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Posted

i dont think that you will lose, because look its normaly shutingdown, and writing:

All ThreadPools are now stoped
SIGTERM received. Shutting down NOW!
RaidBossSpawnManager: All raidboss info saved!!
GrandBossManager: All Grand Boss info saved!!
TradeController: All count Item Saved
Olympiad System: Data saved!!
Data saved. All players disconnected, shutting down.
Optimization gameserver tables...

Posted

The goal of a server is to don't shutdown, so why you need a "proper" way to shutdown it ? lol.

 

I shutdown my dev server like 10+ time per day (dev time) using the cross button and without wait the normal sigterm, 0 loss data, 0 bad data.

 

And no lost data if you wait the normal shutdown to be complete. And even if you "savage" shutdown, you lost near nothing (aka, eventually dropped item and char position, which is pretty nothing).

 

If you have a custom event/period thing and you don't put a proper way to save, it's your problem after. Save "on the fly" is usefull from the moment you don't have to make it 100x / min lol.

  • 4 weeks later...

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