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[Share] NPC Lion Interlude 3 Types


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Yes i know that and now i work on it but is not very easy to be made,about right hight i can help you make Radius=8 Hight=22 that is correct numbers.

All we need is the ride animation

About this and my knowagle about l2j packs and game i think you no need Ride Animation. You have all animations animations of lions and animation of ridable player just you need to compile it in script.

BTW why all change striders to lions make Lions with Own IDs and Summon Items like me just now i work abount a Lions Food but i will made it soon.

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Yes i know that and now i work on it but is not very easy to be made,about right hight i can help you make Radius=8 Hight=22 that is correct numbers.About this and my knowagle about l2j packs and game i think you no need Ride Animation. You have all animations animations of lions and animation of ridable player just you need to compile it in script.

BTW why all change striders to lions make Lions with Own IDs and Summon Items like me just now i work abount a Lions Food but i will made it soon.

yes Monty you right... but how say before we need a Script compiled for mount PET, I try make summon item and work but only for PET to atack no to mount :( but you can try compile script and help me would be very grateful
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15030	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	Liongreen.tawny_maned_lion_t00	Liongreen.tawny_maned_lion_t01	Liongreen.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0
15031	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	Lionpink.tawny_maned_lion_t00	Lionpink.tawny_maned_lion_t01	Lionpink.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0
15032	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	Lionyellow.tawny_maned_lion_t00	Lionyellow.tawny_maned_lion_t01	Lionyellow.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0
15033	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	gflion.tawny_maned_lion_t00	gflion.tawny_maned_lion_t01	gflion.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0

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15030	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	Liongreen.tawny_maned_lion_t00	Liongreen.tawny_maned_lion_t01	Liongreen.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0
15031	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	Lionpink.tawny_maned_lion_t00	Lionpink.tawny_maned_lion_t01	Lionpink.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0
15032	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	Lionyellow.tawny_maned_lion_t00	Lionyellow.tawny_maned_lion_t01	Lionyellow.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0
15033	LineageMonster.strider	gfpetlion2.tawny_maned_lion_m00	3	gflion.tawny_maned_lion_t00	gflion.tawny_maned_lion_t01	gflion.tawny_maned_lion_t02			0			2	4416	10																									1.000000	0		1				4	MonSound.Hit_Bone_6	MonSound.Hit_Bone_2	MonSound.Hit_Shell_1	MonSound.Hit_Stone_3		3	MonSound.strider_dmg_1	MonSound.strider_dmg_2	MonSound.strider_dmg_3	0			1	0					LineageEffect.p_u002_a	0	50.000000	250.000000	70.000000	0	0

 

What is that u add new lion or what becouse i see pink lion but whithout systextures or is same idk.

 

About my work on transform Lions NPC to L2Pets i;m rady with all but withound mount script becouse i have so much bugs and remove it. xD

Now i go to make it to hellbound/Gracia Final and all works perfect,in Interlude is very hard work to fix.

Now my Lions in interlude are normal pets with custom stats,start levels,skills and now i work on quest to can peoples to make it.

In Hellbound/Fracia Final i still working on my project for a one new experience of Lineage but its too hard work for fully modding of l2 but in this project i add Lions pets from Interlude i just convert it for hellbound/Gracia Final with semi stats,skills .... etc and all lions are mountable (i have some little bugs but i will fix it soon)

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