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Exoume Aniksei Me Ena Pedi Ta Ports...Perasan Kamia 2 Ores Kai Estila To System Se Enan Filo M Na Mpei Kai Otan Prospathei Na Kanei Log in Tou Grafei "can not resolve hostname"..ti na kanw?

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einai apo pc filou..1)no -ip prog anixto 2)protocols 1-999 sosti ip tsekara 3 fores..ports anixta pira rotisa etairia

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einai apo pc filou..1)no -ip prog anixto 2)protocols 1-999 sosti ip tsekara 3 fores..ports anixta pira rotisa etairia

 

Mn m peis oti enw einai o server se pc tou filou s exeis valei tn dikia s ip sta config....

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Posted

Mn m peis oti enw einai o server se pc tou filou s exeis valei tn dikia s ip sta config....

no egw exo to server o filos m dn mporei na mpei mazi milame kai dn katalavainoume re paidia
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Gameserver:

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname = *

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname = l2darkdestiny2.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname = 127.0.0.1

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to True, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

 

# Database Settings

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

 

# Security Settings

Login = root

Password =

MaximumDbConnections = 50

MaximumStateMents = 100

MaxPoolSize = 50

MinPoolSize = 10

AquireIncrement = 1

IdleConnectionTest = 10800

MaxIdleTime = 0

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 500

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

# ------------------------------------------------ #

#      High Performance for your Database        #

# Auto Analyze, Check, Optimize and Repair tables  #

#        L2jTeon Pack with High Performance        #

# ------------------------------------------------ #

# If True, shutdown analyze all tables of GS

DatabaseAutoAnalyze = False

# If True, shutdown check all tables of GS

DatabaseAutoCheck = False

# If True, shutdown optimize all tables of GS

DatabaseAutoOptimize = False

# If True, shutdown repair all tables of GS

DatabaseAutoRepair = False

 

# ---------------------------------------------- #

#            L2j Teon: Anti Flooding            #

# Activate Protection for unknownPacket flooding #

# ---------------------------------------------- #

PacketProtection = True

 

# How much unknown packets before punishment.

# If the player send more than 5 unknownPackets per second, the player get punished.

UnknownPacketsBeforeBan = 5

 

# Punishments

# 1 - broadcast warning to gms only

# 2 - kick player (default)

# 3 - kick & ban player (Accesslevel -100)

UnknownPacketsPunishment = 2

 

l.server:

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = l2darkdestiny2.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

# Bind ip of the loginServer, use * to bind on all available IPs

LoginserverHostname = *

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 20

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) 

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs 

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to True any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If False, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

 

# Database Settings

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

 

# Security Settings

Login = root

Password =

MaximumDbConnections = 50

MaximumStateMents = 100

MaxPoolSize = 50

MinPoolSize = 10

AquireIncrement = 1

IdleConnectionTest = 10800

MaxIdleTime = 0

 

# Useable values: "True" - "False", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

IpUpdateTime = 0

 

# ------------------------------------------------ #

#      High Performance for your Database        #

# Auto Analyze, Check, Optimize and Repair tables  #

#        L2jTeon Pack with High Performance        #

# ------------------------------------------------ #

# If True, starting login analyze tables of LS

DatabaseAutoAnalyze = False

# If True, starting login check tables of LS

DatabaseAutoCheck = False

# If True, starting login optimize tables of LS

DatabaseAutoOptimize = False

# If True, starting login repair tables of LS

DatabaseAutoRepair = False

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

 

Δοκίμασε μία έτσι και πες μου

  • 0
Posted

το ίδιο πρόβλημα είχα κι εγώ προχτές αφού είχα στείλει system με την ip του rooter μου :$

 

Edit : αα και InternalHostName βάλε *

  • 0
Posted

i ip sosti einai mporei na ftaiei to system...dn einai clear..xrisimopoiisa to system tou death avenue....ama valo clear system lete na ftiaksei?

  • 0
Posted

tn static 192.168........

kai to port 3106 giati to xriazomai? 1 xrono asxoloumai kai dn exo akousei tpt gia auto to port

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Posted

tn static 192.168........

kai to port 3106 giati to xriazomai? 1 xrono asxoloumai kai dn exo akousei tpt gia auto to port

 

Ti statistic (192.168.1.___) valth sta InternalHostname. To port kai egw proth  fora to ako0w. Einai ts ddata base alla ti to 8elei to login?

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Posted

tn static 192.168........

kai to port 3106 giati to xriazomai? 1 xrono asxoloumai kai dn exo akousei tpt gia auto to port

kai egw den tin ixa akusei omws tin xriastika.
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