It is very annoying usually in server with farming zones and mobs which they won't die easily when the player is about to kill it someone else comes up makes the last hit and takes the reward. Can somehow make a way to give the reward to the player which has the player on him which means if I keep hitting a mob it faces me and hits me if somebody else comes and starts hitting if his damage is more that mine he will take the mob toward him and the mob will start hitting him instead of me, what I want to do that the reward from the mob should take the person who has the mob on him which means that the reward should go to the player who has the mob on him and hits him.
Thank you! I really missed this option when was exploring bots and their features.
I tried to find L2Net for Interlude, but the official GitHub page has the only H5 compiled version. It doesn't work with my L2J IL. I tried to google a proper version, but nothing worked for me (different errors like DirectX not found etc.)
Do you know where can I get a working version of L2Net IL ?
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Question
Statique
It is very annoying usually in server with farming zones and mobs which they won't die easily when the player is about to kill it someone else comes up makes the last hit and takes the reward. Can somehow make a way to give the reward to the player which has the player on him which means if I keep hitting a mob it faces me and hits me if somebody else comes and starts hitting if his damage is more that mine he will take the mob toward him and the mob will start hitting him instead of me, what I want to do that the reward from the mob should take the person who has the mob on him which means that the reward should go to the player who has the mob on him and hits him.
confusing...
thanks in advance...
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