Jump to content

Recommended Posts

Posted

In December 1912, the Great Powers (the forerunners of NATO) - Britain, Germany, Russia, Austro-Hungary, Italy and France - met in London to divide the unexpected spoils. The conference handed an independent Albanian state to Austro-Hungary and Italy. But the price was a great diminishment in its geographical scope. Kosovo was given to Serbia, Cameria to Greece, the most luscious and productive lands and more than half of all Albanians were left out of the new independent homeland. Such was the nature of territorial comprises at that time that it created more problems than it solved. Two news ones were born that day and hour: a Yugoslav-Albanian flaring animosity and a Greek-Albanian mutual denial. The unfortunate and tragicomic German who was appointed to administer Albania (Wilhelm zu Wied) departed soon thereafter with the outbreak of the first World War.

 

This first European bloodbath provoked all of Albania's neighbours into an uncontrolled binge of invasions. Austro-Hungary, France, Italy, Greece, Montenegro, Serbia - they all marched in with no plan in mind but to occupy and plunder. The country turned chaotic and it took a Woodrow Wilson in the Paris Peace Conference to avert an abolition of the Albanian independent state. It was not the first time Albania descended into chaos - nor was this to be the last time the Americans would come to the help of the Albanians. Britain, France and Italy planned to partition it, Wilson vetoed it and that was the end of the plan and the beginning of Albania.

 

means map you saw before is not drawed by random ppl. Were albanians lands that unfortunely were divided by great powers just with a pencil.

 

i can't understand who you moved from the main topic to this ???

Posted

Macedonia is Greek and Cosovo is Serbian .

lol Kosovo is ancier then Serbia.

 

i can't understand who you moved from the main topic to this ???

what you mean?

Posted

Thanks for being a racist and leaving our forum hope we never see you again. [not that we care too]

 

Regarding what you said is clear for me that you don't know history since Bulgaria never actually tried to conquer MKD in the past MKD and the people of MKD were simply part of Bulgaria alongside 50% of the greece people also lived in Bulgaria . Since in the period of 600-100 year Bulgaria was N3 Force in Europe after Visantia and the Franks...

Actually,Bizantines didn't have that good relations with Bulgarians from the start.As far as I know they had fought in the very past.

Although,their relation became better once the Bulgarians asked to Byzantines to evangelism them.A bulgarian king was married to a byzantine princess and so Byzantines and Bulgarians never fought again.

I forgot to mention that there was the Pope of Italy that tried to forbid Bulgarians' evangelism but he failed.

Posted

"For I (Alexander I) myself am by ancient descent a Greek, and I would not willingly see Hellas change her freedom for slavery."  (Herod. IX, 45, 2 [Loeb])

 

"Tell your king (Xerxes), who sent you, how his Greek viceroy (Alexander I) of Macedonia has received you hospitably."  (Herod. V, 20, 4 [Loeb])

 

 

"Now, that these descendants of Perdiccas are Greeks, as they themselves say, I myself chance to know." (Herod. V, 22, 1 [Loeb])

 

 

The country by the sea which is now called Macedonia... Alexander, the father of Perdiccas, and his forefathers, who were originally Temenidae from Argos"

(Thucydides 99,3 (Loeb, C F Smith)

 

 

"But Alexander (I), proving himself to be an Argive, was judged to be a Greek;

so he contended in the furlong race and ran a dead heat for first place."

(Herod. V, 22, 2)

 

 

"The Macedonian people and their kings were of Greek stock, as their traditions and the scanty remains of their language combine to testify." 

` {John Bagnell Bury, "A History of Greece to the Death of Alexander the Great", 2nd ed.(1913)

 

"Clearly, the language of the ancient Macedonians was Greek"

{Prof. John C. Roumans Professor Emeritus of Classics Wisconsin University}

 

"There is no doubt,  that Macedonians were Greeks."

(Robin Lane Fox "Historian-Author" In  Interview with newspaper TO BHMA)

 

The speech of Alexander I, when he was admitted to the Olympic games

"Men of Athens...

Had I not greatly at heart the common welfare of Hellas I should not have come to tell you; but I am myself Hellene by descent, and I would not willingly see Hellas exchange freedom for slavery....

If you prosper in this war, forget not to do something for my freedom; consider the risk I have run, out of zeal for the Hellenic cause, to acquaint you with what Mardonius intends, and to save you from being surprised by the barbarians.

I am Alexander of Macedon."

(Herodotus, The Histories, 9.45)

 

 

GTFO now.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Hello guys i was wondering , how all new servers are having interlude files with classic client developed how they want i mean l2reborn , l2 ovc ,l2 dex , l2 flauron etc has interlude files with classic client  where they found this client or where to buy who is making those clients i have interlude files already developed i need to addapt classic client to interlude files  but with not all theses extra skills items etc   
    • I ended up sorting a similar mess by working with a team that handled everything from discovery to launch and kept things super clear. Their business website design approach made it easy for me to get a site that actually fit my goals, plus I kept full ownership of everything. The long-term support and simple pricing structure saved me a ton of headaches down the road.
    • Interface sources for P447 (7s update) for Classic/Essence   NWindow + InterfaceClassic + L2Editor + L2ClientDat Mobius + XDat Editor   Download
    • Hey there, welcome to the community – no worries about being new, we all started exactly where you are. Let me break this down based on what you’re trying to achieve with your Interlude‑Classic idea.   What you’re describing is actually a pretty popular concept: basically Interlude gameplay and balance, but with Classic‑style UI and a cleaner overall user experience. A “hybrid client”, not a full chronicle change.   Projects that have done something similar or are worth studying:   Lucera 2 – You’re right about this one. They use a custom client that blends Interlude gameplay with a more modern/Classic‑like interface. Their UI work (inventory, skill bar, lobby, etc.) is a good reference point.   L2J Mobius – Not exactly your target, but it’s very flexible and has a lot of examples of customizations and adaptations between chronicles.   Smaller custom projects – There are (or were) a few hybrid attempts using Interlude server files with heavily modified clients, but most are private or closed‑source, so you mainly get ideas, not ready‑to-use files.   Where the real challenge is (the client side):   What you want is possible, but the heavy lifting is on the client, not the server. The main pain points usually are:   Making sure interface files are compatible between chronicles (UI textures, layouts, systemmsg, etc.).   L2Font and localization edits: titles, chat, system messages – a small mistake here can break visuals or cause weird text issues.   Character selection / lobby screens: if you take them from another chronicle, you have to adapt them carefully so they don’t conflict with Interlude data.   Inventory, status bars and shortcuts: they must still work with Interlude’s item/skill structure and packet format, or you’ll get visual desyncs and client errors.   About multi‑protocol:   You’re correct that multi‑protocol is often used by projects that want to support different client versions or custom blends. In your case, it can help “talk” properly with a customized client while keeping an Interlude base server. It doesn’t magically fix everything, but it gives you more flexibility on how client and server exchange data.   Quick chronicle breakdown (relevant for your idea):   2.0–2.6: Early, simpler mechanics, good base for old‑school vibes.   2.7: More skills and better balance, often used as a base for custom projects.   2.9.5: A “bridge” between old and new, very common choice for hybrid or heavily modded setups.   3.0+: Adds Kamael and systems you said you don’t want, so you’d mainly use it as a reference, not as a direct base.   My honest recommendation:   Start from a solid Interlude base (files you understand and can actually maintain). Interlude still has the most support, tools and community knowledge.   Focus first on UI/interface modifications instead of trying to change core mechanics. Use Lucera‑style clients and similar projects as visual/technical reference.   Consider a multi‑protocol setup only after you’re comfortable with a normal Interlude client; otherwise you’ll just stack complexity.   Join active L2J / client‑mod Discords and forums. There are specific channels for interface, system edits and client reverse‑engineering where people share tips and tools.   What I would avoid at the beginning:   No intentar mezclar tres o cuatro chronicles a la vez; con uno bien entendido + UI custom ya tienes más que suficiente trabajo.   No subestimar la parte de cliente; muchas veces es más complicada y más frágil que el lado del servidor.   No saltarte el testeo en entorno local; los híbridos rompen cosas pequeñas (tooltips raros, skills que crashean el cliente, UI bugueada) si no pruebas bien.   Resources worth checking:   L2J forums and old MaxCheaters threads about faction/hybrid servers and client mods.   GitHub repos with client tools and interface mods (even si no son exactamente tu chronicle, te sirven como ejemplo).   Discord communities focused on L2 client development; ahí es donde se mueve hoy la parte “seria” del modding.   The good news: what you want is achievable, just not “plug & play”. It will require patience, testing and a bit of learning on both server and client sides. If you share exactly which files/pack you’re planning to use and what you want your UI to look like, people here (me included) can give you more concrete, step‑by‑step advice.
    • I’m done with Lineage 2. Not because I “grew up”, not because I “don’t have time for games” anymore, but because this game has slowly turned into everything it was supposed to be against.   Let’s be honest: most people are not playing Lineage 2 anymore. They are running 5–10 boxes, macros and scripts, setting up their characters and going to watch Netflix. The core loop isn’t PvP, clan wars or raids – it’s AFK grinding and praying your gear upgrades don’t fail.   The game used to be about outplaying your enemy with positioning, timing and coordination. Now it’s about:   Who has more boxes logged in.   Who is willing to swipe the credit card harder.   Who abuses the most broken script, cheat or exploit before it gets “patched”.   And let’s talk about pay‑to‑win. You can pretend it’s “supporting the server” all you want, but when someone can buy power that takes others months (or is literally impossible) to reach, that’s not support, that’s buying victories. When top players are just walking credit cards with epics, donations and event gear, you don’t have competition, you have a spending contest.   The community? It’s just as bad. Most “friends” are temporary party members until they find a better CP, clan or donation package. Drama, backstabbing, ninja looting, clan leaders selling clan resources, spies in Discord – it’s more like a cheap political simulator than an MMO. People talk about “honor” and “fair play”, then log their 10th box, run radar and target through walls.   And private servers… So many promises: “long‑term project”, “no corruption”, “no over‑enchant items”, “balanced gameplay”. Then after a few weeks you see:   Admin friends with full gear “testing”.   Hidden donations or “special offers” for “supporters”.   GMs closing their eyes to obvious abuse because it’s their buddies or biggest donors. Every wipe and every “fresh start” is just another cycle of the same lie, and we all pretend “this time will be different”.   The saddest part? Most of us know all this and still keep coming back because Lineage 2 has an insane core – the world, the classes, the adrenaline of real PvP, the politics, the sieges. But that core is buried under layers of greed, abuse, bots, scripts, egos and fake promises.   So here is the brutal truth: Lineage 2 is not a hardcore competitive MMORPG anymore. It’s a casino disguised as nostalgia, kept alive by whales, box armies and people too addicted or too hopeful to finally let go.   If you’re still playing, ask yourself honestly: Are you having fun, or are you just grinding, coping and praying that “next server” will finally be the one that isn’t corrupt, pay‑to‑win or dead in three months?   For me, I’m out. Flame me, defend the game, call me salty – I don’t care. But deep down, most of you know I’m not lying.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..