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[SHARE] Frintezza Final Battle


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  • 2 weeks later...

For example:

 

Index: D:/Aqua/mid-core/src/main/java/com/l2jfree/gameserver/model/actor/instance/L2PcInstance.java

===================================================================

--- D:/Aqua/mid-core/src/main/java/com/l2jfree/gameserver/model/actor/instance/L2PcInstance.java (revision 5153)

+++ D:/Aqua/mid-core/src/main/java/com/l2jfree/gameserver/model/actor/instance/L2PcInstance.java (working copy)

@@ -5325,7 +5325,16 @@

 

// Add karma to attacker and increase its PK counter

setPvpKills(getPvpKills() + 1);

-

+ if(Config.ALLOW_PVP_REWARD)

+ {

+ // Item Reward system

+ addItem("Loot", Config.PVP_REWARD_ITEM, Config.PVP_REWARD_COUNT, this, true);

+ sendMessage("You will be rewarded for pvp kill!");

+ }

 

Ok, so you have to edit this file:

 

--- D:/Aqua/mid-core/src/main/java/com/l2jfree/gameserver/model/actor/instance/L2PcInstance.java (revision 5153)

 

And there is also patch for this file.

 

- Minus means that we should delete these lines.

 

- Plus means that we should add these lines.

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Because its happent to know this script and ai long time ago... KKND have done a verry good work on graphics

as usual do and also the java code is almost perfect. But teleporter is not working as i know correct.

The problem is even if one team is inside and try to kill boss can everyone teleport inside too and the boss

is begin from the begin once more. The conclusion of that is we have as many bosses as people who is teleporting

inside lair.

Just a warning.

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