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you could do something like this :
PlayerTemplate.java
public final double getBaseHpMax(int level)
{
double HP;
if (level >= 80) {
HP = _hpTable[79] + 35 * (level - 80);
} else {
HP = _hpTable[level -1];
}
return HP;
}
same should do for CP/MP , and u won't have to edit any classes table
and dont forget karma tables :)
Question
papuna
hi Max cheaters my next problem is that TvT CTF and DM
here is my config of fun engines # General Settings
FallDownOnDeath=true
# Setting for Capture The Flag
# CTFEvenTeams=NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to tzhe event and not direct to a team. Teams will be schuffeled in teleporting teams.
CTFEvenTeams=SHUFFLE
# players there not participated in ctf can target ctf participants?
CTFAllowInterference=false
# ctf participants can use potions?
CTFAllowPotions=false
# ctf participants can summon by item?
CTFAllowSummon=false
# remove all effects of ctf participants on event start?
CTFOnStartRemoveAllEffects=true
# unsummon pet of ctf participants on event start?
CTFOnStartUnsummonPet=true
# on revive participants regain full hp/mp/cp ?
CTFReviveRecovery=false
# announce all team statistics
CTFAnnounceTeamStats=false
# announce reward
CTFAnnounceReward=true
# players with cursed weapon are allowed to join ?
CTFJoinWithCursedWeapon=false
# Setting for Team vs. Team pvp
# TvTEvenTeams=NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to tzhe event and not direct to a team. Teams will be schuffeled in teleporting teams.
TvTEvenTeams=SHUFFLE
# players there not participated in tvt can target tvt participants?
TvTAllowInterference=false
# tvt participants can use potions?
TvTAllowPotions=false
# tvt participants can summon by item?
TvTAllowSummon=false
# remove all effects of tvt participants on event start?
TvTOnStartRemoveAllEffects=true
# unsummon pet of tvt participants on event start?
TvTOnStartUnsummonPet=true
# on revive participants regain full hp/mp/cp ?
TvTReviveRecovery=false
# announce all team statistics
TvTAnnounceTeamStats=True
# announce reward
TvTAnnounceReward=True
# give price with 0 kills
TvTPriceNoKills=false
# players with cursed weapon are allowed to join ?
TvTJoinWithCursedWeapon=false
# players there not participated in dm can target dm participants?
DMAllowInterference=false
# dm participants can use potions?
DMAllowPotions=false
# dm participants can summon by item?
DMAllowSummon=false
# remove all effects of dm participants on event start?
DMOnStartRemoveAllEffects=true
# unsummon pet of dm participants on event start?
DMOnStartUnsummonPet=true
how i can that event start automatically with interval
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