Statique Posted March 8, 2010 Share Posted March 8, 2010 I'm just trying to put that message when the player dies and loses his spree... Quote Link to comment Share on other sites More sharing options...
B1ggBoss Posted March 8, 2010 Author Share Posted March 8, 2010 read carefully what did you post first condition is that the consecutivekillscoun must be over 29. How could be 0 in the next check =) ? Quote Link to comment Share on other sites More sharing options...
Statique Posted March 8, 2010 Share Posted March 8, 2010 Yeh, I don't know java, just tried randomly something. Can you make like when the player dies and loses his hero aura to announce it ? Quote Link to comment Share on other sites More sharing options...
JustLikeMe Posted March 9, 2010 Share Posted March 9, 2010 Will this work in Gracia Final if i change only the imports? Quote Link to comment Share on other sites More sharing options...
Statique Posted March 9, 2010 Share Posted March 9, 2010 Works perfectly, I'm using it. Quote Link to comment Share on other sites More sharing options...
JustLikeMe Posted March 9, 2010 Share Posted March 9, 2010 How can you make automated announcement when a player take 10 pvps in a row he is announced. Quote Link to comment Share on other sites More sharing options...
JustLikeMe Posted March 10, 2010 Share Posted March 10, 2010 Nice PvP/PK Color Engine. How can i disable this feature for Admin/GMs ? I can't change the color of my name cuz the engine affects mine too. So i need a restriction e.g. if a player has more access than 1 the engine does not takes effect on him. Thx in advance. Quote Link to comment Share on other sites More sharing options...
DERVILION Posted March 14, 2010 Share Posted March 14, 2010 thanks very much nc share :) Quote Link to comment Share on other sites More sharing options...
Howl3r Posted March 15, 2010 Share Posted March 15, 2010 Very nice! It's owning Oh and its working for interlude with some little changes! :) Quote Link to comment Share on other sites More sharing options...
vampir Posted March 29, 2010 Share Posted March 29, 2010 Working well but can u make code to disable it for gms and to dont need restart to take it? Quote Link to comment Share on other sites More sharing options...
B1ggBoss Posted March 30, 2010 Author Share Posted March 30, 2010 you can do it by yourself lol btw, you dont need to restart to take it, be sure you modified the broadcastUserInfo() Quote Link to comment Share on other sites More sharing options...
vampir Posted March 31, 2010 Share Posted March 31, 2010 you can do it by yourself lol btw, you dont need to restart to take it, be sure you modified the broadcastUserInfo() i modified it, and i dont know java rly good so i cant do it by myself Quote Link to comment Share on other sites More sharing options...
zenenxd Posted May 12, 2010 Share Posted May 12, 2010 mmm i go test in Hellbound source Quote Link to comment Share on other sites More sharing options...
xR3spawN Posted May 13, 2010 Share Posted May 13, 2010 and what about that error????? Unclosed connection! Trace: com.l2jserver.gameserver.model.actor.appearance.Colo rNameManager.loadValues(ColorNameManager.java:55) java.lang.RuntimeException at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java: 223) at com.l2jserver.gameserver.model.actor.appearance.ColorNameManager.load Values(ColorNameManager.java:55) at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:301) at com.l2jserver.gameserver.GameServer.main(GameServer.java:505) i think i ve done something wrong . . . Quote Link to comment Share on other sites More sharing options...
B1ggBoss Posted May 14, 2010 Author Share Posted May 14, 2010 nop, theres an unclosed connecton in my code. go to ColorNameManager.loadValues and at the botton of the method add try{ if(con != null) con.close(); } catch(Exception e){ if(Config.DEBUG) e.printStackTrace(); } Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.