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[Share].hero command/Another way to hero item.


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Tested. It makes you hero and takes item of your choise.

 

1) Go to java.com.it.br.config.java and search for:

   public static int OFFLINE_NAME_COLOR;

 

2)After it add:

    public static boolean ALLOW_HERO_COMMAND;
   public static int HERO_ITEM_ID;
   public static int HERO_ITEM_COUNT;

 

3)Search for:

                OFFLINE_NAME_COLOR = Integer.decode("0x" + L2JModSettings.getProperty("OfflineNameColor", "808080"));

 

4)After it add:

        	ALLOW_HERO_COMMAND = Boolean.parseBoolean(L2JModSettings.getProperty("AllowHeroCommand", "false")); 
               HERO_ITEM_ID = Integer.parseInt(L2JModSettings.getProperty("HeroItemId", "3481"));
               HERO_ITEM_COUNT = Integer.parseInt(L2JModSettings.getProperty("HeroItemCount", "1"));

 

5)Go to java.com.it.br.gameserver.gameserver.java and search for:

import com.it.br.gameserver.handler.voicedcommandhandlers.info;

 

6)After it add:

import com.it.br.gameserver.handler.voicedcommandhandlers.hero;

 

7)Search for:

    	_voicedCommandHandler.registerVoicedCommandHandler(new VoicedAIOCmd());

 

8)After it add:

    	if (Config.ALLOW_HERO_COMMAND)
   	_voicedCommandHandler.registerVoicedCommandHandler(new hero());

 

9)Go to java.com.it.br.gameserver.handler.voicedcommandhandlers and make a new file called: hero.java, and paste in it:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.it.br.gameserver.handler.voicedcommandhandlers;

import com.it.br.gameserver.handler.IVoicedCommandHandler;
import com.it.br.gameserver.model.actor.instance.L2PlayableInstance;
import com.it.br.gameserver.model.actor.instance.L2PcInstance;
import com.it.br.gameserver.model.L2ItemInstance;
import com.it.br.gameserver.serverpackets.ActionFailed;
import com.it.br.gameserver.serverpackets.SocialAction;

/**
* @author Rayder
*/
public class hero implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"hero"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("hero"))
	{
           if(activeChar.getInventory().getItemByItemId(Config.HERO_ITEM_ID) != null && activeChar.getInventory().getItemByItemId(Config.HERO_ITEM_ID).getCount() >= Config.HERO_ITEM_COUNT)
           {
           	activeChar.getInventory().destroyItemByItemId("GoldDragon", Config.HERO_ITEM_ID, Config.HERO_ITEM_COUNT, activeChar, activeChar.getTarget());
               activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
           	activeChar.setHero(true);
               activeChar.sendMessage("You became hero untill restart and gave 1 gold dragon");
               activeChar.broadcastUserInfo();
             }
           else
           {
              	activeChar.sendMessage("You need 1 gold dragon to become hero.");
               return true;
           }
	}
	return false;
	}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

10)Go to config.l2jmods.properties, and at the end paste:

# ----------------------------
# .hero custom command by TheLastHero
# ----------------------------

# Set this to True to enable .hero voiced command
AllowHeroCommand = False

# Item id that it will take and make you hero
HeroItemId = 3481

# How many of this item will it take?
HeroItemCount = 1

 

11)Compile it and you are done

 

 

Old hardocded version:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.it.br.gameserver.handler.voicedcommandhandlers;

import com.it.br.gameserver.handler.IVoicedCommandHandler;
import com.it.br.gameserver.model.actor.instance.L2PlayableInstance;
import com.it.br.gameserver.model.actor.instance.L2PcInstance;
import com.it.br.gameserver.model.L2ItemInstance;
import com.it.br.gameserver.serverpackets.ActionFailed;
import com.it.br.gameserver.serverpackets.SocialAction;

/**
* @author Rayder
*/
public class hero implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"hero"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("hero"))
	{
           if(activeChar.getInventory().getItemByItemId(3481) != null && activeChar.getInventory().getItemByItemId(3481).getCount() >= 1)
           {
           	activeChar.getInventory().destroyItemByItemId("GoldDragon", 3481, 1, activeChar, activeChar.getTarget());
               activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
           	activeChar.setHero(true);
               activeChar.sendMessage("You became hero untill restart and gave 1 gold dragon");
               activeChar.broadcastUserInfo();
             }
           else
           {
              	activeChar.sendMessage("You need 1 gold dragon to become hero.");
               return true;
           }
	}
	return false;
	}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

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why useless? you mean that everyone can became hero Free?

no it will take from players 1 gold dragon and it will make them hero. it is not useless man. lol. if someone has errors with hero item, that's easier.

 

P.S tested and works. adding configs......

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no it will take from players 1 gold dragon and it will make them hero. it is not useless man. lol. if someone has errors with hero item, that's easier.

 

P.S tested and works. adding configs......

//agree it is better to say that you have a command (added by yourself) than 2ble clicking at an item :D
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