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[HELP]FATAL ERROR


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Hello i need some help .

 

When i teleport i got fatal error(disconnected) :

 

2010.1.25 04:40:52

OS : Windows XP x64 5.2 (Build: 3790)

CPU : GenuineIntel  Intel® Core2 Quad  CPU  Q9300  @ 2.50GHz @ 2507 MHz 4094MB RAM

Video : NVIDIA GeForce 9800 GT  (9621)

PosCode : LS1(83) -119761:44449:366 4/1 [554]

 

General protection fault!

 

History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial34) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial34) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector375) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector375) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel::DetachLevel <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

What it's wrong ?

Im using l2jfree latest revision.

 

PS.: i think it's because instead of normal NPC(buffer,GMShop,teleporter) i modified with RaidBoss(Ice fairy sira ,etc) NPC .

 

Can you help me please ?  :'(

 

 

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