Jump to content

[Share] AIO NPC for Gracia CT2.4 (By Allen)


Recommended Posts

  • 2 weeks later...

its working fine, just cause you got an error in navicat that doesnt mean npc dont work on epilogue, try again and still if u got that error Insert manually npc on naicat.

Link to comment
Share on other sites

man poli oraia douleia alla exo ena provlima

 

stin version auti --> L2J V.[server:3991 Datapack:7161]

mou bgazei auto to error me to pao na miliso sto npc

 

C:\l2 Epilogue server\gameserver\data\scripts\custom\955_NpcService\__init__.py

Traceback (innermost last):

  File "__init__.py", line 993, in onFirstTalk

TypeError: setFile(): expected 2 args; got 1

 

        at org.python.core.Py.TypeError(Unknown Source)

        at org.python.core.PyReflectedFunction.throwError(Unknown Source)

        at org.python.core.PyReflectedFunction.throwArgCountError(Unknown Source

)

        at org.python.core.PyReflectedFunction.throwError(Unknown Source)

        at org.python.core.PyReflectedFunction.__call__(Unknown Source)

        at org.python.core.PyMethod.__call__(Unknown Source)

        at org.python.core.PyObject.__call__(Unknown Source)

        at org.python.core.PyInstance.invoke(Unknown Source)

        at org.python.pycode.serializable._pyx1268238057500.onFirstTalk$22(__ini

t__.py:993)

        at org.python.pycode.serializable._pyx1268238057500.call_function(__init

__.py)

        at org.python.core.PyTableCode.call(Unknown Source)

        at org.python.core.PyTableCode.call(Unknown Source)

        at org.python.core.PyTableCode.call(Unknown Source)

        at org.python.core.PyFunction.__call__(Unknown Source)

        at org.python.core.PyMethod.__call__(Unknown Source)

        at org.python.core.PyObject.__call__(Unknown Source)

        at org.python.core.PyObject._jcallexc(Unknown Source)

        at org.python.core.PyObject._jcall(Unknown Source)

        at org.python.proxies.main$Quest$414.onFirstTalk(Unknown Source)

        at com.l2jserver.gameserver.model.quest.Quest.notifyFirstTalk(Quest.java

:464)

        at com.l2jserver.gameserver.model.actor.L2Npc.onAction(L2Npc.java:992)

        at com.l2jserver.gameserver.model.L2Object.onAction(L2Object.java:217)

        at com.l2jserver.gameserver.network.clientpackets.Action.runImpl(Action.

java:126)

        at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run

(L2GameClientPacket.java:92)

        at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source

)

        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

        at java.lang.Thread.run(Unknown Source)

 

 

 

an mporeis help me

 

THX!!

Link to comment
Share on other sites

just configure it in your character.properties here's a list with 1h you can change them to whatever

# Skills & Effects

# ---------------------------------------------------------------------------

# When this is enabled it will read the "SkillDurationList" option.

# This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.

# Default: False

EnableModifySkillDuration = True

# Skill duration list

# Format: skillid,newtime;skillid2,newtime2...

# Example:

# This enable 1h(3600) duration for songs, the "\"indicates new line,

# and is only set for formating purposes.

# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\

# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\

# 363,3600;364,3600

SkillDurationList = 1004,4000;4699,4000;4702,4000;4700,4000;4703,4000;829,4000;825,4000;830,4000;1008,4000;1415,4000;1354,4000;1392,4000;285,4000;1362,4000;1416,4000;1365,4000;365,4000;271,4000;272,4000;273,4000;274,4000;275,4000;276,4000;277,4000;307,4000;309,4000;310,4000;311,4000;366,350;367,4000;530,4000;264,4000;265,4000;266,4000;267,4000;268,4000;269,4000;270,4000;304,4000;305,4000;306,4000;308,4000;349,4000;363,4000;364,4000;437,4000;529,4000;1002,4000;1003,4000;1005,4000;1006,4000;1007,4000;1009,4000;1010,4000;1229,4000;1251,4000;1252,4000;1253,4000;1284,4000;1308,4000;1309,4000;1310,4000;1362,4000;1363,4000;1390,4000;1391,4000;1413,4000;1461,4000;1353,4000;1311,4000;1307,4000;1204,4000;1085,4000;1078,4000;1077,4000;1062,4000;1044,4000;1043,4000;1035,4000;1068,4000;1040,4000;1073,4000;1191,4000;1189,4000;1182,4000;1033,4000;1259,4000;269,4000;349,4000;1035,4000;1240,4000;1078,4000;285,4000;276,4000;1032,4000;1036,4000;1045,4000;1048,4000;1086,4000;1240,4000;1242,4000;1243,4000;1388,4000;1389,4000;1392,4000;1393,4000;1352,4000;1355,4000;1356,4000;1357,4000;1087,4000;1257,4000;1397,4000;1304,4000;1303,4000;1354,4000;1059,4000;1268,4000;828,4000;1414,4000;285,4000;1249,4000;1250,4000;1260,4000;1261,4000;1282,4000;1364,4000;1499,4000;1500,4000;1501,4000;1502,4000;1503,4000;1504,4000;1519,4000;826,4000;827,4000;\

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...