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Posted

Update with Revision 7184

Fixed in this Rev:

- Remove System.out.print

- Fixed invalid casting to int

- Fix for duplicating hero weapons.

- Clanhall doors can't be attacked.

- Support for pet critical mod. Disable pet stats modify

- Javolution recycling.

- Abnormal fix

- XML: Missing add "mReuse" in skill 7029

- Water vulnerability Defect

- SQL: Leogul weapon update

- Missing shield conditions

Posted

Update with Revision 7189

Fixed in this Rev:

- XML: Fixing a typo in skill "Servitor Barrier"

- SQL: Fix for missing weapon in Derek monster

- XML: Reverting Changeset [6932] (same for Banish Undead/Seraph skills)

- Fix for some passives in transforms (vanguards).

- SkillTable?.getMaxSkillLevel() returns maximum level of non-enchanted skills.

- InstanceType?  enum update

Posted

Update with Revision 7197

Fixed in this Rev:

- XML: Typo fix in "Snipe" skill

- XML: More enchant routes and fixes

- added duel enchant route in:

  *Triple Thrust

  *Shining Edge

  *Checkmate

  *Twin Shot

  *Rising Shot

- added route for effectPower in Bleeding Shot guessed but i use not overpowered values.

- new enchant route for:

  *Deadly Roulette

  *Sharpshooting

  *Real Target

  *Decoy (only 2 enchant route, 3 notdone)

- some values fixed, rework route cost now they like cost+time, cost+power.

- XML: All enchant skills for 3rd Class

- SQL: Cosmetic change for enchant_skill_groups.sql

- XML: Updating Multisell 310922001.xml

- Unhardcoding onAction() and onActionShift() from most instances.

- New function in SkillTable?: boolean isEnchantable(skillId) should be used for checking, instead of level.

- Skills reuse rework part 1: Shared reuse groups core support.

 

 

Posted

Update with Revision 7200

Fixed in this Rev:

- Fix height in some events npcs.

- Fix Speeds for Behemoth Dragon.

- Fix Touch of Death route Enchant Chance

- Fix Chant of Victory typo fix in copy paste for 3 enchant route

- Added Angelic Icon enchant routes

- Skills reuse rework part 2

- Added augmentation skills fix (equip delay replaced with reuse delay).

 

Posted

Update with Revision 7201

Fixed in this Rev:

- Walking Suspicious Merchants for all forts except Narsell

- CB: cleanup

- Start CP regeneration after PhoenixBless?  reviving.

- NPE fix

 

Posted

Update with Revision 7201

Fixed in this Rev:

- Walking Suspicious Merchants for all forts except Narsell

- CB: cleanup

- Start CP regeneration after PhoenixBless?  reviving.

- NPE fix

 

Last link dont work for me, please check it and reupload

 

Thx

Posted

Update with Revision 7205

Fixed in this Rev:

- SQL: Fix for Sealed Dynasty Sigil drop

- XML: Clarity & Curse Fear Enchants

- JAVA: Create state on NPC spawn

- CB debug msg. More Javolution recycling.

 

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