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[GUIDE] Clan skills,clan reputation and items for clan skills


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Posted

i made a "guide" and i think i will help new leaders :P

its is for clan skills,clan reputation points and items that need for the clan skill ( it is something like a spellbook but you only take it by a rb and with 25.00% chance :) )

 

1)

[move]Clan Skills[/move]

 

Skill Name (Level)          Item     Rep. Cost                         Description

 

Clan Level 5

Clan Body(1)        Egg of Earth: A-Grade  500 Clan members Max HP is raised

Clan Body(2) Egg of Earth: A-Grade  500 Clan members Max HP is raised

Clan Body(3) Egg of Earth: A-Grade  500 Clan members Max HP is raised

Clan Emperium(1) Destruction Tombstone  0  Permission to create Clan leader chat channel.

Clan Health(1) Egg of Earth: A-Grade 500  Clan members HP Regen speed is enhanced

Clan Health(2) Egg of Earth: A-Grade 500  Clan members HP Regen speed is enhanced

Clan Health(3) Egg of Earth: A-Grade 500  Clan members HP Regen speed is enhanced

Clan Magic Barrier(1) Dragon's Heart: A-Grade 500  Clan members Magic Resistance is enhanced

Clan Magic Barrier(2) Dragon's Heart: A-Grade 500  Clan members Magic Resistance is enhanced

Clan Magic Barrier(3) Dragon's Heart: A-Grade 500  Clan members Magic Resistance is enhanced

Clan Level 6

Clan Might(1) Dragon's Heart: A-Grade 1000 Clan members P Atk is raised

Clan Might(2) Dragon's Heart: A-Grade 1000 Clan members P Atk is raised

Clan Might(3) Dragon's Heart: A-Grade 1000 Clan members P Atk is raised

Clan Moral(1) False Nucleus of Life: A-Grade 900     Clan members CP Regen speed is enhanced

Clan Moral(2) False Nucleus of Life: A-Grade 900 Clan members CP Regen speed is enhanced

Clan Moral(3) False Nucleus of Life: A-Grade 900 Clan members CP Regen speed is enhanced

Clan Shield(1) Egg of Earth: A-Grade 1000 Clan members Defence is enhanced

Clan Shield(2) Egg of Earth: A-Grade 1000 Clan members Defence is enhanced

Clan Shield(3) Egg of Earth: A-Grade 1000 Clan members Defence is enhanced

Clan Shield Defence(1) Dragon's Heart: A-Grade 800 Clan members Shield Defence is raised

Clan Shield Defence(2) Dragon's Heart: A-Grade 800 Clan members Shield Defence is raised

Clan Shield Defence(3) Dragon's Heart: A-Grade 800 Clan members Shield Defence is raised

Clan Spirit(1) False Nucleus of Life: A-Grade 800 Clan members Max cp is raised

Clan Spirit(2) False Nucleus of Life: A-Grade 800 Clan members Max cp is raised

Clan Spirit(3)      False Nucleus of Life: A-Grade 800 Clan members Max cp is raised

Clan Level 7

Clan Death(1) Cradle of Creation 2200 Clan members exp loss and item drop rate from PK / Monsters is REDUCED

Clan Death(2) Cradle of Creation 2200 Clan members exp loss and item drop rate from PK / Monsters is REDUCED

Clan Death(3) Cradle of Creation 2200 Clan members exp loss and item drop rate from PK / Monsters is REDUCED

Clan Fortitude(1) Destruction Tombstone 1000 Clan members Resistance against Shock attack is enhanced

Clan Fortitude(2) Destruction Tombstone 1000 Clan members Resistance against Shock attack is enhanced

Clan Fortitude(3) Destruction Tombstone 1000 Clan members Resistance against Shock attack is enhanced

Clan Freedom(1) Destruction Tombstone 1800 Clan members Resistance against Root magic is raised

Clan Freedom(2) Destruction Tombstone 1800 Clan members Resistance against Root magic is raised

Clan Freedom(3) Destruction Tombstone 1800 Clan members Resistance against Root magic is raised

Clan Guidance(1) Skull of the Dead: A-Grade 1900 Clan members Accuracy is raised

Clan Guidance(2) Skull of the Dead: A-Grade 1900 Clan members Accuracy is raised

Clan Guidance(3) Skull of the Dead: A-Grade 1900 Clan members Accuracy is raised

Clan Resist Lava(1) Destruction Tombstone 1800 Clan members Resistance against Fire / Earth is raised

Clan Resist Lava(2) Destruction Tombstone 1800 Clan members Resistance against Fire / Earth is raised

Clan Resist Lava(3) Destruction Tombstone 1800 Clan members Resistance against Fire / Earth is raised

Clan Resist Typoon(1) Destruction Tombstone 1800 Clan members Resistance against Water / Wind is enhanced

Clan Resist Typoon(2) Destruction Tombstone 1800 Clan members Resistance against Water / Wind is enhanced

Clan Resist Typoon(3) Destruction Tombstone 1800 Clan members Resistance against Water / Wind is enhanced

Clan Shield Block(1) Skull of the Dead: A-Grade 800 Clan members Shield Blocking chance enhanced

Clan Shield Block(2) Skull of the Dead: A-Grade 800 Clan members Shield Blocking chance enhanced

Clan Shield Block(3) Skull of the Dead: A-Grade 800 Clan members Shield Blocking chance enhanced

Clan Vigilance(1) Destruction Tombstone 1800 Clan members Resistance against Sleep magic is raised

Clan Vigilance(2) Destruction Tombstone 1800 Clan members Resistance against Sleep magic is raised

Clan Vigilance(3) Destruction Tombstone 1800 Clan members Resistance against Sleep magic is raised

Clan Level 8

Clan Agility(1) Skull of the Dead: A-Grade 4000 Clan members Flee is raised

Clan Agility(2) Skull of the Dead: A-Grade 4000 Clan members Flee is raised

Clan Agility(3) Skull of the Dead: A-Grade 4000 Clan members Flee is raised

Clan Clarity(1) Angel's Soul: A-Grade 3900 Clan members MP Regen speed is enhanced

Clan Clarity(2) Angel's Soul: A-Grade 3900 Clan members MP Regen speed is enhanced

Clan Clarity(3) Angel's Soul: A-Grade 3900 Clan members MP Regen speed is enhanced

Clan Empower(1) Angel's Soul: A-Grade 3900 Clan members M Atk is raised

Clan Empower(2) Angel's Soul: A-Grade 3900 Clan members M Atk is raised

Clan Empower(3) Angel's Soul: A-Grade 3900 Clan members M Atk is raised

Clan Movement(1) Cradle of Creation 3800 Clan members moving speed is raised

Clan Movement(2) Cradle of Creation 3800 Clan members moving speed is raised

Clan Movement(3) Cradle of Creation 3800 Clan members moving speed is raised

Clan Soul(1) Angel's Soul: A-Grade 3900 Clan members Max MP is raised

Clan Soul(2) Angel's Soul: A-Grade 3900 Clan members Max MP is raised

Clan Soul(3) Angel's Soul: A-Grade 3900 Clan members Max MP is raised

 

 

 

2)

[move][items For Clan Skills][/move]

 

Egg Of Earth A Grade:

Type: None

 

Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.

 

Drop:                                                    Type        Chance

Gargoyle Lord Tiphon(65)                Passive      25.00%

Shilen's Priest Hisilrome(65)             Passive      25.00%

Beast Lord Behemoth(70)                  Passive      25.00%

Palibati Queen Themis(70)                Passive      25.00%

Water Dragon Seer Sheshark(72)      Passive      25.00%

Krokian Padisha Sobekk(74)             Passive      25.00%

 

 

Destruction Tombstone

Type: None

 

Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.

 

Drop:                                                                   Type           Chance

 

Road Scavenger Leader(40)                             Passive          25.00%

Barion(47)                                                         Passive         25.00%

Katu Van Leader Atui(49)                                Passive         25.00%

Guardian Of The Statue Of Giant Karum(60) Passive         25.00%

Fairy Queen Timiniel(61)                                 Passive         25.00%

Rahha(65)                                                         Passive         25.00%

Shilen's Priest Hisilrome(65)                            Passive         25.00%

Anakazel(68)                                                    Passive         25.00%

Meanas Anor(70)                                              Passive        25.00%

Shilen's Messenger Cabrio(70)                         Passive        25.00%

Vanor Chief Kandra(72)                                   Passive        25.00%

Icicle Emperor Bumbalump(74)                       Passive        25.00%

 

 

Dragon's Heart: A-Grade

Type: None

 

Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.

 

Drop:                                          Type              Chance

 

Fafurion's Herald Lokness(70) Passive            25.00%

Meanas Anor(70)                      Passive            25.00%

Roaring Skylancer(70)              Passive            25.00%

False Nucleus Of Life: A-Grade

Type: None

 

Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.

 

Drop:                                                  Type              Chance

 

Gorgolos(64)                                    Passive            25.00%

Hekaton Prime(65)                           Passive            25.00%

Last Titan Utenus(66)                       Passive            25.00%

Icicle Emperor Bumbalump(74)       Passive            25.00%

 

 

Skull Of The Dead: A-Grade

Type: None

 

Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.

 

 

Drop:

 

Enmity Ghost Ramdal(65)                            Passive               25.00%

Rahha(65)                                                      Passive               25.00%

Anakazel(68)                                                  Passive               25.00%

Bloody Priest Rudelto 69)                              Passive               25.00%

Spirit Of Andras, The Betrayer (69)               Passive               25.00%

Korim(70)                                                       Passive               25.00%

Shilen's Messenger Cabrio(70)                       Passive               25.00%

Eilhalder Von Hellmann(71)                           Passive              25.00%

Immortal Savior Mardil(71)                            Passive              25.00%

Doom Blade Tanatos(72)                                Passive               25.00%

Vanor Chief Kandra(72)                                 Passive               25.00%

Death Lord Hallate(73)                                   Passive               25.00%

Antharas Priest Cloe(74)                                 Passive              25.00%

 

 

Angel's Soul: A-Grade

Type: None

 

Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.

 

Drop:                                                 Type             Chance

 

Fairy Queen Timiniel 61)                Passive           25.00%

Flame Of Splendor Barakiel(70)     Passive           25.00%

 

 

 

3)

[Acquisition of Clan Reputation Score]

1) when a new clan member completes the second class transfer throught an academy,a base 150 points are awarded to clan's reputation score.Depending on the

new clan members lvl at the time of joining the academy up to 400 points may be added

2)When a clan conquers a castle during a siege war,100 poins are deducted from the defending clan's reputation score.(If the Defending site is an npc,100 points are added to the victirius clan score...

3)If The capturing clan occupies the castle for 2 weeks 500 pints are added

4)When a clan acquires a new-combat type clan hall,300 points are deducted from the defeated clan's reputation score.

5)if the capturing clan occupies the combat-type clan hall for 2 weeks 150 points are added.

6)If a clan member is a member of a hightest-ranked party in the Festical of Darkness,100 points are added per member..

7)If a clan member becomes a hero,1000 points are added per hero..

8)A clan's reputation score can be raised throught certain clan quest

9)When the clan members kill members of an opposing clan during a clan war or siege war 1 point is deducted from the defeated clan's reputation score for each member killed.

 

 

[Loss Of Clan reputation Score]

1)If a clan unsuccessfully defends a castle,2000 points are deducted from its reputation score

2)If a clan loses a combat-type clan hall to another clan,600 points are deducted.

3)If a clan member are killed by an opposing clan during a clan war or siege war,1 point is deducted from the defeated clan's reputation score for each member killed

4)The reputation score is also reduced when the clan raises a lvl acquires new clan skills or purchases items using its reputation score

 

*No clan below lvl 5 or having a reputation score below 0 can lose additional points

 

i hope you like it and i hope i helped you :)

 

Posted

great job Scream,please someone add +1 karma and make this topic sticked..he was working WEEKS and the mod list he have make is GREAT!

 

btw thanks,the only think that i wasnt know it was the clan..about lvl 6 and after

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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