Jump to content

Recommended Posts

Posted

Edit: Erhem should be moved to client mods i think :P.

 

Yeah its another time me... Always requesting thing :P But i gotta learn how thing work before i start helping and sharing thing :P Am i right?

 

well here's the thing... I have made a Really Awesome custom Apella Shield Texture for a... Apella Shield for sure:P ... But now i want to try it in game. For that i know that ill need to code something... "I want this shield to be full working thing... Not just replacing an actually shield and over boost it :P"

 

I heard that it need his own system etc etc.The Problems is that i know Nothing about coding. So i would like to know if someone have  a good guide,link,tool to learn how to code "Since all good guide are need to have atleast 50+ post to view it" "And i dont wana spam..." :) It would be really appreciated if someone does.

 

thanks in advance another times. Sicnarf

Posted

Look there are a lot of guides here for this. I assume that the texrure you made was added in an utx file. After that u need a patched system folder (look for L2encdec to make this) and after made this u need L2FileEdit to edit weapongrp.dat and itemname-e.dat in order to give an icon and description to it. Don't forget that you must add them in weapon.sql file and in data/stats/weapons in a xml file.

Posted

Look there are a lot of guides here for this. I assume that the texrure you made was added in an utx file. After that u need a patched system folder (look for L2encdec to make this) and after made this u need L2FileEdit to edit weapongrp.dat and itemname-e.dat in order to give an icon and description to it. Don't forget that you must add them in weapon.sql file and in data/stats/weapons in a xml file.

Thnx

Posted

@Cs

 

Thanks :)

 

I assume that the texrure you made was added in an utx file. What you mean by that? atm i only have the TGA Texture file. I first took Shield of nightmare texture in the weapongrp.dat and make a totaly new texture.

 

@ Anuka

 

He said that for me :'( Lol

 

 

Posted

Look i'm not specialist in this matter but if you use Dragon Unpacker to open  lineage client files you will take an idea. Basically utx and a lot more other files look like a pack which each one contains a lot of graphic files (don't remember the extension lol  :P). I assume that you will take a look in them to take an idea. Dragon unpacker as far i know will not help you to add you texture in them but you can take a look here for help: http://dstuff.l2wh.com

Guest
This topic is now closed to further replies.
  • Posts

    • I’ve seen tools like Find Person Name by Photo come in handy for creators who want to understand their audience better or spot fake accounts trying to piggyback on their growth. Pairing something like that with a solid SMM panel can make your workflow feel way smoother, especially if you're trying to grow without getting tangled in guesswork.
    • You should buy it then I’ll make a discount  
    • Hi everyone,   In 2014, I completely stepped away from developing L2 servers and doing L2J-related work. Since then, I’ve only opened this server about once a year and helped a few servers and individuals for free. I haven’t taken on any paid L2J work since then.   LINEAGE2.GOLD is a project that has reached about Season 6. The first season launched at the end of 2020 and was a fully rebuilt Gold-style server on the Classic client (protocol 110). It featured many custom systems and enhancements. After several seasons, I decided to abandon the Mobius-based project and move to Lucera, as my goal was to get as close as possible to Interlude PTS behavior while still staying on the L2J platform.   The current project was once again completely rebuilt, this time on the Essence client (protocol 306), and is based on Lucera. Because of that, acquiring a license from Deazer is required.   My Lucera extender includes, but is not limited to: Formulas.java Basic anti-bot detection, which proved quite effective, we caught most Adrenaline users using relatively simple server-side logic, logged them, and took staff action. Simple admin account lookup commands based on IP, HWID, and similar identifiers. In-game Captcha via https://lineage2.gold/code, protected by Cloudflare, including admin commands for blacklisting based on aggression levels and whitelisting. Additional admin tools such as Auto-Play status checks, Enchanted Hero Weapon live sync, force add/remove clans from castle sieges, item listeners for live item monitoring, and more. A fully rewritten Auto-Play system with support for ExAutoPlaySetting, while still using the Auto-Play UI wheel, featuring: Debuff Efficiency Party Leader Assist Respectful Hunting Healer AI Target Mode Range Mode Summoner buff support Dwarf mechanics Reworked EffectDispelEffects to restore buffs after Cancellation. Raid Bomb item support. Reworked CronZoneSwitcher. Prime Time Raid Respawn Service. Community Board features such as Top rankings and RB/Epic status. Custom systems for Noblesse, Subclasses, support-class rewards, and much more.   Depending on the deal, the project can include: The lineage2.gold domain The website built on the Laravel PHP framework The server’s Discord Client Interface source Server files and extender source The server database (excluding private data such as emails and passwords)   I’m primarily looking for a serious team to continue the project, as it would be a shame to see this work abandoned. This is not cheap. You can DM me with offers. If you’re wondering why I’m doing this: I’ve felt a clear lack of appreciation from the L2 community, and I’m not interested in doing charity work for people who don’t deserve it. I’m simply not someone who tolerates BS. Server Info: https://lineage2.gold/info Server for test: https://lineage2.gold/download Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock