Jump to content

Recommended Posts

Posted

Installation Instructions:

1)Go to your Eclipse navigator

2)Right click L2_GameServer and click : Team>Apply Patch...> Select the file "YOUR FILE NAME" and click Finish

3)Build and...you're done :P

 

Posted

it says there are some mistakes that can not be recognized and not match.... continue anyway?

 

Add it manually, I told you! Read guide!

Posted

Why you can't? I applyead this code manualy... I will give you example: You see in code something this:

 

 

--- /Gs folder/java/net/sf/l2j/gameserver/clientpackets/MultiSellChoose.java (revision 107)

+++ /Gs folder/java/net/sf/l2j/gameserver/clientpackets/MultiSellChoose.java (revision 2031)

@@ -200,4 +200,9 @@

                                {

                                        player.sendPacket(new SystemMessage(SystemMessageId.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW));

+                                      return;

+                              }

+                              if(e.getItemId() == 65436 && e.getItemCount() * _amount > player.getPcBangScore())

+                              {

+                                      player.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_ITEMS));

                                        return;

                                }

 

 

How you see Gs folder/java/net/sf/l2j/gameserver/clientpackets/MultiSellChoose.java its link where we need to add new code... Usualy before "gameserver" may be other words, but path its same after gameserver... So ok open MultiSellChoose.java

 

Now you see "+" its show that you need to add new line, if there be "-" so you must delete, in our case you must add... There is no + or -, so it's our orginal code. So after (SystemMessageId.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW)); (orginal code) add new lines where is plus (+)... By the way, then you add code, don't leave plus ;p

 

 

That all what you need to know, then applying manualy... But wait you must know one more thing. Its called imports, you must change it to if they are diferent... Imports are in code begining, for example

 

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

 

 

I believe that you understant main idea what I want to say and sorry of my poor english. :)

Posted

look today  i compiled my server.....thank u foor the guide i will stay and search to do it....one thing to know i am not lazy cause i wouldnt have tryied here ok?i am just newbie i dont know a lot about java.

btw thanks

Posted

hey guys i have problem I try to create New Character and gives me this error

 

Could not insert char data: java.sql.SQLException: Parameter index out of range

(58 > number of parameters, which is 57).

 

>>> Problem fixed :D

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • https://prnt.sc/Bkkc0ShGXv9m https://prnt.sc/-JFLvZXsn27A
    • Hello guys want to sell adena in L2 Reborn Signature x1  Stock =14kk good price 
    • Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.   L2jacis 409 Linux Server. The first gameserver has the following configuration: # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 190.25.103.103 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server1 Login = server1 Password = server1 I configured the second gameserver like this:   # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 0.0.0.0 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7788 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 2 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server2 Login = server2 Password = server2 apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
    • We have both old channels from 2006-2009 with the 3rd verification function enabled, and new ones.   For availability, please contact us below: Link - Telegram Link - Facebook WhatsApp - Click here to go to WhatsApp chat
    • You can contact me on skype: niedziolek50
  • Topics

×
×
  • Create New...