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Posted

With other pack i dont have problem like that.. So my java home i think is correctly set..

Seems that you miss or in wrong location

4000-4099

4400-4499

skill file

 

You get such message at server start or when its up and you use reload command?

Posted

I got these errors when the server starts!!I didnt miss something.. Well i see something before

Listen,

 

I compile that SVN's :

http://svn.l2jserver.com/branches/unstable/L2J_Server_BETA/

 

http://svn.l2jdp.com/branches/unstable/L2J_DataPack_BETA/

 

And got that.. i think because is still beta or what??

 

And when i donwload the STABLE rar file i didnt get that errors.. is all fine.. So Where is the SVN's of the Stable High Five guys? :/

Posted

How to fix?. I am a novice.

 

Buildfile: D: \ SVN \ workspace \ L2J_Server_BETA \ build.xml.

clean:.

checkRequirements:.

 

BUILD FAILED.

D: \ SVN \ workspace \ L2J_Server_BETA \ build.xml: 179: Java 1.7 is required. But your version is Java 1.6 and probably JDK is not installed.

 

Total time: 480 milliseconds.

 

--------------------------------------.

 

I installed java jdk 7u3 64Bit.

It is not good at English.

 

 

Posted

How to fix?. I am a novice.

 

Buildfile: D: \ SVN \ workspace \ L2J_Server_BETA \ build.xml.

clean:.

checkRequirements:.

 

BUILD FAILED.

D: \ SVN \ workspace \ L2J_Server_BETA \ build.xml: 179: Java 1.7 is required. But your version is Java 1.6 and probably JDK is not installed.

 

Total time: 480 milliseconds.

 

--------------------------------------.

 

I installed java jdk 7u3 64Bit.

It is not good at English.

 

 

 

as you can read in the error log, you have installed Java 1.6 and not 1.7.

 

probably you have mixed old java version with new java versions at same time.

 

delete all java version you have installed in your system, even the old JAVA_HOME variable, and do a clean install of the latest version.

Posted

Changelog for rev 8766.

 

- BETA: Removed old npc spawns from region 22_19.

- BETA: Quest fixes:

        - getRandom(..) fixes, thanks Tavo22 for report.

        - Scripts cleanup.

- BETA: Missing check for quest 511 thanks lion

- BETA: Quest fixes:

        By VlLight?:

            - NPE vulnerability fix for Light Fragment(10272).

            - Unhardcoding ExShowScreenMessage? in Grave Robber Rescue(450).

        By me:

            - Unhardcoding NpcSay? in Grave Robber Rescue(450).

            - Unhardcoding ExShowScreenMessage? in Resurrection of an Old Manager(114).

            - Unhardcoding NpcSay? in Resurrection of an Old Manager(114).

- BETA: Format/Cleanup? in few Java Quests by nonom.

- BETA: Some improvements for Q309 by nonom.

- BETA: Quest improvements and fixes:

        By jurchiks:

            - PrisonGuards? cleanup and improvements.

            - BanditStronghold? html fixes.

            - Improvements:

                * CharacterBirthday?

                * HeavyMedal?

                * TheValentineEvent?

                * 215_TrialOfPilgrim

                * 218_TestimonyOfLife

                * 60_GoodWorkReward

                * Q10267_JourneyToGracia

                * Q10269_ToTheSeedOfDestruction

                * Q10271_TheEnvelopingDarkness

                * Q10275_ContainingTheAttributePower

                * Q10290_LandDragonConqueror

                * Q10291_FireDragonDestroyer

                * Q132_MatrasCuriosity

                * Q18_MeetingWithTheGoldenRam

                * Q19_GoToThePastureland

                * Q249_PoisonedPlainsOfTheLizardmen

                * Q250_WatchWhatYouEat

                * Q309_ForAGoodCause

        *By Zoey76:

        - Q458_PerfectForm html fixes.

        - Q461_RumbleInTheBase html fixes.

        - BanditStronghold? html fixes.

- BETA: Updated instancenames.xml & systemmsg.txt to H5, thanks Starter.

- BETA: Disabled "castle" attribute from MapRegions? that have not dependency of Castles.

- BETA: Updated hp, pDef, mDef of Castle Doors.

- BETA: Updated hp of Fort Doors.

- BETA: Quest fixes:

        - Html naming/typo fixes at For A Good Cause(309).

        - Html naming fix at Exploration of the Giants' Cave - Part 1(376), thanks Tavo22 for report.

- BETA: Fix for Ticket ​#L6107.

- BETA: Cleanup/Reorganization? in some Admin Teleports.

- BETA: Warp can be used even when movement is disabled (check this to see it yourself: ​http://bit.ly/GG5EKw

- BETA: Adding notification when a script is successfuly loaded through script_load

- BETA: Fixing the following malfunctioning seeds:

        - Twin Coba Seed (Oren)

        - Seed: Alternative Twin Coba (Oren)

        - Red Coba Seed (Schuttgart)

        - Seed: Alternative Red Coba (Schuttgart)

        - Golden Coba Seed (Schuttgart)

        - Seed: Alternative Golden Coba (Schuttgart)

- BETA: Some Fixes...

        - Added Armor Sets in XML for future usage (core part will be committed later).

        - Added XSD for Armor Sets in XML.

        - Fixed Apella Armor Sets Skills.

        - Fixed Incorrect Skill For Native Transform Special Set.

- BETA: Typo fix for [8745] thanks jurchiks for report.

- BETA: Following Armor Sets are not used in Game yet (just reserved slots) so now are commented.

- BETA: Added Item/Skills? descriptions in comments for Armor Sets, thanks Unafraid.

- BETA: Quests from Jython to Java by nonom:

        - 50_LanoscosSpecialBait

        - 51_OFullesSpecialBait

        - 52_WilliesSpecialBait

        - 53_LinnaeusSpecialBait

- BETA: Datapack part for ​[L5235]:

        - No more Skill Tree XML files looking like CSV files.

        - Documentation updated.

        - Skill Id and level have been split to avoid useless parsing, and improve readability.

        - Now list of attributes are now placed as sub-elements of the current skill and not in comma-separated attributes.

        - The races are read from its text representation instead of the numeric Id, more user friendly!

        - Social classes are read from its text representation too, more user friendly!

        - All constraints are in the XSD file.

          * They are stricter now.

- BETA: Updating listeners thanks theone and nonom for testing.

    ClanWarehouse? moved to it's new location

    All the null checks are in the "fireAction" methods

    Enums are now all capitalized (thx for pointing this out jurchiks)

    Added a listener into RequestRestart? packet so that the player despawn events get triggered on restart also.

    More info here ​http://www.l2jserver.com/forum/viewtopic.php?f=70&t=25089

- BETA: Zones file names more small (requested by UnAfraid?).

- BETA: Some Missing SQL Updates for Admin Command Handlers, and cleanup.

- BETA: Datapack part for ​[L5240]:

        - Removed SQL tables:

            * char_creation_items

            * class_list

            * henna

            * henna_trees

        - Added retail like XMLs:

            * classList.xml

            * hennaList.xml

            * initialEquipment.xml

            * initialEquipmentEvent.xml

        - Unhardcoded more player class names in datapack scripts.

        - Simplified bypasses.

- BETA: Update in the name of the update SQL queries, to avoid confusions.

- BETA: A single SQL Query to rule all them!, thanks UnAfraid? for the idea.

- BETA: Standardizing few XSD files.

- BETA: Continuing with [5214] Quest class related documentation and formatting fixes.

  Note: When using formatting tool, remember it format comments as well, so if they are not in proper format, using break tags, etc, there will be a bigger mess than help, take time to manually fix them.

- BETA: NpcBufferTable? fixes, thanks fakoykas for report and first fix.

- BETA: Enabling Indirect access to static member warning.

    * Respective fixes.

  Note: This means that you are calling a constant defined in a superclass referencing it from a subclass.

- BETA: isAttackingDisabled@doAttack should be one of the first checks, since its lighter.

- BETA: Enabling some warnings and documenting few classes.

        Warning: Possible accidental boolean assignment (e.g. 'if (a = b)')

        Warning: Empty statement: When enabled, the compiler will issue an error or a warning whenever it encounters an empty statement (e.g. a superfluous semicolon).

        Config class JavaDoc?.

        Minimalist L2DatabaseFactory JavaDoc?.

        SkillTreesData? JavaDocs?.

        L2SkillOpType JavaDocs?.

- BETA: Castle class some misc fixes && code format

- BETA: Some resource management by Starter.

        ItemAcutionInstance?.

        MailSystem?.

        Cached comparator and minor changes by me.

- BETA: Get rid of Compiled Scripts cache support.

- BETA: NPC Rush malfunction fixed. Now they move when they cast rush instead of staying on one place.

- BETA: Reverting [4538] Actually there is a limit it may not be 8192 but that doesn't means there isn't at all.

  + L2GameClient/Server Packets loggers update

- BETA: Removing local logger from all client/server packets they'll be using the parent one.

- BETA: Continuing with [5214] and [5217] Quest class related documentation and formatting fixes, this time by jurchiks.

    * Reviewed and corrected by Zoey76.

  Note: To contributors, checking such long patches take time, and we (developers) are responsible of what gets committed, we cannot and will not commit stuff blindly just because it doesn't change code or it won't break anything. Pushing the development team for commit doesn't help at all, keep that in mind.

- BETA: Exploit fix related to "Alternate Skill Learning System", thanks u3games for report and test.

- BETA: HtmCache? refactor:

        Unhardcoded HTML filter, accepts .htm and .html files only.

        Class cleanup.

        Using ​Automatic Resource Management

- BETA: Misc fixes:

        L2Npc JavaDoc? fixes and using direct access to QuestEventType?.

        ConditionPlayerTransformationId? JavaDoc? fixes and minor refactor.

- BETA: Core support for [L8744]

- BETA: Memory leak fix. CharEffectList? shouldnt keep effects cache upon deletion, this causes references to some effects (thus cant be deleted by GC and keep memory occupied). getEffector() and getEffected() of the effect keep references to L2Characters, those L2Characters cant be deleted from the GC aswell, thus causing 13,731 instances of L2PcInstance on my server, WTF? I just hope that this is the main causer of that, and not something else

- BETA: Strings should be avoided as key in maps unless you need the key this way. The hash of the string will just do fine, and saves a hell lot of RAM.

- BETA: Reworking Skill Trees:

        - Now ready for new structure!

        - Created abstract parser DocumentParser?.

            * XSD validation enforced, all checks are done there!

            * Removed checks from core.

        - Moved logs to report() method, bit more cleaner now.

        - Fixed some JavaDocs?.

        - Removed iterations in multiple places in order to check for available skills, performance increased and code simplified!

        - Using list.isEmpty() instead of list.size() < 1, for safety reasons.

        - Using map.containsKey(key) instead of map.get(key) == null, for safety reasons.

        - Minor fix for DocumentBase? logger.

        - Reworked L2SkillLearn:

            * Removed useless parsing...

            * Bit more OOP.

        - Unhardcoded "PreReqSkills?", also now is not limited to one skill anymore.

        - Unhardcoded again some race checks.

        - Reworked AcquireSkillInfo?, some values are still unknown.

    Note: This rework focuses in removing useless/outdated code from core, by moving checks to XSD and removing duplicated code by placing it once in strategic places.

- BETA: Updating listeners thanks theone and nonom for testing.

    ClanWarehouse? moved to it's new location

    All the null checks are in the "fireAction" methods

    Enums are now all capitalized (thx for pointing this out jurchiks)

    Added a listener into RequestRestart? packet so that the player despawn events get triggered on restart also.

    More info here ​http://www.l2jserver.com/forum/viewtopic.php?f=70&t=25089

- BETA: Code format for [5237]

- BETA: Little update of ArmorSetsTable?:

        - Enforcing xsd validation.

        - Using DocumentParser? and removing old implementation of XMLParser

        - Only one chest per set is now supported (Since set is binded to it)

-  BETA: Henna, Initial Equipment and Class List rework:

        - Using Freya retail Henna data.

            * All constrains in ​XSD.

            Unhardcoded cancel fee and count.

        - Using Freya retail Initial Equipment data.

            * Added Event Initial Equipment retail like, for example server opening.

            * All constrains in ​XSD.

            * Unhardcoded equipped condition.

        - Added and unhardcoded, in beta state, Class List data.

            * This Unhardcodeds all class names (in HTMLs for example) using client info!

                *No more sub-class selection list with lower-case names or typos!

                *Also unhardcoded Hero class names!

            * All constrains in ​XSD.

        - Removed L2HennaInstance, using L2Henna item, since this are static ​DTOs.

        - Using proper getters for L2PcTemplate, reworked, added all JavaDocs?.

        - Packet rework for all henna and character creation client and server packets.

        - Client and Server packets Logger cleanup.

        - Minor fix in the order in AcquireSkillType?.

        - Minor improvement in logs for StatsSet?.

        - Minor fixes to ArmorSetTable?.

        - Fixed scripting/scriptengine/package-info.java

- BETA: Standardizing ExperienceTable? and HitConditionBonus?:

        - Added JavaDocs? to ExperienceTable?.

        - Using proper Singleton pattern in HitConditionBonus?.

        - Added JavaDocs? to HitConditionBonus?.

        - Cleanup and format.

- BETA: Changing a bit DocumentParser?, now parseFile(File) calls parseDocument(Document), instead of returning the document.

        - Narrowed the scope of some method from public to protected.

- BETA: Zone types cleanup and format

- BETA: Reworking a bit StaticObjects? now Fortress flags will be loaded from staticObjects.xml instead of fort_staticobjects as before.

- BETA: Misc fixes:

        - SQL query updated missing from [5240], fix for #6128

        - Set L2PcTemplate#getClassName() as deprecated.

        - Fixed order in imports in ClanWarehouseListener?.

- BETA: String replace bigfix at class master. (by Battlecruiser)

Posted

All versions of Java installed, then one at a time, but have not been able to compile L2j_Server_Beta.

 

I can compile. L2j_DataPack_Beta it.

 

Specific version. To be or not.

 

As

        jdk-6u31-windows-i586 or.

        jdk-7u3-windows-i586 or the other.

 

 

I'm not good at English.

And often disturbing.

Posted

All versions of Java installed, then one at a time, but have not been able to compile L2j_Server_Beta.

 

I can compile. L2j_DataPack_Beta it.

 

Specific version. To be or not.

 

As

        jdk-6u31-windows-i586 or.

        jdk-7u3-windows-i586 or the other.

 

 

I'm not good at English.

And often disturbing.

 

read the guides step by step then: http://www.l2jserver.com/forum/viewtopic.php?f=2&t=10719

Posted

hahaha omagad i check svn's and says unstable wtf?? after those years and still is unstable??

 

It's just a name, all development is always done in BETA branch and then ported to trunk.

 

I don't expect you to understand, but I though it wort. except for some small known issues.

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    • SOCNET STORE — is a unique place where you can find everything you need for your work on the Internet!   We offer the following range of products and services: Verified accounts with blue tick marks and confirmed documents in Instagram, Facebook, Twitter (X), LinkedIn; Gift cards and premium subscriptions for your services (Instagram Meta, Facebook Meta, Discord Nitro, Telegram Premium, YouTube Premium, Spotify Premium, ChatGPT, Netflix Premium, LinkedIn Premium, Twitter Premium, etc.); Telegram bot for purchasing Telegram Stars with a minimum markup with automatic delivery; Replenishment of your advertising accounts (in TikTok ADS, Facebook ADS, Google ADS, Bing ADS) + linking a bank card; Payment for any other service or subscription with a markup from 5 to 25% (depending on the cost of the subscription) Available payment methods: via PayPal, any cryptocurrency (+Binance Pay), Telegram Stars, Cash App, or any bank card.   ⭐ Our online store ⭐ SOCNET.STORE ⭐ Our Telegram Stars Bot ⭐ SOCNET.CC ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Telegram store ⭐ SOCNET.SHOP   ✅ News resources ➡ Telegram channel: https://t.me/socnet_news ✅ Contacts and support ➡ Telegram support: https://t.me/socnet_support ➡ Discord support: socnet_support ➡ Discord server: https://discord.gg/y9AStFFsrh ➡ WhatsApp support: https://wa.me/79051904467 ➡ WhatsApp channel:  https://whatsapp.com/channel/0029Vau0CMX002TGkD4uHa2n ➡ Email support: solomonbog@socnet.store We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website!   ⭐ VERIFIED ACCOUNTS ⭐   Verified old Instagram Meta account (2010-2020) with an active blue checkmark | Subscription has already been paid for 1 month in advance, account confirmed by documents: from $70 Verified old Facebook Meta account (2010-2023) with an active blue checkmark | Subscription has already been paid for 1 month in advance, account confirmed by documents: from $70 Verified Linkedin account (2010-2024) with an active checkmark and confirmed documents | Checkmark does not require renewal: from $80 Verified old Twitter (X) account (2010-2022) with an active blue checkmark | GEO: Tier 1-3 (your choice) | Subscription has already been paid for 1 month in advance: from $16   ⭐ TELEGRAM STARS ⭐   Telegram Stars | 1 star from $0.0175 | Discounts for bulk orders | Delivery within 1-2 minutes automatically   ⭐ GIFT SERVICES & PREMIUM SUBSCRIPTIONS ⭐ DISCORD NITRO Discord Nitro Classic (Basic) GIFT | 1/12 MONTHS | NO LOGIN OR PASSWORD NEEDED | Full subscription guarantee | Price from: $3.15 Discord Nitro FULL | 1/12 MONTHS | NO LOGIN OR PASSWORD NEEDED | Full subscription guarantee | Price from: $6.8 SPOTIFY PREMIUM Individual Spotify Premium plan for 1 month ON YOUR ACCOUNT | Available worldwide | Price from: $2.49 Family Spotify Premium plan for 1 month ON YOUR ACCOUNT | Works in any country | Price from: $3.75 Personal YouTube Premium Music on your account | 1 month | Ad-free YouTube | Price from: $3.75 Family YouTube Premium Music on your account | 1 month | Ad-free YouTube | Price from: $4.35 TELEGRAM PREMIUM Telegram Premium subscription for 1 month on your account | Authorization required (via TDATA or phone number) | Price from: $6 Telegram Premium subscription for 3 months on your account | No account authorization required | Guaranteed for full period | Price from: $17 Telegram Premium subscription for 6 months on your account | No account authorization required | Guaranteed for full period | Price from: $22 Telegram Premium subscription for 12 months on your account | No account authorization required | Guaranteed for full period | Price from: $37 GOOGLE VOICE • Google Voice Accounts (GMAIL US NEW) | Age/Year: Random 2024 | Phone Verified: Yes | Price from: $13 TWITTER(X) PREMIUM • Twitter Premium X subscription on your Twitter account for 1 month/1 year (your choice). Authorization in your Twitter account is required. Price from: $13 per month • Twitter X Premium Plus subscription with GROK AI on your Twitter account for 1 month/1 year (your choice). Authorization in your Twitter account is required. Price from: $55 NETFLIX PREMIUM • Netflix Premium subscription for 1 month on your personal account for any country, renewable after expiration | Price from: $10 CANVA PRO • CANVA PRO subscription for 1 month via invitation to your email | Price from: $1 CHATGPT 5 • Shared ChatGPT 5 Plus account FOR 2/5 USERS | Price from: $5 / $10 • Group ChatGPT 5 Plus subscription on your own email address for 1 month | Price from: $5 • Personal ChatGPT 5 Plus account FOR 1 USER or CHAT GPT PLUS subscription on your own account | Price from: $18 • ChatGPT 5 PRO account with UNLIMITED REQUESTS | Dedicated personal account FOR 1 USER ONLY or ON YOUR ACCOUNT | Works in any country or region | Price from: $220 Payment for any other subscription and replenishment of advertising accounts: Additional 5–20% to the cost of the subscription on the site or to the replenishment amount depending on the total purchase amount.   Attention: This text block does not represent our full product range; for more details, please visit the relevant links below! If you have any questions, our support team is always ready to help!      ⭐ Our online store ⭐ SOCNET.STORE ⭐ Our Telegram Stars Bot ⭐ SOCNET.CC ⭐ Our SMM-Panel for social media promotion ⭐ SOCNET.PRO ⭐ Telegram store ⭐ SOCNET.SHOP   ✅ News resources ➡ Telegram channel: https://t.me/socnet_news ✅ Contacts and support ➡ Telegram support: https://t.me/socnet_support ➡ Discord support: socnet_support ➡ Discord server: https://discord.gg/y9AStFFsrh ➡ WhatsApp support: https://wa.me/79051904467 ➡ WhatsApp channel:  https://whatsapp.com/channel/0029Vau0CMX002TGkD4uHa2n ➡ Email support: solomonbog@socnet.store We have been operating for a long time and have gathered a huge list of reviews about our work! Our large list of positive and honest reviews is presented on our website! ⭐ 10% – 20% Discount or $1 BONUS for your registration ⭐ If you’d like to receive a $1 BONUS for your registration OR a DISCOUNT of 10% – 20% on your first purchase, simply leave a comment: "SEND ME MY BONUS, MY USERNAME IS..." You can also use the ready promo code across all our stores: "SOCNET" (15% discount!) ⭐ We invite you to COOPERATE and EARN with us ⭐ Want to sell your product or service in our stores and earn money? Want to become our partner or propose a mutually beneficial collaboration? You can contact us through the CONTACTS listed in this thread. Frequently Asked Questions and Refund Policy If you have any questions or issues, our fast customer support is always ready to respond to your requests! Refunds for services that do not fully meet the stated requirements or quality will only be issued if a guarantee and duration are explicitly mentioned in the product description. In all other cases, refunds will not be fully processed! By purchasing such services, you automatically agree to our refund policy for non-provided services. We currently accept CRYPTOMUS, Payeer, NotPayments, Perfect Money, Russian and Ukrainian bank cards, AliPay, BinancePay, CryptoBot, credit cards, and PayPal. The $1 registration bonus can only be used for purchases and only once after your first registration in any SOCNET project. We value every customer and provide replacements in case of invalid accounts through our contact methods! p.s.: Purchase bonuses can be used across any SOCNET projects: web store or Telegram bots.
    • How can I set up a complete set to be exchanged all at once, instead of piece by piece? Example:     {{{[draconic_bow_cheapshot];1}};{{[draconic_bow];1};{[red_soul_crystal_13];1};{[gemstone_s];82}}}; This draconic is exchanged for a draconic bow +0, red soul, and gemstones. If I wanted to set it so that 5 draconic_bow_cheapshot are exchanged for the bow +0, red soul, and gemstones, then when I open the Multisell, I see only 1 draconic_bow_cheapshot with probably a + icon, and when I click it, I see 5 draconic_bow_cheapshot to exchange for the draconic bow +0, red soul, and gemstones. How would this line look like?       I did it this way and it's giving an error on the L2 server. What could be wrong?   MultiSell_begin [armor_shop_dynaa] 533 is_dutyfree = 1 selllist={ {{{[epic_dk_heavy_armor];1;[epic_dk_heavy_legs];1;[epic_dk_heavy_gloves];1;[epic_dk_heavy_boots];1;[epic_dk_heavy_helmet];1}};{{[lembrancade];1};{[stonewater];1};{[stonewind];1}}}; {{{[epic_dk_light_armor];1;[epic_dk_light_gloves];1;[epic_dk_light_boots];1;[epic_dk_light_helmet];1}};{{[lembrancade];1};{[stonewater];1};{[stonewind];1}}}; {{{[epic_dk_robe_armor];1;[epic_dk_robe_gloves];1;[epic_dk_robe_boots];1;[epic_dk_robe_helmet];1}};{{[lembrancade];1};{[stonewater];1};{[stonewind];1}}} } MultiSell_end    
    • 在9月1日之前在哪里买到低价的 Telegram Stars?最好的解决方案是 SocNet Stars Telegram 机器人! 帕维尔·杜罗夫宣布新的礼物已经临近!它们可能会在九月初推出。 和我们的 SocNet Stars Telegram 机器人一起保持准备!低价、最佳质量、快速发货! 在下一次 SOLD OUT 之前你将只有很短的时间。快速赚钱并在 Telegram 中获得有价值的官方 NFT 礼物的机会已经很近了。 快速、安全且实惠地购买 Telegram Stars - https://t.me/socnetstarsbot 多种支付方式! 我们项目的最新链接: Telegram Stars 购买机器人:进入 数字商品商店:进入 Telegram 商店机器人:进入 SMM 面板:进入 我们正在积极寻找以下商品的供应商: — Snapchat 旧号和新号 | 带分数 (snapscores) | 地区:欧洲/美国 | 邮箱/手机号完全访问 — Reddit 旧号,发帖和评论业力从 100 到 100,000+ | 邮箱完全访问 — LinkedIn 旧号,拥有真实连接 (connections) | 地区:欧洲/美国 | 邮箱完全访问 + 活跃的 2FA 密码 — Instagram 旧号 (2010-2023 年) | 邮箱完全访问 (可能还连接有 2FA 密码) — Facebook 旧号 (2010-2023 年) | 邮箱完全访问 (可能还连接有 2FA 密码) | 有好友或无好友 | 地区:欧洲/美国/亚洲 — Threads 账号 | 邮箱完全访问 (可能还连接有 2FA 密码) — TikTok/Facebook/Google ADS 代理广告账号 请通过以下联系方式联系我们 — 我们将讨论条件! 我们也始终对其他合作提案保持开放。 联系方式与支持: Telegram: https://t.me/socnet_support Telegram 频道: https://t.me/accsforyou_shop WhatsApp: https://wa.me/79051904467 WhatsApp 频道: https://whatsapp.com/channel/0029Vau0CMX002TGkD4uHa2n Discord: socnet_support Discord 服务器: https://discord.gg/y9AStFFsrh 邮箱: solomonbog@socnet.store SocNet — 数字商品和高级订阅商店
    • 在9月1日之前在哪里买到低价的 Telegram Stars?最好的解决方案是 SocNet Stars Telegram 机器人! 帕维尔·杜罗夫宣布新的礼物已经临近!它们可能会在九月初推出。 和我们的 SocNet Stars Telegram 机器人一起保持准备!低价、最佳质量、快速发货! 在下一次 SOLD OUT 之前你将只有很短的时间。快速赚钱并在 Telegram 中获得有价值的官方 NFT 礼物的机会已经很近了。 快速、安全且实惠地购买 Telegram Stars - https://t.me/socnetstarsbot 多种支付方式! 我们项目的最新链接: Telegram Stars 购买机器人:进入 数字商品商店:进入 Telegram 商店机器人:进入 SMM 面板:进入 我们正在积极寻找以下商品的供应商: — Snapchat 旧号和新号 | 带分数 (snapscores) | 地区:欧洲/美国 | 邮箱/手机号完全访问 — Reddit 旧号,发帖和评论业力从 100 到 100,000+ | 邮箱完全访问 — LinkedIn 旧号,拥有真实连接 (connections) | 地区:欧洲/美国 | 邮箱完全访问 + 活跃的 2FA 密码 — Instagram 旧号 (2010-2023 年) | 邮箱完全访问 (可能还连接有 2FA 密码) — Facebook 旧号 (2010-2023 年) | 邮箱完全访问 (可能还连接有 2FA 密码) | 有好友或无好友 | 地区:欧洲/美国/亚洲 — Threads 账号 | 邮箱完全访问 (可能还连接有 2FA 密码) — TikTok/Facebook/Google ADS 代理广告账号 请通过以下联系方式联系我们 — 我们将讨论条件! 我们也始终对其他合作提案保持开放。 联系方式与支持: Telegram: https://t.me/socnet_support Telegram 频道: https://t.me/accsforyou_shop WhatsApp: https://wa.me/79051904467 WhatsApp 频道: https://whatsapp.com/channel/0029Vau0CMX002TGkD4uHa2n Discord: socnet_support Discord 服务器: https://discord.gg/y9AStFFsrh 邮箱: solomonbog@socnet.store SocNet — 数字商品和高级订阅商店
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