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Posted

Tested. It makes you hero and takes item of your choise.

 

1) Go to java.com.it.br.config.java and search for:

   public static int OFFLINE_NAME_COLOR;

 

2)After it add:

    public static boolean ALLOW_HERO_COMMAND;
   public static int HERO_ITEM_ID;
   public static int HERO_ITEM_COUNT;

 

3)Search for:

                OFFLINE_NAME_COLOR = Integer.decode("0x" + L2JModSettings.getProperty("OfflineNameColor", "808080"));

 

4)After it add:

        	ALLOW_HERO_COMMAND = Boolean.parseBoolean(L2JModSettings.getProperty("AllowHeroCommand", "false")); 
               HERO_ITEM_ID = Integer.parseInt(L2JModSettings.getProperty("HeroItemId", "3481"));
               HERO_ITEM_COUNT = Integer.parseInt(L2JModSettings.getProperty("HeroItemCount", "1"));

 

5)Go to java.com.it.br.gameserver.gameserver.java and search for:

import com.it.br.gameserver.handler.voicedcommandhandlers.info;

 

6)After it add:

import com.it.br.gameserver.handler.voicedcommandhandlers.hero;

 

7)Search for:

    	_voicedCommandHandler.registerVoicedCommandHandler(new VoicedAIOCmd());

 

8)After it add:

    	if (Config.ALLOW_HERO_COMMAND)
   	_voicedCommandHandler.registerVoicedCommandHandler(new hero());

 

9)Go to java.com.it.br.gameserver.handler.voicedcommandhandlers and make a new file called: hero.java, and paste in it:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.it.br.gameserver.handler.voicedcommandhandlers;

import com.it.br.gameserver.handler.IVoicedCommandHandler;
import com.it.br.gameserver.model.actor.instance.L2PlayableInstance;
import com.it.br.gameserver.model.actor.instance.L2PcInstance;
import com.it.br.gameserver.model.L2ItemInstance;
import com.it.br.gameserver.serverpackets.ActionFailed;
import com.it.br.gameserver.serverpackets.SocialAction;

/**
* @author Rayder
*/
public class hero implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"hero"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("hero"))
	{
           if(activeChar.getInventory().getItemByItemId(Config.HERO_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.HERO_ITEM_ID).getCount() >= Config.HERO_ITEM_COUNT)
           {
           	activeChar.getInventory().destroyItemByItemId("GoldDragon", Config.HERO_ITEM_ID, Config.HERO_ITEM_COUNT, activeChar, activeChar.getTarget());
               activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
           	activeChar.setHero(true);
               activeChar.sendMessage("You became hero untill restart and gave 1 gold dragon");
               activeChar.broadcastUserInfo();
             }
           else
           {
              	activeChar.sendMessage("You need 1 gold dragon to become hero.");
               return true;
           }
	}
	return false;
	}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

10)Go to config.l2jmods.properties, and at the end paste:

# ----------------------------
# .hero custom command by TheLastHero
# ----------------------------

# Set this to True to enable .hero voiced command
AllowHeroCommand = False

# Item id that it will take and make you hero
HeroItemId = 3481

# How many of this item will it take?
HeroItemCount = 1

 

11)Compile it and you are done

 

 

Old hardocded version:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.it.br.gameserver.handler.voicedcommandhandlers;

import com.it.br.gameserver.handler.IVoicedCommandHandler;
import com.it.br.gameserver.model.actor.instance.L2PlayableInstance;
import com.it.br.gameserver.model.actor.instance.L2PcInstance;
import com.it.br.gameserver.model.L2ItemInstance;
import com.it.br.gameserver.serverpackets.ActionFailed;
import com.it.br.gameserver.serverpackets.SocialAction;

/**
* @author Rayder
*/
public class hero implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"hero"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("hero"))
	{
           if(activeChar.getInventory().getItemByItemId(3481) != null && activeChar.getInventory().getItemByItemId(3481).getCount() >= 1)
           {
           	activeChar.getInventory().destroyItemByItemId("GoldDragon", 3481, 1, activeChar, activeChar.getTarget());
               activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
           	activeChar.setHero(true);
               activeChar.sendMessage("You became hero untill restart and gave 1 gold dragon");
               activeChar.broadcastUserInfo();
             }
           else
           {
              	activeChar.sendMessage("You need 1 gold dragon to become hero.");
               return true;
           }
	}
	return false;
	}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

Posted

if(activeChar.getInventory().getItemByItemId(3481) != null && activeChar.getInventory().getItemByItemId(3481).getCount() >= 1) huh ...

Posted

if(activeChar.getInventory().getItemByItemId(3481) != null && activeChar.getInventory().getItemByItemId(3481).getCount() >= 1) huh ...

??? what's wrong with that?

Posted

why useless? you mean that everyone can became hero Free?

huh.. read again what i said >.>

 

if (activeChar.getInventory().getItemByItemId(3481).getCount() >= 1)

 

 

Posted

why useless? you mean that everyone can became hero Free?

no it will take from players 1 gold dragon and it will make them hero. it is not useless man. lol. if someone has errors with hero item, that's easier.

 

P.S tested and works. adding configs......

Posted

no it will take from players 1 gold dragon and it will make them hero. it is not useless man. lol. if someone has errors with hero item, that's easier.

 

P.S tested and works. adding configs......

//agree it is better to say that you have a command (added by yourself) than 2ble clicking at an item :D

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