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Hello Maxcheaters... I Will Do a Guide To Know Some Things About Subclass Certification...

 

Lets Start...

 

You can learn new skills on your main class according to the subclasses you have.

 

Subclass certifications which are needed to learn these skills can be acquired from one of the Avant-Guarde NPCs on the 2nd floor (Human floor) in Ivory Tower.

 

In order to be able to acquire certifications you must first complete the quest More Than Meets The Eye which can be taken from Hardin at Hardin's Private Academy.

 

There are a maximum of 4 skills available per subclass, which means you can have a total of 12 subclass skills once you have all 3 of your subclasses leveled up to 80. The different certifications can be acquired once you have reached these levels on your subclasses:

 

   * 65 level on your subclass - a Emergent skill certificate

   * 70 level on your subclass - another Emergent skill certificate

   * 75 level on your subclass - you have a choice between a Class-Specific or a Master skill certificate

   * 80 level on your subclass - a Divine Transformation certificate

 

Removing and resetting subclass skills

 

Deleting a subclass to reroll a new one will not erase the subclass skills you've already learned, but you won't be able to learn additional skills from your new subclass for the levels you've already acquired certificates. E.g., you have learned two Emergent skills from the 65 and 70 levels of your subclass respectively, then you reroll a new subclass, but you can't acquire certificates for level 65 and 70 of the new subclass unless you erase your previous subskills.

 

You can only remove all subskills from all subclasses on your main class. This is done by paying 10 million adena to Avant-Guarde NPC. You cannot chose which subskills to remove.

 

Certificates in your inventory that you haven't used up yet are also deleted when you pay 10 million adena to erase your subclass skills.

Subclass categories

 

Subclasses are categorized broadly as Warrior, Rogue, Knight, Summoner, Wizard, Healer and Enchanter. The Class-Specific and Divine Transformation subclass skills available to you through certification depend on the categories of your subclasses, as follows:

 

   * Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)

   * Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker

   * Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight

   * Summoner: Warlock, Elemental Summoner, Phantom Summoner

   * Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler

   * Healer: Bishop, Elven Elder, Shillien Elder

   * Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Inspector (Male), Inspector (Female)

 

Skills list and effects

 

What follwos is a complete list of available skills, with exact effects and bonuses (some not confirmed).

Emergent Ability skills

 

These skills are avaialable regardless of the category your subclass falls to.

 

             

skill0142_0.pngPhysical Defence Physical Defense Increase P.Def +11 P.Def

skill0146_0.pngMagic Defence Magic Defense Increase M.Def +15 M.Def

skill0141_0.pngPhysical Offence Physical Offence Increase P.Atk +11 P.Atk

skill0141_0.pngMagic Offence Magic Offence Increase M.Atk +15 M.atk

 

These skills can be stacked up, with maximum of level 6 if you chose to learn the same skill from both 65 and 70 certificates for each of your 3 subclasses. E.g., you get 6 Emergent Ability certificates from all your subs and use all of them to learn the Physical Defense skill. In the end you get Lv6 of the Physical Defense skill.

Master Ability skills

 

These skills are avaialable regardless of the category your subclass falls to.

 

 

skill1389_0.pngGreat Physical Defence Great Physical Defence Greatly increase P.Def +29 P.Def

skill1036_0.pngGreat Magic Defence Great Magic Defence Greatly increase M.Def +50 M.Def

skill1388_0.pngGreat Physical Offence Great Physical Offense Greatly increase P.Atk +60 P.Atk

skill1059_0.pngGreat Magic Offence Great Magic Offense Greatly increase M.Atk +29 M.Atk

skill1077_0.pngCritical Rate Critical Rate Increase critical rate +30 Crit.Rate

skill1085_0.pngMagic Casting Magic Casting Increase Cast.Spd +11-18 Cast.Spd

 

Unlike Emergent Ability skills, only some of these skills can be stacked up.

Class-Specific Ability skills

Warrior Class (Gladiator, Warlord, Bounty Hunter, Tyrant, Destroyer, Soul Breaker, Berserker)

 

skill0440_0.pngBoost CP Boost CP Increase Max.CP +738 CP

skill0287_0.pngResist Mental Resist Mental Increase resistance to Sleep, Hold, Paralize and Shock attacks +5%

skill1086_0.pngCounter Haste Counter Haste 3% chance to increase Atk.Spd. when attacking +30% Atk.Spd for 15 seconds

 

Rogue Class (Hawkeye, Silver Ranger, Phantom Ranger, Treasure Hunter, Plainswalker, Abyss Walker, Arbalester)

 

skill1087_0.pngBoost Evasion (Subclass) Boost Evasion Increase evasion +4 Evasion

skill0113_0.pngLong Shot (Subclass) Long Shot Increases the maximum range of bow and crossbow attacks +50 distance increase

skill1077_0.pngCounter Focus Critical Chance 3% chance to increase Crit.Rate when attacking +30% Crit.Rate for 15 seconds

 

Knight Class (Paladin, Dark Avenger, Temple Knight, Shillien Knight)

 

skill0211_0.pngBoost HP (Subclass) Boost HP Increase Max. HP. +6-7% HP

skill0259_0.pngCrit.dmg Reduction Crit.dmg Reduction Reduce the amount of received critical damage 5% crit.dmg decrease

skill0110_0.pngCounter Defense Counter Defense 3% chance to increase P.Def and M.Def when under attack +20% P.Def and M.Def for 15 seconds

 

Summoner Class (Warlock, Elemental Summoner, Phantom Summoner)

 

skill0211_0.pngBoost HP MP Boost HP/MP Increase Max. HP and Max. MP +130 HP и +80 MP (+3-4%)

skill0433.pngResist Element Attribute Resist Element Attribute Increase Fire, Water, Wind and Earth Attributes resistance +5 to Elemental Attributes

skill1349_0.pngCounter Spirit Counter Spirit 3% chance to increase M.Atk, Cast.Spd, P.atk and Atk.Spd when under attack Increase M.Atk, Cast.Spd, P.atk and Atk.Spd by 10% for 15 seconds

 

Wizard Class (Sorcerer, Spellsinger, Spellhowler, Necromancer)

 

skill0146_0.pngMagic Defence Anti Magic Increase resistance to magic attacks +5% chance for attacking magic to fail

skill0285_0.pngMana Gain (Subclass) Mana Gain Increase the amount of MP gained from recharge +6% per MP recharge

skill1398_0.pngCounter Mana Steal Counter Mana Steal 3% chance to steal MP from the opponent and recover it as your own when under attack +17 MP

 

Healer Class (Shillien Elder, Elven Elder, Bishop)

 

skill1307_0.pngBoost Pray Boost Pray Increases effectiveness of received healing +19 HP per heal

skill1353_0.pngResist Divine Attribute Resist Divine Attribute Increase Holy and Dark Attributes resistance +5 to Divine Attributes

skill1401_0.pngCounter Heal Counter Heal 3% chance to restore HP when under attack +183 HP

 

Enchanter Class (Prophet, Warcryer, Inspector, Swordsinger, Bladedancer)

 

skill0213_0.pngBoost Mana (Subclass) Boost Mana Increase Max. MP +5-6% MP

skill0229_0.pngMana Recovery (Subclass) Mana Recovery Increase MP regeneration rate +0.5 MP per tick

skill1418_0.pngCounter Barrier Counter Barrier 3% chance to become temporarily invincible to damage (but not debuffs) when under attack Celestial shield type of buff for 5-7 seconds

 

Divine Transformation Ability skills

 

You receive a seal book of transformation instead of certificate for these skills. You can learn them via the transformation menu on the Avan-Guard NPC

 

Divine Transformations, although more sophisticated, follow the rules for regular transformations. This means you cannot use your regular class skills, your subclass skills remain active, your stats are determined by your equipment and the class type of the Divine Transformation in use.

Reuse time, Sacrifice Skill and Transformation level

 

Each Divine Transformation lasts 30 minutes and has a cooldown/reuse time of 3 hours.

 

Each Divine Transformation has its specific Sacrifice Skill. All sacrifice skills bring your HP and MP down to zero for a certain amount of time during which you can't be healed through skills or potions. The Sacrifice Skill usage conditions depend on the type of your subclass: Fighter-type subclasses - 30% or lower HP; Mystic-type subclasses - 10% or lower MP.

 

Each transformation can be learned up to level 3 if you happen to have more than one subclass of the same type. E.g., if you have 2 Warrior-type subclasses and they've reached level 80, you can learn Warrior Divine Transformation level 2. If you have 3, the transformation learned would be level 3.

Divine Transformations and their respective skills

What follows is a list of all Divine Transformations, along with their specific skills.

Divine Warrior

 

Skills

 

   * Attacking enemy using hurricane force, can critical, power 2904

   * Attacking enemy at range using sword force, can critical, power 2323

   * Attack surrounding enemies (earthquake), ignores shield defense, can critical, power 2323

   * For a short duration greatly increase your own attack strength, effect 2

   * Poison an enemy with a poison needle, power 1689, effect 3

   * Sacrifice your own life to increase party's attack power

 

Divine Knight

 

     Skills

   * Hate, power 6752

   * Hate Aura, power 6752

   * Attack target while rushing at target, stuns target, can overhit, power 1162

   * Attack surrounding enemies, stuns enemies, ignores shield deffense, can overhit, power 775

   * Greatly increase your pdef, mdef and resistance to buff cancelling attacks, cannot move while in effect, effect 2

   * Swing your axe to hit enemies in front of you, power 2322

   * Rush attack, power 1900

   * Sacrifice your life, boosts party's defenses (pdef and mdef probably)

 

Divine Rouge

 

Divine rouge is a combination of archer and dagger, hence you get skills for both weapons, but the skills are also limited by weapon-type...

 

Skills

 

   * When attacking enemy has chance of removing buffs (not sure..) and stunning target, can only be used with a bow, can overhit, power 2323

   * Shoot two arrows simultaneously, lethal strike is possible, can overhit, power 6195

   * bleed shot, can over hit, power 1549, effect 3

   * strong attack, can instant kill, can only be used with dagger equipped, power 6969

   * for a short duration increase your evasion

   * Attack enemies behind you, power 2111

   * Sacrifice your life, increases party's evasion

 

Divine Healer

 

Skills

 

   * Heal target's HP overtime, power 946

   * Instantly recover target's HP, power 826

   * Heals party's HP and increase HP regeneration, power 400, effect 5

   * Resurrection, recovers 70% of target's experience lost

   * Removes debuffs from target

   * Sacrifice your life, recovers HP and MP of all party members (not yours obviously)

 

Divine Wizard

 

Skills

 

   * Aura Flare, during PVP your matk will decrease, power 102

   * Sacred magic attack, can overhit, power 128

   * AoE sacred attack, power 64

   * AoE sleep, while slept target's resistance to sleep increases (doesn't say it won't land at all)

   * Increase dark resistance, decrease holy resistance, effect 3

   * Sacrifice your life, recovers mp/hp of party members

 

Divine Enchanter

 

Skills

 

   * PoWater, consumes 5 spiritore

   * PoFire, consumes 5 spiritore

   * PoWind, consumes 5 spiritore

   * Target CoV (not party buff), consumes 5 spiritore

   * AoE Root, if target rooted already it has no effect

   * Sacrifice your left, increases all abilities of party

 

Divine Summoner

Skills

 

   * Summon sacred beast, summoning consumes 2 A Crystals, consumes 1 extra A crystal each time it usually consumes crystals

   * Transfer pain, continuously consumes MP

   * Final Servitor (CoV for summon), consumes 20 spirit ore

   * Servitor Heal, power 991

   * Sacrifice your life, increases party's critical rate

 

PS:Plzz Dont Spam..

Credits:Mayo from Lineage2Universe

  • 4 weeks later...

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