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A more concrete success of enchanting.


derf

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LoL... post count = more people posting useless stuff to own their posts. There is no enchant exploit/bug/trick. Its all random.

 

void Enchant()

{

int sucess;

sucess = RandomFrom(1, 100);

if (sucess > =40) // 60% sucess rate

printf("Sucessful enchant!");

else

printf("Enchant failed!");

}

 

cant be more simple than that!!

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many apologies for the unbelievers. this is my technique that i wish to share. fake or not its for the user to decide. i post because it works for me not because i want to read others. afterall, this is a forum for "exploits" even though my subject isn't exactly relevant, its the closest that i can choose.

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LoL... post count = more people posting useless stuff to own their posts. There is no enchant exploit/bug/trick. Its all random.

 

void Enchant()

{

int sucess;

sucess = RandomFrom(1, 100);

if (sucess > =40) // 60% sucess rate

printf("Sucessful enchant!");

else

printf("Enchant failed!");

}

 

cant be more simple than that!!

 

yes, that working like that.

but ur "RandomForm()" is not "random". u can't have simple random funcion. u need use some varible to create random numbers. u can use time, or something what is fast changing.

so it's not that simpe :p

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Well this is basic c++ and l2 I know is made in visualc++ with unrealII engine so it might be that exact kind of random. We all knew that enchant is calculated like this but what I would like to know is how the function random is calculated *keep in mind this program was created in the `80 so it could be a rather simple and predictible function.

void Enchant()

{

int sucess;

sucess = RandomFrom(1, 100);

if (sucess > =40) // 60% sucess rate

printf("Sucessful enchant!");

else

printf("Enchant failed!");

}

 

cant be more simple than that!!

 

derf thanks for your share, working or not I made a +6, still I need more tries to be sure this is really working. Also you`re saing between 3 and 6 europe time the succes is higher, might be cause then the number of people on server is low so your enchanting way works better ;)

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Even on the official lineage 2 page it even states the ent rate is 1 out of 3 chance of failing your weapon. But im sure this doesnt apply to private servers so lol we will never know unless the owner of the server told you the right % of ent rate.

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