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help stat skill evasion kai alaghh item grade


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<skill id="1252" levels="3" name="Chant of Evasion" enchantLevels1="30" enchantLevels2="30">
	<table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 

1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
	<table name="#ench2mpConsume"> 160 156 153 152 148 145 143 140 137 135 132 129 127 124 121 119 116 

113 111 108 104 102 100 96 94 92 88 85 84 80 </table>
	<table name="#ench2mpInitialConsume"> 40 39 38 38 37 36 35 35 34 33 33 32 31 31 30 29 29 28 27 27 26 

25 25 24 23 23 22 21 21 20 </table>
	<table name="#rEvas"> 20 19 18 </table>
	<table name="#mpInitialConsume"> 27 34 40 </table>
	<table name="#mpConsume"> 111 137 163 </table>
	<table name="#aggroPoints"> 379 457 532 </table>
	<set name="mpInitialConsume" val="#mpInitialConsume"/>
	<set name="mpConsume" val="#mpConsume"/>
	<set name="target" val="TARGET_PARTY"/>
               <set name="skillRadius" val="1000"/>
	<set name="reuseDelay" val="4000"/>
	<set name="hitTime" val="2000"/>
	<set name="skillType" val="BUFF"/>
	<set name="isMagic" val="true"/>
	<set name="operateType" val="OP_ACTIVE"/>
	<set name="aggroPoints" val="#aggroPoints"/>
	<enchant2 name="mpConsume" val="#ench2mpConsume"/>
	<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume"/>
	<for>
		<effect name="Buff" val="0" stackOrder="#rEvas" stackType="rEvas" time="7600">
			<add order="0x40" stat="rEvas" val="#rEvas"/>
		</effect>
	</for>

den dini stat katholou piraksa kai afto edo [green]<table name="#rEvas"> 20 19 18 </table>[/green] alla tpt.

kai pos alazo se ena item grade

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