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Posted

Today i've saw there is a REALLY simple way to run events automatically (instead of making a new file, registring, getting instance and so..) - Tasks.

I didn't bother to open the thing, but today I did and I thought it may become handy to someone (to save oly every X minutes or to run events every X mins or w/e).

 

Here's how it works:

Go to com.l2jserver.gameserver.taskmanager.tasks

Create a new file there. It should look like this

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.taskmanager.tasks;

import java.util.logging.Logger;

import com.l2jserver.gameserver.taskmanager.Task;
import com.l2jserver.gameserver.taskmanager.TaskManager;
import com.l2jserver.gameserver.taskmanager.TaskTypes;
import com.l2jserver.gameserver.taskmanager.TaskManager.ExecutedTask;
import com.l2jserver.gameserver.addons.EventTable;


/**
* Executes the auto events automatically when
* time is elapsed.
* 
* @author WizZy
*/
public class TaskAutoEvent extends Task
{
private static final Logger _log = Logger.getLogger(TaskAutoEvent.class.getName());
public static final String NAME = "event_execute";

/**
 * 
 * @see com.l2jserver.gameserver.taskmanager.Task#getName()
 */
@Override
public String getName()
{
	return NAME;
}

/**
 * 
 * @see com.l2jserver.gameserver.taskmanager.Task#onTimeElapsed(com.l2jserver.gameserver.taskmanager.TaskManager.ExecutedTask)
 */
@Override
public void onTimeElapsed(ExecutedTask task)
{
	try
	{	
		EventTable.doRandomRun();

		_log.info("Event Manager: Event execution successful.");
	}
	catch (Exception e)
	{
		_log.warning("Event Manager: Failed to execute event : "
		        + e);
	}
}

/**
 * 
 * @see com.l2jserver.gameserver.taskmanager.Task#initializate()
 */
@Override
public void initializate()
{
	super.initializate();
	TaskManager.addUniqueTask(NAME, TaskTypes.TYPE_FIXED_SHEDULED, "1800000", "1800000", "");
}
}

 

Pretty simple, huh?

So now - the easy part. Setting it up.

 

public void onTimeElapsed(ExecutedTask task)

- This is the void where the task is executed. Once the time is over it calls this.

 

on the

		try
	{	
		EventTable.doRandomRun();

		_log.info("Event Manager: Event execution successful.");
	}

you should put your task or what to do once the time elapses. For my server I've did a randomizing function (randomizing 6 events) and running one of them. You can put whatever you want.

		TaskManager.addUniqueTask(NAME, TaskTypes.TYPE_FIXED_SHEDULED, "1800000", "1800000", "");

This is the time. TaskTypes are

TYPE_NONE - No type

TYPE_TIME - On the exact time

TYPE_SHEDULED - Scheduled, once executed

TYPE_FIXED_SHEDULED - Scheduled, executed in a delay non-stop

TYPE_GLOBAL_TASK - Global task (used for global_tasks SQL table)

TYPE_STARTUP - Runs on the server startup

TYPE_SPECIAL - Dunno.. :D

 

The time is in miliseconds. 1800000 will be 1 hour and after 1 hour it will be executed again (the delay).

 

For any questions ask. I'll try to help.

Posted

* @author WizZy

 

Credits please.

And btw l2j was once using taskmanager too for this, you just noticed it?

Here's how it works:

Go to com.l2jserver.gameserver.taskmanager.tasks

Create a new file there. It should look like this

 

Posted

before post non-sense topics (eg, your task type description), get some info, your explanation is wrong

I didn't even bother to investigate.

Can you explain it to me? I learn everyday u know.

 

* @author WizZy

 

Credits please.

And btw l2j was once using taskmanager too for this, you just noticed it?

Im WizZy.. bitch :D

Anyway, I used his template with my own task, so whats the problem?

Posted

 

 

And what was the reason of this pointless quote?

I suppose that you didn't even get my point.

 

Im WizZy.. bitch :D

Anyway, I used his template with my own task, so whats the problem?

 

Aww, okay then ^^

Posted

I didn't even bother to investigate.

Can you explain it to me? I learn everyday u know.

Im WizZy.. bitch :D

Anyway, I used his template with my own task, so whats the problem?

Yea Sure.

Login To Msn.

Posted

EventTable.doRandomRun();  EventTable cannot be resolved....

 

If you post something, post it completly

Are you blind or what?

I've said this is my own file randomizing events and picking one.

It will be useless, since i got 7 events and I won't share them either.

Lool... Everyone can use this differently, so whats ur pboelM?

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