Flam3Skull Posted April 17, 2010 Posted April 17, 2010 padia ta kano ola mia xara ka iotan kano login kai meta me bgazei ekei pou leei confirm kai to patao kai den me bazei ti borei na ftaei?? Quote
0 Nox*Shine Posted April 17, 2010 Posted April 17, 2010 Eχεις φτιαξει το? MinProtocolRevision = 1 MaxProtocolRevision = 999 Quote
0 ~Pants0*~ Posted April 17, 2010 Posted April 17, 2010 isws ftaei to l2.ini pou prepei na eine 127.0.0.1 i akoma i external ip 127.0.0.1 kai auth ;) Quote
0 Flam3Skull Posted April 17, 2010 Author Posted April 17, 2010 no to eftiaxa ala tora pou to ekana pou ebgale load new server kai pali den me afinei na bw Quote
0 Jayde Posted April 17, 2010 Posted April 17, 2010 Internal = static(ektelesh/cmd/inpconfig) External = No-ip Quote
0 Flam3Skull Posted April 17, 2010 Author Posted April 17, 2010 re tora den thelw na ton sikoso gia allous tora thelo na ton sikoso gia mena na dw kati kai meta blepoume kai exw tin ip127 kati tetia Quote
0 ~Pants0*~ Posted April 17, 2010 Posted April 17, 2010 Internal = static(ektelesh/cmd/inpconfig) External = No-ip omws an tin internal tin valei me tin IP tou etsi den mporoun na ton piasoun? Quote
0 Jayde Posted April 17, 2010 Posted April 17, 2010 omws an tin internal tin valei me tin IP tou etsi den mporoun na ton piasoun? Na tn piasoun? ti ennoeis? Quote
0 ~Pants0*~ Posted April 17, 2010 Posted April 17, 2010 apla nmz pws eine paranomo na anoigeis server kai mporei na se piasoun etsi dn 8umame kai kl.. Quote
0 Jayde Posted April 17, 2010 Posted April 17, 2010 apla nmz pws eine paranomo na anoigeis server kai mporei na se piasoun etsi dn 8umame kai kl.. Lol afo0 gia tn eayto tou tn anoigei. Kai na tn anoige gia allous me 10-20 atoma gt na tn piasoun? Quote
0 Flam3Skull Posted April 17, 2010 Author Posted April 17, 2010 # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname=0.0.0.0 GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks) InternalNetworks= # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks= # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=50 # Datapack root directory, defaults to current directory from which the server is started #DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate=[A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate=[A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 #--------------------------------------------- # Safe Reboot configuration #--------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant=True # Disable players teleportations SafeRebootDisableTeleport=False # Disable craft and crystallize SafeRebootDisableCreateItem=False # Disable trades and shops SafeRebootDisableTransaction=False # Disable actions between players SafeRebootDisablePcIteraction=False # Disable actions on NPC SafeRebootDisableNpcIteraction=False # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = False NetworkTrafficOptimizationMs = 1100 # Flood Protection # if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked # warning not tested made a quickhack for squeezed :) FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100 # ================================================================ # JMX Administration # ================================================================ # Port to connect with l2jmx, -1 to disable jmx completely admin_portJMX=-1 # Port to connect to jmx via HTTP, -1 to disable # disable it if it is not local test # http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging) # It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url ! admin_portHTTP=-1 # password for keystore_file, the keystore file should be in config folder. # Comment it or remove the keystore file if you doesn't want to activate secure socket. #keystore_password=password # keystore file # this file is used to store a SSL certificate for your jmx server. # You have to create it with keytool like this : # $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost" # Change myKeystore, myPassword and myhost for your own needs # You have to give this file to all people that will use l2jmx #keystore=keystore.jks Quote
0 ~Pants0*~ Posted April 17, 2010 Posted April 17, 2010 Lol afo0 gia tn eayto tou tn anoigei. Kai na tn anoige gia allous me 10-20 atoma gt na tn piasoun? aa ok tote ;) Quote
Question
Flam3Skull
padia ta kano ola mia xara ka iotan kano login kai meta me bgazei ekei pou leei confirm kai to patao kai den me bazei ti borei na ftaei??
15 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.