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[Help] About PvP skill reward


Question

Posted

I want to add on some pvp's players to obtain a skill of my choise...for exmple if a player reach 500 pvp to get skill Braveheart etc... how can i make this? :)

11 answers to this question

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  • 0
Posted

if (activeChar.getPvpKills() >= 500)

    activeChar.addSkill(SkillTable.getInstance().getInfo(440, 1));

 

add it in EnterWorld.java

  • 0
Posted

after what line should i add this? and if i want more skills 5 or 10 skills same line souldnt there be some other line after 1 skill to add other one? sorry for my bad english and also i dont know about java much ty

  • 0
Posted

if (activeChar.getPvpKills() >= 500)

    activeChar.addSkill(SkillTable.getInstance().getInfo(440, 1));

 

add it in EnterWorld.java

after what line should i add this? and if i want more skills 5 or 10 skills same line souldnt there be some other line after 1 skill to add other one? sorry for my bad english and also i dont know about java much ty

try in EnterWorld.java

loled. Rio try to read the class to understand what means all lines

  • 0
Posted

if (activeChar.getPvpKills() >= 500)

    activeChar.addSkill(SkillTable.getInstance().getInfo(440, 1));

 

add it in EnterWorld.java

^^

 

instead of <= use == its equal.

  • 0
Posted

You can also add it in L2PcInstance.java

At the Public void "increasePvpKills"

and add behind the line with "setPvpKills(getPvpKills() + 1);"

 

if(getPvpKills()== 500)

{

addSkill(SkillTable.getInstance().getInfo(440, 1));

}

 

This way you can also add items as rewards and other things. And its not added again evry time you login like the above example.

(i didnt test this though but it should work)

  • 0
Posted

You can also add it in L2PcInstance.java

At the Public void "increasePvpKills"

and add behind the line with "setPvpKills(getPvpKills() + 1);"

 

This way you can also add items as rewards and other things. And its not added again evry time you login like the above example.

(i didnt test this though but it should work)

The effect will be temporary.

Cannot use equal.

Logically

 

 

  • 0
Posted

I was in testing PcInstance.java, and when I restart I removed the skill.

something else, and I added to give me another 200 next skill to pvp.

and did not work!!

Someone help me?

 

    if(getPvpKills()== 100)
    {
       addSkill(SkillTable.getInstance().getInfo(3156, 1));
    }
     if (getPvpKills()== 200)
    {
       addSkill(SkillTable.getInstance().getInfo(3157, 1));
    }

  • 0
Posted

@AlexCardyz

Enterworld.java

 

+          if(activeChar.getPvpKills() >= 100)
+	    {
+	       activeChar.addSkill(SkillTable.getInstance().getInfo(3156, 1));
+	    }
+	    if (activeChar.getPvpKills() >= 200)
+	    {
+	       activeChar.addSkill(SkillTable.getInstance().getInfo(3157, 1));
+	    }

 

L2PcInstance.java

 

            // Add karma to attacker and increase its PK counter
		setPvpKills(getPvpKills() + 1);

+           if(getPvpKills() >= 100)
+	    {
+	       addSkill(SkillTable.getInstance().getInfo(3156, 1));
+	    }
+	    if (getPvpKills() >= 200)
+	    {
+	       addSkill(SkillTable.getInstance().getInfo(3157, 1));
+	    }

 

I think combining both is the best way.

  • 0
Posted

@AlexCardyz

Enterworld.java

 

+          if(activeChar.getPvpKills() >= 100)
+	    {
+	       activeChar.addSkill(SkillTable.getInstance().getInfo(3156, 1));
+	    }
+	    if (activeChar.getPvpKills() >= 200)
+	    {
+	       activeChar.addSkill(SkillTable.getInstance().getInfo(3157, 1));
+	    }

 

L2PcInstance.java

 

            // Add karma to attacker and increase its PK counter
		setPvpKills(getPvpKills() + 1);

+           if(getPvpKills() >= 100)
+	    {
+	       addSkill(SkillTable.getInstance().getInfo(3156, 1));
+	    }
+	    if (getPvpKills() >= 200)
+	    {
+	       addSkill(SkillTable.getInstance().getInfo(3157, 1));
+	    }

 

I think combining both is the best way.

 

Specifically what part would go in the Enterworld.java  ??

:/

 

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