Jump to content

Recommended Posts

Posted
Index: /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/infoofyou.java

===================================================================

--- /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/infoofyou.java (revision 108)

+++ /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/infoofyou.java (revision 108)

@@ -0,0 +1,110 @@

+/*

+ * This program is free software; you can redistribute it and/or modify

+ * it under the terms of the GNU General Public License as published by

+ * the Free Software Foundation; either version 2, or (at your option)

+ * any later version.

+ *

+ * This program is distributed in the hope that it will be useful,

+ * but WITHOUT ANY WARRANTY; without even the implied warranty of

+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

+ * GNU General Public License for more details.

+ *

+ * You should have received a copy of the GNU General Public License

+ * along with this program; if not, write to the Free Software

+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

+ * 02111-1307, USA.

+ *

+ * http://www.gnu.org/copyleft/gpl.html

+ */

+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

+

+import javolution.text.TextBuilder;

+import net.sf.l2j.Config;

+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;

+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

+import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;

+

+

+/**

+ *@author Vago

+ *@Moded by KidZor , V3ndetta

+ */

+public class infoofyou implements IVoicedCommandHandler

+{

+    private static final String[] VOICED_COMMANDS = { "allaboutyou" };

+

+    public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

+    {  

+        if (command.equalsIgnoreCase("allaboutyou"))

+        {

+            if (activeChar.getTarget()==null)

+            {

+                activeChar.sendMessage("You have no one targeted.");

+                return false;

+            }

+            if (!(activeChar.getTarget() instanceof L2PcInstance))

+            {

+                activeChar.sendMessage("You can only get the info of a player.");

+

+                return false;

+            }

+

+            NpcHtmlMessage userReply = new NpcHtmlMessage(5);

+            L2PcInstance targetp = (L2PcInstance)activeChar.getTarget();

+

+

+            TextBuilder replyMSG = new TextBuilder("<html><body>");

+            if (Config.IAAP_CHAR_SYSTEM_ENABLED)

+            {

+            replyMSG.append("<center><br><font color=\"00FF00\"Character:</font></center><br>");            

+            replyMSG.append("<br><font color=\"00FF00\"Name:"+ targetp.getName() +"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">Level: " + targetp.getLevel()+"</font><br>");

+           replyMSG.append("<font color=\"FF0000\">PvP Kills: " + targetp.getPvpKills()+"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">PK Kills: " + targetp.getPkKills()+"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">HP: " + targetp.getCurrentHp() +"/" + targetp.getMaxHp() +"</font><br>");

+            replyMSG.append("<font color=\"FF0000\">CP: " + targetp.getCurrentCp() +"/" + targetp.getMaxCp() + "</font><br>");

+            replyMSG.append("<font color=\"FF0000\">MP: " + targetp.getCurrentMp() +"/" + targetp.getMaxMp() +"</font><br>"); 

+            }

+            if (Config.IAAP_CA_SYSTEM_ENABLED)

+            {            

+            replyMSG.append("<br><center><br><font color=\"00FF00\"Clan/Ally:</font></center><br>");                

+            if (targetp.getClan() != null)

+            {

+               replyMSG.append("<font color=\"FF0000\">Clan: " + targetp.getClan().getName()+"</font><br>");

+               replyMSG.append("<font color=\"FF0000\">Alliance: " + targetp.getClan().getAllyName()+"</font><br>");

+            }

+            else

+            {

+               replyMSG.append("<font color=\"FF0000\">Alliance: None</font><br>");

+               replyMSG.append("<font color=\"FF0000\">Clan: None</font><br>");

+            }

+            }  

+            if (Config.IAAP_INV_SYSTEM_ENABLED)

+            {              

+            replyMSG.append("<br><center><br><font color=\"00FF00\"Inventory:</font></center><br>");              

+           replyMSG.append("<font color=\"FF0000\">Adena: " + targetp.getAdena()+"</font><br>");

+           replyMSG.append("<font color=\"FF0000\">Ancient Adena: " + targetp.getAncientAdena()+"</font><br>");          

+          

+          if(activeChar.getInventory().getItemByItemId(6393) == null)

+       {

+          replyMSG.append("<font color=\"FF0000\">Medals : 0</font><br>");

+       }

+          else

+          {

+          replyMSG.append("<font color=\"FF0000\">Medals : " + targetp.getInventory().getItemByItemId(6393).getCount()+"</font><br>");

+          }

+            }        

+                  

+            replyMSG.append("</body></html>");

+

+            activeChar.sendPacket(userReply);

+

+        }

+       return true;

+    }

+    public String[] getVoicedCommandList()

+    {

+        return VOICED_COMMANDS;

+    }

+

+}

Index: /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/GameServer.java

===================================================================

--- /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/GameServer.java (revision 91)

+++ /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/gameserver/GameServer.java (revision 108)

@@ -214,4 +214,5 @@

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.VoiceInfo;

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;

+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.infoofyou;

import net.sf.l2j.gameserver.idfactory.IdFactory;

import net.sf.l2j.gameserver.instancemanager.AuctionManager;

@@ -602,4 +603,7 @@

if(Config.ALLOW_WEDDING)

_voicedCommandHandler.registerVoicedCommandHandler(new Wedding());

+

+ if(Config.IAAP_SYSTEM_ENABLED)

+ _voicedCommandHandler.registerVoicedCommandHandler(new infoofyou());

 

if(Config.ENABLE_SALVATION_BLESS_COMMAND)

Index: /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/Config.java

===================================================================

--- /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/Config.java (revision 97)

+++ /trunk/L2J-Infinity_IL_GS/java/net/sf/l2j/Config.java (revision 108)

@@ -323,4 +323,8 @@

    public static boolean   ENABLE_DEV_CREDITS;

    public static boolean   BANKING_SYSTEM_ENABLED;

+    public static boolean   IAAP_SYSTEM_ENABLED;    

+    public static boolean   IAAP_CHAR_SYSTEM_ENABLED;        

+    public static boolean   IAAP_CA_SYSTEM_ENABLED;    

+    public static boolean   IAAP_INV_SYSTEM_ENABLED;    

    public static int       BANKING_SYSTEM_GOLDBARS;

    public static int       BANKING_SYSTEM_ADENA;

@@ -1654,4 +1658,8 @@

                BANKING_SYSTEM_ADENA             = Integer.parseInt(Modifications.getProperty("BankingAdenaCount", "500000000"));

                BANKING_SYSTEM_GB_ID             = Integer.parseInt(Modifications.getProperty("BankingGoldBarId", "3470"));

+                IAAP_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerEnabled", "false"));    

+                IAAP_CHAR_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerCHARACTER", "false"));  

+                IAAP_CA_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerCLANandALLY", "false"));  

+                IAAP_INV_SYSTEM_ENABLED           = Boolean.parseBoolean(Modifications.getProperty("InfoAboutAplayerINVENTORY", "false"));  

                ENABLE_ONLINE_COMMAND            = Boolean.parseBoolean(Modifications.getProperty("EnableOnlinePlayersCommand", "False"));

                ENABLE_SERVERINFO_COMMAND        = Boolean.parseBoolean(Modifications.getProperty("EnableServerInfoCommand", "False"));

Index: /trunk/L2J-Infinity_IL_GS/Settings/Modifications.properties

===================================================================

--- /trunk/L2J-Infinity_IL_GS/Settings/Modifications.properties (revision 101)

+++ /trunk/L2J-Infinity_IL_GS/Settings/Modifications.properties (revision 108)

@@ -223,4 +223,16 @@

# Usage: .tradeoff | .tradeon

EnableTradeRefusalCommand = False

+

+# Info About Players Mode

+# This command will show a html with that players who is in your target , in html you will se his CP,ADENA,HP,MP etc...

+# Usage: .allaboutyou

+InfoAboutAplayerEnabled = False

+-HTML :

+Character : Name,Level,PvP Kills,Pk Kills,Hp,Cp,Mp

+InfoAboutAplayerCHARACTER = False

+Clan/Ally : Clan,Alliance

+InfoAboutAplayerCLANandALLY = False

+Inventory : Adena,Ancient Adena,Medals(6693)

+InfoAboutAplayerINVENTORY = False

 

# Pm Refusal Mode

 

Author : Vago

First edit : Kidzor

and now i made it smarter and more beautiful :P

Posted

Click

 

Ok, so explain us what exactly have you changed

 

added the hard configs!

 

Dude, come on..

Either spend some time to make something useful, and stop posting stuff that others have already stoped, or just stop posting..

Posted

added the hard configs!

 

Dude, come on..

Either spend some time to make something useful, and stop posting stuff that others have already stoped, or just stop posting..

wel i am still posting...

mxc is almost dead ;D and u know why?

cuz smart guys share fixes all the time ;)

WHY THEY POST EXPLOITS IF DEVS WILL FIX IT FOR FREE ?

Posted

wel i am still posting...

mxc is almost dead ;D and u know why?

cuz smart guys share fixes all the time ;)

WHY THEY POST EXPLOITS IF DEVS WILL FIX IT FOR FREE ?

 

Really stupid hypothesis.

 

There is only few serious fixes, rest are too common.

Posted

wel i am still posting...

mxc is almost dead ;D and u know why?

cuz smart guys share fixes all the time ;)

WHY THEY POST EXPLOITS IF DEVS WILL FIX IT FOR FREE ?

lol dude every server have exploits but this is a dev too forum and you would do the same, i dont think you would leave your server unprotected and only 2-3 servers are mass protected right now so most of the exploits shared can be tested in the rest of the servers...

Posted

Use a premade htm file to avoid a create a new TextBuilder, append it those times and pass it to string. Just add some %keywords% and replace them on send

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • wtf is your website lol ai slop
    • who have this files? or info about cached packets?
    • Hi maxcheaters, i am trying to bring back an old server ( L2Revenge) but with my own ideas, i only liked how it was and made the gameplay based on that just putting my own ideas.   So practicly is a PTS C6 with an extender that i work lately    Exp / SP is x45 adena is x200 and drops x5  so safe is +3 , max is unlimited and rate is 65% for both mage and fighter weapons I created a system that you can get on the levels the gear you need based on farm but for S grade theres a little farm to get some armor Tokens to unseal them. As you remember L2Revenge had olympiad / Tournament gear. So people abused them and had S grades that way just couldnt enchant them. So i made to be wearable only if u are nobless. That way i cancel this "exploit".  The server gives opportunity to solo and clans , epic gear ( epic weapons) or armors can be bought with raid tokens and you can craft them or get them with various ways Regarding Buffs: 24 buff slots no changes asked. Cov/Pony/Cat , siren - renewal - champion out of buffer , if u make the char as main roll u can use them or use the offline buffer system to sell them and get adenas. their time is 20 mins so that way we see again the " 1kk for rene/siren" or rec = song  Regarding armors: they are dropped ( parts ) from 3 only raids , rest lvl 76+ raids drop recipes , so crafting takes place (so if u are solo u can craft them )  there are 3 armors each armor have its purpose: Revenge Armors - Example for light ( its a glass cannon , high damage , less atk speed and less pdef ) - they mostly modify your base stats, so useable on sieges or off tank chars Titanium Armors - A little bit of balanced of all  Epic Armor - Daggers/Enchanters/Healers mostly but u can always combine your build    Regarding weapons: can be dropped from Monastery of Silence monsters or get them from NPC with Raid Tokens its like a 5% better than S grades and the S/A Activates at +4  Regarding retail gear: you need to unseal only S grades for a great amount of armor tokens all weapons on any grade need Soul crystals that are sold for adenas  stage 13 crystals are expensive or dropped from raids Regarding fun: There is a squash event a Fortress vs Fortress pvp event an RB Event at weekends and from Monday - Wednesday Tournament ( Olympiad is closed monday/tuesday/wednesday)  at tournament you can practice 1vs1 like olympiad but pots/ss allowed , gear allowed is only olympiad or tournament , each win of match gives u 5 glits at 100 glits u can be hero till restart Olympiad works the same way regarding gear allowance but works only thursday to friday and you win monthly hero Auction with Raid Tokens is activated Event medals from events can be exchanged for various items i try to make the oldschool with a little bit of new school systems Not planing to open it anytime soon as i still develop and make corrections to extender , looking forward to meet people that actually played this and are hyped to help on testing / development   P.S is c5 into interlude ( theres no akamanah / nor PI aswell , no lifestones) forgot to mention
    • Announcement – L2 Relic Server Opening Soon! We’re excited to share some great news! Our team has been working hard behind the scenes, and we’re nearly ready to launch our brand-new Lineage server this winter. The journey is just about to begin – so prepare yourselves! Gather your friends, sharpen your skills, and get ready to experience an epic adventure. Stay tuned for more details, updates, and the official beta-opening date. This winter, history will be written once again… are you ready?   Developed by https://dailyhost.eu/
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock