Jump to content

Recommended Posts

Posted

Today i've saw there is a REALLY simple way to run events automatically (instead of making a new file, registring, getting instance and so..) - Tasks.

I didn't bother to open the thing, but today I did and I thought it may become handy to someone (to save oly every X minutes or to run events every X mins or w/e).

 

Here's how it works:

Go to com.l2jserver.gameserver.taskmanager.tasks

Create a new file there. It should look like this

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.taskmanager.tasks;

import java.util.logging.Logger;

import com.l2jserver.gameserver.taskmanager.Task;
import com.l2jserver.gameserver.taskmanager.TaskManager;
import com.l2jserver.gameserver.taskmanager.TaskTypes;
import com.l2jserver.gameserver.taskmanager.TaskManager.ExecutedTask;
import com.l2jserver.gameserver.addons.EventTable;


/**
* Executes the auto events automatically when
* time is elapsed.
* 
* @author WizZy
*/
public class TaskAutoEvent extends Task
{
private static final Logger _log = Logger.getLogger(TaskAutoEvent.class.getName());
public static final String NAME = "event_execute";

/**
 * 
 * @see com.l2jserver.gameserver.taskmanager.Task#getName()
 */
@Override
public String getName()
{
	return NAME;
}

/**
 * 
 * @see com.l2jserver.gameserver.taskmanager.Task#onTimeElapsed(com.l2jserver.gameserver.taskmanager.TaskManager.ExecutedTask)
 */
@Override
public void onTimeElapsed(ExecutedTask task)
{
	try
	{	
		EventTable.doRandomRun();

		_log.info("Event Manager: Event execution successful.");
	}
	catch (Exception e)
	{
		_log.warning("Event Manager: Failed to execute event : "
		        + e);
	}
}

/**
 * 
 * @see com.l2jserver.gameserver.taskmanager.Task#initializate()
 */
@Override
public void initializate()
{
	super.initializate();
	TaskManager.addUniqueTask(NAME, TaskTypes.TYPE_FIXED_SHEDULED, "1800000", "1800000", "");
}
}

 

Pretty simple, huh?

So now - the easy part. Setting it up.

 

public void onTimeElapsed(ExecutedTask task)

- This is the void where the task is executed. Once the time is over it calls this.

 

on the

		try
	{	
		EventTable.doRandomRun();

		_log.info("Event Manager: Event execution successful.");
	}

you should put your task or what to do once the time elapses. For my server I've did a randomizing function (randomizing 6 events) and running one of them. You can put whatever you want.

		TaskManager.addUniqueTask(NAME, TaskTypes.TYPE_FIXED_SHEDULED, "1800000", "1800000", "");

This is the time. TaskTypes are

TYPE_NONE - No type

TYPE_TIME - On the exact time

TYPE_SHEDULED - Scheduled, once executed

TYPE_FIXED_SHEDULED - Scheduled, executed in a delay non-stop

TYPE_GLOBAL_TASK - Global task (used for global_tasks SQL table)

TYPE_STARTUP - Runs on the server startup

TYPE_SPECIAL - Dunno.. :D

 

The time is in miliseconds. 1800000 will be 1 hour and after 1 hour it will be executed again (the delay).

 

For any questions ask. I'll try to help.

Posted

* @author WizZy

 

Credits please.

And btw l2j was once using taskmanager too for this, you just noticed it?

Here's how it works:

Go to com.l2jserver.gameserver.taskmanager.tasks

Create a new file there. It should look like this

 

Posted

before post non-sense topics (eg, your task type description), get some info, your explanation is wrong

I didn't even bother to investigate.

Can you explain it to me? I learn everyday u know.

 

* @author WizZy

 

Credits please.

And btw l2j was once using taskmanager too for this, you just noticed it?

Im WizZy.. bitch :D

Anyway, I used his template with my own task, so whats the problem?

Posted

 

 

And what was the reason of this pointless quote?

I suppose that you didn't even get my point.

 

Im WizZy.. bitch :D

Anyway, I used his template with my own task, so whats the problem?

 

Aww, okay then ^^

Posted

I didn't even bother to investigate.

Can you explain it to me? I learn everyday u know.

Im WizZy.. bitch :D

Anyway, I used his template with my own task, so whats the problem?

Yea Sure.

Login To Msn.

Posted

EventTable.doRandomRun();  EventTable cannot be resolved....

 

If you post something, post it completly

Are you blind or what?

I've said this is my own file randomizing events and picking one.

It will be useless, since i got 7 events and I won't share them either.

Lool... Everyone can use this differently, so whats ur pboelM?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • You should buy it then I’ll make a discount  
    • Hi everyone,   In 2014, I completely stepped away from developing L2 servers and doing L2J-related work. Since then, I’ve only opened this server about once a year and helped a few servers and individuals for free. I haven’t taken on any paid L2J work since then.   LINEAGE2.GOLD is a project that has reached about Season 6. The first season launched at the end of 2020 and was a fully rebuilt Gold-style server on the Classic client (protocol 110). It featured many custom systems and enhancements. After several seasons, I decided to abandon the Mobius-based project and move to Lucera, as my goal was to get as close as possible to Interlude PTS behavior while still staying on the L2J platform.   The current project was once again completely rebuilt, this time on the Essence client (protocol 306), and is based on Lucera. Because of that, acquiring a license from Deazer is required.   My Lucera extender includes, but is not limited to: Formulas.java Basic anti-bot detection, which proved quite effective, we caught most Adrenaline users using relatively simple server-side logic, logged them, and took staff action. Simple admin account lookup commands based on IP, HWID, and similar identifiers. In-game Captcha via https://lineage2.gold/code, protected by Cloudflare, including admin commands for blacklisting based on aggression levels and whitelisting. Additional admin tools such as Auto-Play status checks, Enchanted Hero Weapon live sync, force add/remove clans from castle sieges, item listeners for live item monitoring, and more. A fully rewritten Auto-Play system with support for ExAutoPlaySetting, while still using the Auto-Play UI wheel, featuring: Debuff Efficiency Party Leader Assist Respectful Hunting Healer AI Target Mode Range Mode Summoner buff support Dwarf mechanics Reworked EffectDispelEffects to restore buffs after Cancellation. Raid Bomb item support. Reworked CronZoneSwitcher. Prime Time Raid Respawn Service. Community Board features such as Top rankings and RB/Epic status. Custom systems for Noblesse, Subclasses, support-class rewards, and much more.   Depending on the deal, the project can include: The lineage2.gold domain The website built on the Laravel PHP framework The server’s Discord Client Interface source Server files and extender source The server database (excluding private data such as emails and passwords)   I’m primarily looking for a serious team to continue the project, as it would be a shame to see this work abandoned. This is not cheap. You can DM me with offers. If you’re wondering why I’m doing this: I’ve felt a clear lack of appreciation from the L2 community, and I’m not interested in doing charity work for people who don’t deserve it. I’m simply not someone who tolerates BS. Server Info: https://lineage2.gold/info Server for test: https://lineage2.gold/download Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock