killik Posted April 14, 2010 Posted April 14, 2010 nice great work man really appreciate it does player only mean that it only interatcs with my figure and not with the party?(dont look at their hp and heal/buff?) Quote
clockman Posted April 14, 2010 Author Posted April 14, 2010 nice great work man really appreciate it does player only mean that it only interatcs with my figure and not with the party?(dont look at their hp and heal/buff?) yes, everything what uses only player stats shoud work.. I'm already working on full supported version Quote
MasterWalker Posted April 15, 2010 Posted April 15, 2010 This tip is great for servers with kasha malaga and do not accept the use of CP Reload ... Quote
matyu Posted April 26, 2010 Posted April 26, 2010 Is there a guide to configure/use it? Maybe some special "rules" to know to make it works? Quote
matyu Posted April 26, 2010 Posted April 26, 2010 does it work on gracia final? yes it works, but we need a guide Quote
matyu Posted April 26, 2010 Posted April 26, 2010 Heya, il looking at this bot and seems great! Quote
Bazyliszek Posted April 26, 2010 Posted April 26, 2010 Is it working on dexternet servers. They have a new secure i cant use any program :/ Quote
matyu Posted April 27, 2010 Posted April 27, 2010 Nice bot! It works on my server! But i have some problems with the pick-up command, i post my config script here, please help me if i wrote something wrong. const //Keyboard targeting useKeyboardTargeting = true; keyboardTargetMaxWait= 800; //in ms keyboardTargetCommand= 'F2'; //can i use also /nexttarget command? //Mouse targeting useMouseTargeting = false; mouseTargetMode = 2; // 0 - center, 1 - up, 2 - down mouseTargetUseShift = true; mouseTargetUseCtrl = false; mouseTargetDoubleClick = false; mouseTargetAllowMix = true; mouseTargetMaxWait = 800; //ms mouseTargetMinRange = 200; //px //Camera rotation useRotation = false; rotationMode = 0; //0 - left, 1 - right rotationTime = 1200; //ms //Rest useRest = true; restMinHp = 50; //% restMinCp = 0; //% restMinMp = 20; //% restSitCommand = '/sit'; restStandCommand = '/stand'; //Mob killing firstAttackCommand = 'F1'; firstAttackCommandBlockTime = 600; //ms repeatAttackCommand = 'F1'; repeatAttackCommandBlockTime = 500; //ms repeatAttackCommandEvery = 5000; //ms hp60PrecentAttackCommand = 'F3'; hp60PrecentAttackCommandBlockTime = 0; //ms hp30PrecentAttackCommand = ''; hp30PrecentAttackCommandBlockTime = 0; //ms mobDeathCommand = ''; //i tried also to put here the F4 command assigned to the pickup but didnt works mobDeathCommandBlockTime = 0; //ms //Pickup pickupCommand = 'F4'; //pickup dont works pickupCount = 0; // 0 - disabled pickupBlockTime= 400; // ms //KS Protection //i dont know what is that, i disable it enableKSProtection = false; //You wont attack mob //Stuck Protection enableStuckProtection = false; stuckProtectionTimer = 30000; //ms //ClickProtection enableClickProtection = false; clickProtectionRange = 20; //px //List of Mobs to kill var mouseTargetTargetsList:TStringList; //bot seems dont take care about this command procedure setMouseTargetsNames; begin mouseTargetTargetsList.Add('Spelunking Ant'); end; //------------END-OF-CONFIGURATION---------------------------------------------- I repeat that bot attack mobs, but leave drop on the floor :| please help me with the code, or post your code :p Quote
clockman Posted April 27, 2010 Author Posted April 27, 2010 About script: const //Keyboard targeting useKeyboardTargeting = true; //true - using targeting ... keyboardTargetMaxWait= 800; //in ms keyboardTargetCommand= 'F2'; //yes you can use /nexttarget if i remember, you can always try... //Mouse targeting //this is for targeting using mouse, it will work only on C5, IL, and is somekind of OCR, i trying to find mobs names on screen. useMouseTargeting = false; //on/of mouseTargetMode = 2; // 0 - center, 1 - up, 2 - down - its for with mob try to target first mouseTargetUseShift = true; mouseTargetUseCtrl = false; mouseTargetDoubleClick = false; mouseTargetAllowMix = true; // its a param for OCR procedure mouseTargetMaxWait = 800; //ms mouseTargetMinRange = 200; //px //Camera rotation useRotation = false; // its for mouse target mode, char shoud rotate (pressing left/right key) rotationMode = 0; //0 - left, 1 - right rotationTime = 1200; //ms //Rest - i never used this :P useRest = true; restMinHp = 50; //% restMinCp = 0; //% restMinMp = 20; //% restSitCommand = '/sit'; restStandCommand = '/stand'; //Mob killing firstAttackCommand = 'F1'; //you can use here /attack firstAttackCommandBlockTime = 600; //ms repeatAttackCommand = 'F1'; //same as abowe repeatAttackCommandBlockTime = 500; //ms repeatAttackCommandEvery = 5000; //ms hp60PrecentAttackCommand = 'F3'; hp60PrecentAttackCommandBlockTime = 0; //ms hp30PrecentAttackCommand = ''; hp30PrecentAttackCommandBlockTime = 0; //ms mobDeathCommand = ''; //this is for sweep, or hp drain for necro/sh mobDeathCommandBlockTime = 0; //ms //Pickup pickupCommand = 'F4'; //you can put here /pickup pickupCount = 0; // 0 - disabled //cant be 0, its how much time it press F4 (pickup) after mob death pickupBlockTime= 400; // ms //delay bettwen key press //KS Protection enableKSProtection = false; //You wont attack mob - its like dont attack mobs what already dont have ~100% //Stuck Protection enableStuckProtection = false; //if in 30s you dotn take hp of mob, try target other stuckProtectionTimer = 30000; //ms //ClickProtection enableClickProtection = false; //for mouse mode clickProtectionRange = 20; //px //List of Mobs to kill var mouseTargetTargetsList:TStringList; //its for mouse mode and OCR procedure (C5, IL) procedure setMouseTargetsNames; begin mouseTargetTargetsList.Add('Spelunking Ant'); end; //------------END-OF-CONFIGURATION---------------------------------------------- About program: Yes it works on HB, Gracia but only 3.2 and only reading Player info (i already know how to read all posible data from game using some hooks, maybe in future i will make it). 3.2 have small bugs, like ther eis not posible to stop scriipt, or program (pause shoud work), its because of some code bug, maybe i will fix it in future until that you have to restart program. Support for Gracia is same like L2 Potion User. About new Dex protection. True, they blocked both programs, but if you recompile it with diffrent window name and diffrent icon they will work :P Maybe I will do that in weekend with full support for Gracia Epilogue & bugs fixes. For Gracia you need to change reader in Configuration tab. If you dont need to use skills, or potions from other skillbar ten you can use L2 Potion User. Quote
matyu Posted April 27, 2010 Posted April 27, 2010 Thanks for the answer mate! Now i know how to make it work on my server :D Great Job!! Quote
artho Posted May 3, 2010 Posted May 3, 2010 is there any way to make a script to target a mob and use item? i need to target treasure box and use key. Quote
clockman Posted May 4, 2010 Author Posted May 4, 2010 Yes it is... begin repeat WriteCommand('/target Treasure Box'); Sleep(2000); UseFKey('F1'); //use key Sleep(10000); UseFKey('F1'); //to be sure Sleep(3000); UseFKey('F2'); //pickup Sleep(600); //wait for pickup UseFKey('F2'); //pickup Sleep(600); //wait for pickup UseFKey('F2'); //pickup Sleep(600); //wait for pickup UseFKey('F2'); //pickup Sleep(600); //wait for pickup Sleep(500); until false; end. And some list of commands (few wont work on gracia...): type TTargetType = (trNone,trPlayerNpc, trMob, trSummonPartyMember); type TMyPoint = record X:integer; Y:integer; name:String; end; TPoints = array of TMyPoint; procedure Delay(time:longword); procedure Sleep(time:longword); procedure Writeln(log:String); procedure ChangeGlobalNameList(words:TStrings); // <- Use TStringList class function getNpcPositions(allowMoreThanOneMobInOnePlace:boolean=true): TPoints; function isClockModInstalled:boolean; function getPlayerInfo:TPlayerInfo; function getTargetInfo:TTargetInfo; function getPartyInfo:TPartyInfo; function getL2WindowHandle:longword; function getL2WindowPos:TRect; function UseFKey(F:String):boolean; function UseFKeySend(F:String):boolean; function WriteCommand(S:String):boolean; function WriteCommandSend(S:String):boolean; function SendKeySendMessage(key:string; down:boolean):boolean; function SendKeyNormal(key:string; down:boolean):boolean; procedure BlockTime(time:longword); function MouseClick(key:byte; shift, ctrl, doubleclick:boolean):boolean; function MouseClickXY(x:integer; y:integer; key:byte; shift, ctrl, doubleclick:boolean):boolean; function isAnyL2WindowActive:boolean; function isL2WindowActive:boolean; function Timer:int64; //zwraca czas w ms function getPlayerHP:double; function getPlayerCP:double; function getPlayerMP:double; function getPlayerStatus:boolean; function getTargetHP:double; function getTargetMP:double; function getTargetStatus:boolean; function getTargetType:TTargetType; function getPartyCP(index:byte):double; function getPartyHP(index:byte):double; function getPartyMP(index:byte):double; function getPartyStatus(index:byte):boolean; function getPartyXY(index:byte):TPoint; Quote
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