007florin Posted March 17, 2010 Author Posted March 17, 2010 Update with Revision 7184 Fixed in this Rev: - Remove System.out.print - Fixed invalid casting to int - Fix for duplicating hero weapons. - Clanhall doors can't be attacked. - Support for pet critical mod. Disable pet stats modify - Javolution recycling. - Abnormal fix - XML: Missing add "mReuse" in skill 7029 - Water vulnerability Defect - SQL: Leogul weapon update - Missing shield conditions Quote
007florin Posted March 19, 2010 Author Posted March 19, 2010 Update with Revision 7189 Fixed in this Rev: - XML: Fixing a typo in skill "Servitor Barrier" - SQL: Fix for missing weapon in Derek monster - XML: Reverting Changeset [6932] (same for Banish Undead/Seraph skills) - Fix for some passives in transforms (vanguards). - SkillTable?.getMaxSkillLevel() returns maximum level of non-enchanted skills. - InstanceType? enum update Quote
007florin Posted March 23, 2010 Author Posted March 23, 2010 Update with Revision 7197 Fixed in this Rev: - XML: Typo fix in "Snipe" skill - XML: More enchant routes and fixes - added duel enchant route in: *Triple Thrust *Shining Edge *Checkmate *Twin Shot *Rising Shot - added route for effectPower in Bleeding Shot guessed but i use not overpowered values. - new enchant route for: *Deadly Roulette *Sharpshooting *Real Target *Decoy (only 2 enchant route, 3 notdone) - some values fixed, rework route cost now they like cost+time, cost+power. - XML: All enchant skills for 3rd Class - SQL: Cosmetic change for enchant_skill_groups.sql - XML: Updating Multisell 310922001.xml - Unhardcoding onAction() and onActionShift() from most instances. - New function in SkillTable?: boolean isEnchantable(skillId) should be used for checking, instead of level. - Skills reuse rework part 1: Shared reuse groups core support. Quote
sTiNkFiZzLe Posted March 23, 2010 Posted March 23, 2010 Tried multiple different test with this pack, had friends try it too on differnt server machines.....cant seem to target mobs. Anyone else have this issue? Quote
007florin Posted March 24, 2010 Author Posted March 24, 2010 Update with Revision 7198 Fixed in this Rev: - XML: Transfer Pain Enchant. - fix enchant value shows in Post - Castle warehouse fix Quote
007florin Posted March 25, 2010 Author Posted March 25, 2010 Update with Revision 7200 Fixed in this Rev: - Fix height in some events npcs. - Fix Speeds for Behemoth Dragon. - Fix Touch of Death route Enchant Chance - Fix Chant of Victory typo fix in copy paste for 3 enchant route - Added Angelic Icon enchant routes - Skills reuse rework part 2 - Added augmentation skills fix (equip delay replaced with reuse delay). Quote
007florin Posted March 27, 2010 Author Posted March 27, 2010 Update with Revision 7201 Fixed in this Rev: - Walking Suspicious Merchants for all forts except Narsell - CB: cleanup - Start CP regeneration after PhoenixBless? reviving. - NPE fix Quote
djpliku Posted March 27, 2010 Posted March 27, 2010 Update with Revision 7201 Fixed in this Rev: - Walking Suspicious Merchants for all forts except Narsell - CB: cleanup - Start CP regeneration after PhoenixBless? reviving. - NPE fix Last link dont work for me, please check it and reupload Thx Quote
007florin Posted March 27, 2010 Author Posted March 27, 2010 Well that link is good, but y thing 4shared is under maintenance. Quote
007florin Posted March 28, 2010 Author Posted March 28, 2010 Update with Revision 7205 Fixed in this Rev: - SQL: Fix for Sealed Dynasty Sigil drop - XML: Clarity & Curse Fear Enchants - JAVA: Create state on NPC spawn - CB debug msg. More Javolution recycling. Quote
007florin Posted March 29, 2010 Author Posted March 29, 2010 Update with Revision 7206 Fixed in this Rev: - Territory War System. - Spring cleaning :) - DP Suport for Territory War System. Quote
EvadeTube Posted March 29, 2010 Posted March 29, 2010 So! L2 Epilogue It's Ready to Make l2 Server? or Have alot bugs ? need more fix for make public server? Quote
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