Colville® Posted March 28, 2010 Posted March 28, 2010 I think I have the right section but I am wanting to no how to edit poles so they can hit 360 degree's not just whats infron of them. cheers Quote
0 Devolick Posted March 29, 2010 Posted March 29, 2010 I want know it's too, here many time i ask this questions ... but anyone dont know it. Quote
0 rullezz Posted March 29, 2010 Posted March 29, 2010 oh good post...i need it too guys! maybe someone who know can help us. Quote
0 Jojo_ Posted March 29, 2010 Posted March 29, 2010 that aren't in client so wrong section for sure , search in xml some skill add more angle for polearm just makeit more "strong" gl ^^ (like sa ect) Quote
0 rullezz Posted March 29, 2010 Posted March 29, 2010 why you spam random sh1t if you don't know? a...go learn l2j and then spam all time Quote
0 LauQ Posted March 29, 2010 Posted March 29, 2010 why you spam random sh1t if you don't know? a...go learn l2j and then spam all time Who's spamming now? He actually gave one of the best answers. You probably know the SA Wide blow, which gives you a bigger angle. So just search what variable is used there in the xml of that item, and if you really want tot know more about the formula; you should search that variable in your Eclipse l2j workspace so you can edit it there. There is nothing client side about this. You can even make Daggers hit 360 degrees, all server side (l2j). Now locked because it's the wrong section, so untill moved. Quote
0 Vkouk Posted March 29, 2010 Posted March 29, 2010 unlocked + moved btw use the correct prefix title.thanks Quote
0 rullezz Posted March 29, 2010 Posted March 29, 2010 so as i understand i can do it only from java? Quote
0 down Posted March 29, 2010 Posted March 29, 2010 omg, u can do it from datapack side. gs/data/stats/skills and than search for wide blow SA on poles. Quote
0 Coyote™ Posted March 29, 2010 Posted March 29, 2010 omg, u can do it from datapack side. gs/data/stats/skills and than search for wide blow SA on poles. He's talking generally about poles' hits. Not about specified skills. Quote
0 xAddytzu Posted March 29, 2010 Posted March 29, 2010 L2Character.java private boolean doAttackHitByPole(Attack attack, int sAtk) { boolean hitted = false; double angleChar, angleTarget; int maxRadius = (int)getStat().calcStat(Stats.POWER_ATTACK_RANGE, 66, null, null); int maxAngleDiff = (int)getStat().calcStat(Stats.POWER_ATTACK_ANGLE, 120, null, null); Quote
0 down Posted March 29, 2010 Posted March 29, 2010 I thought he wants to add 360 degrees for certain pole.. not for all poles.. missunderstanding Quote
0 rullezz Posted March 29, 2010 Posted March 29, 2010 I thought he wants to add 360 degrees for certain pole.. not for all poles.. missunderstanding yes only to dreadbane Quote
0 Colville® Posted March 30, 2010 Author Posted March 30, 2010 Perhaps it maybe easier just to add attackangle to a passive skill from one of the weapons like : <skill id="3552" levels="4" name="Special Ability: PvP Damage"> <!-- s_opt_pvp_dmg_bonus1 --> <table name="#atkCountMax"> 0 4 0 4 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <for> <add order="0x40" stat="atkCountMax" val="10" /> <mul order="0x30" stat="pvpPhysDmg" val="1.05" /> <mul order="0x30" stat="pvpPhysSkillsDmg" val="1.05" /> <mul order="0x30" stat="pvpMagicalDmg" val="1.05" /> Problem is I have tried to find the right name for some type of attack angle but no luck. Quote
0 Jimaras22 Posted March 30, 2010 Posted March 30, 2010 Gameserver/data/stats/weapons/6600-6699 default: <!-- Enhances damage to target during PvP --> <mul val='1.05' order='0x30' stat='pvpPhysDmg'/> <mul val='1.05' order='0x30' stat='pvpMagicalDmg'/> increase the 1.05 if you want to make bigger damage. Quote
0 Devolick Posted April 4, 2010 Posted April 4, 2010 Someone know where in java i can find polearms?? i dont can find it ... i need to change only for one polearm hit option degree 360... Quote
Question
Colville®
I think I have the right section but I am wanting to no how to edit poles so they can hit 360 degree's not just whats infron of them.
cheers
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