EdenEternal Posted March 22, 2010 Posted March 22, 2010 hello maxcheaters! I have this problem: when i'm enchanting weapon with blessed enchant and enchant failed the weapon set to 0 and it's disarms! how to change code and when i fail enchant weapon not must to disarm? p.s sorry for my english Quote
0 Madboy Posted March 22, 2010 Posted March 22, 2010 i think that is a kind of protection or something like that. Quote
0 EdenEternal Posted March 22, 2010 Author Posted March 22, 2010 if you mean floodcontrols this file is #===========================================================================# # Flood Protector Settings - L2J Teon By Danielmwx # #===========================================================================# # ------------------------------------------------------- # # Following settings can be applied to each feature: # # ------------------------------------------------------- # # Interval - interval in gameserver ticks (10 = 1 second) # LogFlooding - whether flooding should be logged # PunishmentLimit - if number of requests within single interval exceeds (0 - disables punishment feature) # PunishmentType - type of the punishment ('none', 'ban', 'jail'), used only, if PunishmentLimit is greater than zero # PunishmentTime - for how many minutes should be the player/account punished, player is punished in case of 'jail', account is punishedin case of 'ban' (0 = forever) FloodProtectorUseItemInterval = 4 FloodProtectorUseItemLogFlooding = False FloodProtectorUseItemPunishmentLimit = 0 FloodProtectorUseItemPunishmentType = none FloodProtectorUseItemPunishmentTime = 0 FloodProtectorRollDiceInterval = 42 FloodProtectorRollDiceLogFlooding = False FloodProtectorRollDicePunishmentLimit = 0 FloodProtectorRollDicePunishmentType = none FloodProtectorRollDicePunishmentTime = 0 FloodProtectorFireworkInterval = 42 FloodProtectorFireworkLogFlooding = False FloodProtectorFireworkPunishmentLimit = 0 FloodProtectorFireworkPunishmentType = none FloodProtectorFireworkPunishmentTime = 0 FloodProtectorItemPetSummonInterval = 16 FloodProtectorItemPetSummonLogFlooding = False FloodProtectorItemPetSummonPunishmentLimit = 0 FloodProtectorItemPetSummonPunishmentType = none FloodProtectorItemPetSummonPunishmentTime = 0 FloodProtectorHeroVoiceInterval = 100 FloodProtectorHeroVoiceLogFlooding = False FloodProtectorHeroVoicePunishmentLimit = 0 FloodProtectorHeroVoicePunishmentType = none FloodProtectorHeroVoicePunishmentTime = 0 FloodProtectorSubclassInterval = 200 FloodProtectorSubclassLogFlooding = False FloodProtectorSubclassPunishmentLimit = 0 FloodProtectorSubclassPunishmentType = none FloodProtectorSubclassPunishmentTime = 0 FloodProtectorDropItemInterval = 10 FloodProtectorDropItemLogFlooding = False FloodProtectorDropItemPunishmentLimit = 0 FloodProtectorDropItemPunishmentType = none FloodProtectorDropItemPunishmentTime = 0 FloodProtectorServerBypassInterval = 5 FloodProtectorServerBypassLogFlooding = False FloodProtectorServerBypassPunishmentLimit = 0 FloodProtectorServerBypassPunishmentType = none FloodProtectorServerBypassPunishmentTime = 0 # Flood Protector for Unknow Packets FloodProtectorUnkPacketsInterval = 5 FloodProtectorUnkPacketsLogFlooding = False FloodProtectorUnkPacketsPunishmentLimit = 0 FloodProtectorUnkPacketsPunishmentType = none FloodProtectorUnkPacketsPunishmentTime = 0 # Flood Protector for Buffs FloodProtectorBufferInterval = 5 FloodProtectorBufferLogFlooding = False FloodProtectorBufferPunishmentLimit = 0 FloodProtectorBufferPunishmentType = none FloodProtectorBufferPunishmentTime = 0 # Flood Protector for Craft FloodProtectorCraftInterval = 5 FloodProtectorCraftLogFlooding = False FloodProtectorCraftPunishmentLimit = 0 FloodProtectorCraftPunishmentType = none FloodProtectorCraftPunishmentTime = 0 # Flood Protector for Multisell FloodProtectorMultisellInterval = 30 FloodProtectorMultisellLogFlooding = False FloodProtectorMultisellPunishmentLimit = 0 FloodProtectorMultisellPunishmentType = none FloodProtectorMultisellPunishmentTime = 0 # Flood Protector for .deposit FloodProtectorBankingSystemInterval = 30 FloodProtectorBankingSystemLogFlooding = False FloodProtectorBankingSystemPunishmentLimit = 0 FloodProtectorBankingSystemPunishmentType = none FloodProtectorBankingSystemPunishmentTime = 0 # Flood Protector for Werehouse FloodProtectorWerehouseInterval = 10 FloodProtectorWerehouseLogFlooding = False FloodProtectorWerehousePunishmentLimit = 0 FloodProtectorWerehousePunishmentType = none FloodProtectorWerehousePunishmentTime = 0 # Flood Protector for Misc FloodProtectorMiscInterval = 10 FloodProtectorMiscLogFlooding = False FloodProtectorMiscPunishmentLimit = 0 FloodProtectorMiscPunishmentType = none FloodProtectorMiscPunishmentTime = 0 # Flood Protector for Chat FloodProtectorChatInterval = 10 FloodProtectorChatLogFlooding = False FloodProtectorChatPunishmentLimit = 0 FloodProtectorChatPunishmentType = none FloodProtectorChatPunishmentTime = 0 # Flood Protector for Chat Global FloodProtectorGlobalInterval = 10 FloodProtectorGlobalLogFlooding = False FloodProtectorGlobalPunishmentLimit = 0 FloodProtectorGlobalPunishmentType = none FloodProtectorGlobalPunishmentTime = 0 # Flood Protector for Chat Trade FloodProtectorTradeInterval = 10 FloodProtectorTradeLogFlooding = False FloodProtectorTradePunishmentLimit = 0 FloodProtectorTradePunishmentType = none FloodProtectorTradePunishmentTime = 0 # Flood Protector for Potion's FloodProtectorPotionInterval = 10 FloodProtectorPotionLogFlooding = False FloodProtectorPotionPunishmentLimit = 0 FloodProtectorPotionPunishmentType = none FloodProtectorPotionPunishmentTime = 0 Quote
0 IrreligiouS Posted March 22, 2010 Posted March 22, 2010 See column 'destroyable' in You DB at weapon table. Also, I dont know if its matter, but try to do this at normal char account (without 127 access_lvl). Bye Quote
0 EdenEternal Posted March 22, 2010 Author Posted March 22, 2010 i must set destroyable at all weapons?! Quote
0 akaravas Posted March 22, 2010 Posted March 22, 2010 destroyable aris rom weapon gadagdo inventorsi rom aris destruction... Quote
0 EdenEternal Posted March 22, 2010 Author Posted March 22, 2010 xo mara yvela iaragze eg xo ar unda gavaketo? i must set destroyable at all weapons?! Quote
0 akaravas Posted March 22, 2010 Posted March 22, 2010 if you set destryable to all weapons that means your weapon can destry at inventry Recycled "destruction" destryable araper suasi araris enchanti rom aketeb da weapon deissarms aketeps Quote
0 EdenEternal Posted March 22, 2010 Author Posted March 22, 2010 search a bit in RequestEnchantItem.java i know that but how??? Quote
0 akaravas Posted March 22, 2010 Posted March 22, 2010 tzmao es xom aritsi rogor unda gavaketo?? http://www.maxcheaters.com/forum/index.php?topic=131840.0 3 dgea amas vetzep to :((( Quote
0 down Posted March 22, 2010 Posted March 22, 2010 i know that but how??? open it with eclipse and start searching Quote
0 Theonegandalf Posted March 23, 2010 Posted March 23, 2010 Well, in RequestEnchantItem.java find where it says about blessed scrolls. Somewhere probably will have activeChar.DisarmWeapons(true); set it to false. Quote
Question
EdenEternal
hello maxcheaters! I have this problem:
when i'm enchanting weapon with blessed enchant and enchant failed the weapon set to 0 and it's disarms!
how to change code and when i fail enchant weapon not must to disarm?
p.s sorry for my english
12 answers to this question
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