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[Help]l2jattacker doss (need help)


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Hey all, i need help, i have my l2j server and bad ppl attacking my server and i cannot protect my server, in i need advice, i have installed COMODO internet security and please tell me is it right decision? give me better program please [sorry for my English] P.S i trust maxcheaters :)

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shevcvale mara ar cavida :| da  damcveli rame ar ici :| an is codi rogor chavagdo

 

-----------------------------------------------------------------------------

 

i've changed but didnot work :| and do you know Anti hack? or how to use that code? [up]

  • 0
Posted

Index: java/com/l2jserver/gameserver/GameServer.java
===================================================================
--- java/com/l2jserver/gameserver/GameServer.java	(revision 3751)
+++ java/com/l2jserver/gameserver/GameServer.java	(working copy)
@@ -125,6 +125,7 @@
import com.l2jserver.gameserver.util.DynamicExtension;
import com.l2jserver.status.Status;
import com.l2jserver.util.DeadLockDetector;
+import com.l2jserver.util.IPv4Filter;

/**
* This class ...
@@ -437,7 +438,7 @@
		sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
		final L2GamePacketHandler gph = new L2GamePacketHandler();
-		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, null);
+		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, new IPv4Filter());

		InetAddress bindAddress = null;
                         if (!Config.GAMESERVER_HOSTNAME.equals("*"))
Index: java/com/l2jserver/loginserver/SelectorHelper.java
===================================================================
--- java/com/l2jserver/loginserver/SelectorHelper.java	(revision 3751)
+++ java/com/l2jserver/loginserver/SelectorHelper.java	(working copy)
@@ -12,11 +12,7 @@
 */
package com.l2jserver.loginserver;

-import java.net.InetAddress;
import java.nio.channels.SocketChannel;
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.Map.Entry;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
@@ -29,23 +25,22 @@
import org.mmocore.network.ReceivablePacket;

import com.l2jserver.loginserver.serverpackets.Init;
+import com.l2jserver.util.IPv4Filter;

/**
 *
 * @author KenM
 */
-public class SelectorHelper extends Thread implements IMMOExecutor<L2LoginClient>,
+public class SelectorHelper implements IMMOExecutor<L2LoginClient>,
        IClientFactory<L2LoginClient>, IAcceptFilter
{
-	private HashMap<Integer, Flood> _ipFloodMap;
	private ThreadPoolExecutor _generalPacketsThreadPool;
+	private IPv4Filter _ipv4filter;

	public SelectorHelper()
	{
		_generalPacketsThreadPool = new ThreadPoolExecutor(4, 6, 15L, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>());
-		_ipFloodMap = new HashMap<Integer, Flood>();
-		super.setDaemon(true);
-		super.start();
+		_ipv4filter = new IPv4Filter();
	}

	/**
@@ -74,110 +69,6 @@
	 */
	public boolean accept(SocketChannel sc)
	{
-		InetAddress addr = sc.socket().getInetAddress();
-		int h = hash(addr.getAddress());
-		
-		long current = System.currentTimeMillis();
-		Flood f;
-		synchronized (_ipFloodMap)
-		{
-			f = _ipFloodMap.get(h);
-		}
-		if (f != null)
-		{
-			if (f.trys == -1)
-			{
-				f.lastAccess = current;
-				return false;
-			}
-			if (f.lastAccess + 1000 > current)
-			{
-				f.lastAccess = current;
-
-				if (f.trys >= 3)
-				{
-					f.trys = -1;
-					return false;
-				}
-
-				f.trys++;
-			}
-			else
-			{
-				f.lastAccess = current;
-			}
-		}
-		else
-		{
-			synchronized (_ipFloodMap)
-			{
-				_ipFloodMap.put(h, new Flood());
-			}
-		}
-		return !LoginController.getInstance().isBannedAddress(addr);
-	}
-	
-	/**
-	 *
-	 * @param ip
-	 * @return
-	 */
-	private int hash(byte[] ip)
-	{
-		return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24
-		        & 0xFF000000;
-	}
-	
-	private class Flood
-	{
-		long lastAccess;
-		int trys;
-		

-		Flood()
-		{
-			lastAccess = System.currentTimeMillis();
-			trys = 0;
-		}
-	}
-	
-	/**
-	 * 
-	 * @see java.lang.Thread#run()
-	 */
-	@Override
-	public void run()
-	{
-		while (true)
-		{
-			long reference = System.currentTimeMillis() - (1000 * 300);
-			ArrayList<Integer> toRemove = new ArrayList<Integer>(50);
-			synchronized (_ipFloodMap)
-			{
-				for (Entry<Integer, Flood> e : _ipFloodMap.entrySet())
-				{
-					Flood f = e.getValue();
-					if (f.lastAccess < reference)
-						toRemove.add(e.getKey());
-				}
-			}
-			

-			synchronized (_ipFloodMap)
-			{
-				for (Integer i : toRemove)
-				{
-					_ipFloodMap.remove(i);
-				}
-			}
-
-			try
-			{
-				Thread.sleep(5000);
-			}
-			catch (InterruptedException e)
-			{
-
-
-			}
-		}
+		return _ipv4filter.accept(sc) && !LoginController.getInstance().isBannedAddress(sc.socket().getInetAddress());
	}
}
Index: java/com/l2jserver/util/IPv4Filter.java
===================================================================
--- java/com/l2jserver/util/IPv4Filter.java	(revision 0)
+++ java/com/l2jserver/util/IPv4Filter.java	(revision 0)
@@ -0,0 +1,151 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+package com.l2jserver.util;
+
+import java.net.InetAddress;
+import java.nio.channels.SocketChannel;
+import java.util.ArrayList;
+import java.util.HashMap;
+import java.util.Map.Entry;
+
+import org.mmocore.network.IAcceptFilter;
+

+/**
+ * Formatted Forsaiken's IPv4 filter [DrHouse]
+ * 
+ * @author Forsaiken
+ *
+ */
+public class IPv4Filter implements IAcceptFilter, Runnable
+{
+	private HashMap<Integer, Flood> _ipFloodMap;
+	private final long SLEEP_TIME = 5000;
+	
+	public IPv4Filter()
+	{
+		_ipFloodMap = new HashMap<Integer, Flood>();
+		Thread t = new Thread(this);
+		t.setDaemon(true);
+		t.start();
+	}
+	/**
+	 * 
+	 * @param ip
+	 * @return
+	 */
+	private static final int hash(byte[] ip)
+	{
+		return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24 & 0xFF000000;
+	}
+
+	protected static final class Flood
+	{
+		long lastAccess;
+		int trys;
+
+		Flood()
+		{
+			lastAccess = System.currentTimeMillis();
+			trys = 0;
+		}
+	}
+
+	@Override
+	public boolean accept(SocketChannel sc)
+	{
+		InetAddress addr = sc.socket().getInetAddress();
+		int h = hash(addr.getAddress());
+
+		long current = System.currentTimeMillis();
+		Flood f;
+		synchronized (_ipFloodMap)
+		{
+			f = _ipFloodMap.get(h);
+		}
+		if (f != null)
+		{
+			if (f.trys == -1)
+			{
+				f.lastAccess = current;
+				return false;
+			}
+
+			if (f.lastAccess + 1000 > current)
+			{
+				f.lastAccess = current;
+				
+				if (f.trys >= 3)
+				{
+					f.trys = -1;
+					return false;
+				}
+
+				f.trys++;
+			}
+			else
+			{
+				f.lastAccess = current;
+			}
+		}
+		else
+		{
+			synchronized (_ipFloodMap)
+			{
+				_ipFloodMap.put(h, new Flood());
+			}
+		}
+
+	@Override
+	public void run()
+	{
+		while (true)
+		{
+			long reference = System.currentTimeMillis() - (1000 * 300);
+			ArrayList<Integer> toRemove = new ArrayList<Integer>(50);
+
+			synchronized (_ipFloodMap)
+			{
+				for (Entry<Integer, Flood> e : _ipFloodMap.entrySet())
+				{
+					Flood f = e.getValue();
+					if (f.lastAccess < reference)
+						toRemove.add(e.getKey());
+				}
+			}
+			synchronized (_ipFloodMap)
+			{
+				for (Integer i : toRemove)
+				{
+					_ipFloodMap.remove(i);
+				}
+			}
+
+			try
+			{
+				Thread.sleep(SLEEP_TIME);
+			}
+			catch (InterruptedException e)
+			{
+
+			}
+		}
+	}
+	
+}
\ No newline at end of file

 

Help me please, what i must to do? i dont know, where i can add this code !!!

  • 0
Posted

Index: java/com/l2jserver/gameserver/GameServer.java
===================================================================
--- java/com/l2jserver/gameserver/GameServer.java	(revision 3751)
+++ java/com/l2jserver/gameserver/GameServer.java	(working copy)
@@ -125,6 +125,7 @@
import com.l2jserver.gameserver.util.DynamicExtension;
import com.l2jserver.status.Status;
import com.l2jserver.util.DeadLockDetector;
+import com.l2jserver.util.IPv4Filter;

/**
* This class ...
@@ -437,7 +438,7 @@
		sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
		final L2GamePacketHandler gph = new L2GamePacketHandler();
-		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, null);
+		_selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, new IPv4Filter());

		InetAddress bindAddress = null;
                          if (!Config.GAMESERVER_HOSTNAME.equals("*"))
Index: java/com/l2jserver/loginserver/SelectorHelper.java
===================================================================
--- java/com/l2jserver/loginserver/SelectorHelper.java	(revision 3751)
+++ java/com/l2jserver/loginserver/SelectorHelper.java	(working copy)
@@ -12,11 +12,7 @@
  */
package com.l2jserver.loginserver;

-import java.net.InetAddress;
import java.nio.channels.SocketChannel;
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.Map.Entry;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
@@ -29,23 +25,22 @@
import org.mmocore.network.ReceivablePacket;

import com.l2jserver.loginserver.serverpackets.Init;
+import com.l2jserver.util.IPv4Filter;

/**
  *
  * @author KenM
  */
-public class SelectorHelper extends Thread implements IMMOExecutor<L2LoginClient>,
+public class SelectorHelper implements IMMOExecutor<L2LoginClient>,
         IClientFactory<L2LoginClient>, IAcceptFilter
{
-	private HashMap<Integer, Flood> _ipFloodMap;
	private ThreadPoolExecutor _generalPacketsThreadPool;
+	private IPv4Filter _ipv4filter;

	public SelectorHelper()
	{
		_generalPacketsThreadPool = new ThreadPoolExecutor(4, 6, 15L, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>());
-		_ipFloodMap = new HashMap<Integer, Flood>();
-		super.setDaemon(true);
-		super.start();
+		_ipv4filter = new IPv4Filter();
	}

	/**
@@ -74,110 +69,6 @@
	 */
	public boolean accept(SocketChannel sc)
	{
-		InetAddress addr = sc.socket().getInetAddress();
-		int h = hash(addr.getAddress());
-		
-		long current = System.currentTimeMillis();
-		Flood f;
-		synchronized (_ipFloodMap)
-		{
-			f = _ipFloodMap.get(h);
-		}
-		if (f != null)
-		{
-			if (f.trys == -1)
-			{
-				f.lastAccess = current;
-				return false;
-			}
-			if (f.lastAccess + 1000 > current)
-			{
-				f.lastAccess = current;
-
-				if (f.trys >= 3)
-				{
-					f.trys = -1;
-					return false;
-				}
-
-				f.trys++;
-			}
-			else
-			{
-				f.lastAccess = current;
-			}
-		}
-		else
-		{
-			synchronized (_ipFloodMap)
-			{
-				_ipFloodMap.put(h, new Flood());
-			}
-		}
-		return !LoginController.getInstance().isBannedAddress(addr);
-	}
-	
-	/**
-	 *
-	 * @param ip
-	 * @return
-	 */
-	private int hash(byte[] ip)
-	{
-		return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24
-		        & 0xFF000000;
-	}
-	
-	private class Flood
-	{
-		long lastAccess;
-		int trys;
-		

-		Flood()
-		{
-			lastAccess = System.currentTimeMillis();
-			trys = 0;
-		}
-	}
-	
-	/**
-	 * 
-	 * @see java.lang.Thread#run()
-	 */
-	@Override
-	public void run()
-	{
-		while (true)
-		{
-			long reference = System.currentTimeMillis() - (1000 * 300);
-			ArrayList<Integer> toRemove = new ArrayList<Integer>(50);
-			synchronized (_ipFloodMap)
-			{
-				for (Entry<Integer, Flood> e : _ipFloodMap.entrySet())
-				{
-					Flood f = e.getValue();
-					if (f.lastAccess < reference)
-						toRemove.add(e.getKey());
-				}
-			}
-			

-			synchronized (_ipFloodMap)
-			{
-				for (Integer i : toRemove)
-				{
-					_ipFloodMap.remove(i);
-				}
-			}
-
-			try
-			{
-				Thread.sleep(5000);
-			}
-			catch (InterruptedException e)
-			{
-
-
-			}
-		}
+		return _ipv4filter.accept(sc) && !LoginController.getInstance().isBannedAddress(sc.socket().getInetAddress());
	}
}
Index: java/com/l2jserver/util/IPv4Filter.java
===================================================================
--- java/com/l2jserver/util/IPv4Filter.java	(revision 0)
+++ java/com/l2jserver/util/IPv4Filter.java	(revision 0)
@@ -0,0 +1,151 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+package com.l2jserver.util;
+
+import java.net.InetAddress;
+import java.nio.channels.SocketChannel;
+import java.util.ArrayList;
+import java.util.HashMap;
+import java.util.Map.Entry;
+
+import org.mmocore.network.IAcceptFilter;
+

+/**
+ * Formatted Forsaiken's IPv4 filter [DrHouse]
+ * 
+ * @author Forsaiken
+ *
+ */
+public class IPv4Filter implements IAcceptFilter, Runnable
+{
+	private HashMap<Integer, Flood> _ipFloodMap;
+	private final long SLEEP_TIME = 5000;
+	
+	public IPv4Filter()
+	{
+		_ipFloodMap = new HashMap<Integer, Flood>();
+		Thread t = new Thread(this);
+		t.setDaemon(true);
+		t.start();
+	}
+	/**
+	 * 
+	 * @param ip
+	 * @return
+	 */
+	private static final int hash(byte[] ip)
+	{
+		return ip[0] & 0xFF | ip[1] << 8 & 0xFF00 | ip[2] << 16 & 0xFF0000 | ip[3] << 24 & 0xFF000000;
+	}
+
+	protected static final class Flood
+	{
+		long lastAccess;
+		int trys;
+
+		Flood()
+		{
+			lastAccess = System.currentTimeMillis();
+			trys = 0;
+		}
+	}
+
+	@Override
+	public boolean accept(SocketChannel sc)
+	{
+		InetAddress addr = sc.socket().getInetAddress();
+		int h = hash(addr.getAddress());
+
+		long current = System.currentTimeMillis();
+		Flood f;
+		synchronized (_ipFloodMap)
+		{
+			f = _ipFloodMap.get(h);
+		}
+		if (f != null)
+		{
+			if (f.trys == -1)
+			{
+				f.lastAccess = current;
+				return false;
+			}
+
+			if (f.lastAccess + 1000 > current)
+			{
+				f.lastAccess = current;
+				
+				if (f.trys >= 3)
+				{
+					f.trys = -1;
+					return false;
+				}
+
+				f.trys++;
+			}
+			else
+			{
+				f.lastAccess = current;
+			}
+		}
+		else
+		{
+			synchronized (_ipFloodMap)
+			{
+				_ipFloodMap.put(h, new Flood());
+			}
+		}
+
+	@Override
+	public void run()
+	{
+		while (true)
+		{
+			long reference = System.currentTimeMillis() - (1000 * 300);
+			ArrayList<Integer> toRemove = new ArrayList<Integer>(50);
+
+			synchronized (_ipFloodMap)
+			{
+				for (Entry<Integer, Flood> e : _ipFloodMap.entrySet())
+				{
+					Flood f = e.getValue();
+					if (f.lastAccess < reference)
+						toRemove.add(e.getKey());
+				}
+			}
+			synchronized (_ipFloodMap)
+			{
+				for (Integer i : toRemove)
+				{
+					_ipFloodMap.remove(i);
+				}
+			}
+
+			try
+			{
+				Thread.sleep(SLEEP_TIME);
+			}
+			catch (InterruptedException e)
+			{
+
+			}
+		}
+	}
+	
+}
\ No newline at end of file

 

Help me please, what i must to do? i dont know, where i can add this code !!!

 

Dear friend,

First u must read that topic http://www.maxcheaters.com/forum/index.php?topic=73559.0 by Matim [Java - Core Modifications] => Here u read "How to compile and edit java core]

 

If u read it u must apply that patch

 

Index: java/com/l2jserver/gameserver/GameServer.java <-- That line show u where u must apply it

 

@@ -125,6 +125,7 @@ - Line number [help u with find it]

 

--- java/com/l2jserver/gameserver/GameServer.java (revision 3751) --> Delete line

+++ java/com/l2jserver/gameserver/GameServer.java (working copy) --> Add line

 

ex:

import com.l2jserver.gameserver.util.DynamicExtension;

import com.l2jserver.status.Status;                                    --> It's helper line (help with find)

import com.l2jserver.util.DeadLockDetector;

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    • Hello guys, I’m Morientes, owner of the servers you might know: L2Lionna / L2Pandora / L2Ramona / L2ERA / L2Zaken / L2Classic / L2Peri / L2Alice / L2EVA / L2Dragon and more. Over the years I’ve been developing Lineage II projects starting from High Five, then Classic, and later Essence. I started with High Five, which I turned into a very well-tested server with over 100 openings. My peak was around 2800 players online, and the server was stable (no crashes). With every opening there was always something to improve, fix, or optimize, and over time it became more and more stable. I still have all SVN commits from all those years, I can show everything via screen share if needed. The reason I’m selling is not because of the quality. The files are solid and ready to run any type of server (any rates). The problem was on our side;  we didn’t have a good long-term strategy for reopening servers as a team. About Classic: I started from 2.0 (Zaken version) and gradually upgraded it up to 4.7 Kamael. Each chronicle upgrade came with a lot of improvements, especially in terms of stability. About Essence: I started from the very first version and developed it up to High Elf (Protocol 464). Starting from Protocol 286 (Secrets of Empire), I worked with PTS files and extracted a lot of deep fixes. I unpacked AI.obj with full functionality, used official sniffers, and whenever something wasn’t clear, I checked directly on official servers and sniffed packets or data. For every chronicle update, I basically sniffed the entire official server, zones, monsters, events, mechanics, everything. From Chronicle 388, Reborn approached us to buy our files. The current L2Reborn Essence is based on my work! I can prove everything. I also have their updates integrated into my pack. I stopped development after High Elf mainly because my main developer was constantly looking for other opportunities. It became difficult to maintain a stable team, especially with everything going on (including the situation in Ukraine at that time). Eventually, I couldn’t find a reliable dev to continue working on Essence, so I decided to step away from this market last year. Now I’ve decided to sell everything. What I’m selling: All necessary tools (sniffing, geodata build, pack upgrade tools, game client parsers, L2Wiki parser, interfaces etc.) Full SVN repositories with all commits (Essence / Classic / High Five) All edited clients I still have All my data I can also include on sell an official character that is active daily, ranked, end up gear, and has access to end-game zones!!! useful for deep sniffing where normal players don’t have access. If someone wants to buy everything, I prefer a full deal and I will transfer full ownership. If needed, I can also sell parts separately, but honestly I’d prefer to sell everything to one team that can continue this project — this has been my work, my hobby, my baby. Important: I don’t offer further updates. The files are sold exactly as they are. I will, of course, explain everything you need to know to continue working on them. Contact: Telegram: @AlexAlexey Discord: .primsl2
    • Grand Opening: April 11, 2026 Website: https://l2strive.com Discord: https://discord.gg/SsUARZpbkG   🛡️ Server Rates Strive is a High Five Mid-PvP/Craft Server  Experience (XP): x15 Skill Points (SP): x15 Adena: x10 Drop: x15 Spoil: x3 Safe Enchant: +3 Max Enchant: +16 ⚔️ Enhanced Boss Jewelry     ⚔️ Making Bosses Useful Again Let’s be real: usually, Core, Orfen, and Baylor are just placeholder bosses that nobody cares about. We’ve overhauled their jewelry to make them legit end-game gear. We’ve turned these into high-value targets for PvP—if you want these massive percentage boosts, you’re going to have to fight for them.   ⚔️ Enhanced Boss Jewelry   💍 Improved Ring of Core Base Stats: M.Def 48 | HP +445 | MP +21 Offensive: P. Atk +12% | M. Atk +12% Critical: Physical Critical Rate +14 | Magic Critical Rate +2 Utility: Skill Reuse Delay -10% | MP Consumption -5% 🛡️ Improved Earring of Orfen Base Stats: M.Def 71 | MP +31 Defensive: P. Def +15% | M. Def +15% Recovery: Vampiric Rage +4% | Healing Received +6% Resistances: Bleed / Poison / Root / Sleep +20% (Chance & Resistance) 💎 Baylor's Earring Base Stats: M.Def 71 | MP +31 Speed: Atk. Spd +5% | Casting Spd +5% Combat: MP Regeneration +5% Resistances: Stun / Paralyze +30% (Chance & Resistance) 🚀 Core Features Full & Enchanted Buffs: Enjoy 6-hour durations on all standard and enchanted buffs. Premium Buffs: Premium users benefit from extended 9-hour buff durations. 100% Free AutoFarm: Built-in system for seamless progression while away from your PC. Custom Shop: Professional and intuitive UI for all essential equipment and consumables. NPC Buffer: Full scheme support to get you battle-ready instantly. Stability: Dedicated high-performance hardware with professional Anti-DDoS protection.  
    • Hello,   im looking for c4 client developer that can fix some issues, missing icons etc. if you are l2off developer then even better.   its easy ones, fix few skill icons, item icon, easy money if someone has time. I guess its lack of files in my patch, but might be smth other   contact with me on discord: endART_#6190 @DumanisT @SkyLord @XManton @Fr3DBr @mjst @Sighed any ideas who could help me XD
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