Gries Posted January 18, 2012 Posted January 18, 2012 If you are going to open serious server, 1 word for you mate , StazisGeodata :) What about the one which I said? Quote
pajington Posted January 19, 2012 Posted January 19, 2012 L2 System folder, which is available to download on very first topic is clean or modified against GG errors...? Quote
007florin Posted January 21, 2012 Author Posted January 21, 2012 Update with L2jServer BETA 8638 Fixed in this BETA: - BETA: Hunting Grounds teleport update by jurchiks, thanks :) - BETA: Minor XML update: Implemented item Wondrous Cubic - 1 time use(21106). Implemented skill Wondrous Cubic - 1 time use(22180). Updated skill name Wondrous Cubic(2510). Updated skills comment from H5 Skill to High Five Skill. - BETA: Removed few duplicated/unused Peace Zones. - BETA: Uncommenting NoRestartZones? in ssq_zones.xml. - BETA: Minor fix for [8613], let's restrict all items with Extractable Skills, not only the ones that consume an item, thanks UnAfraid? and baluu for report. - BETA: Minor Improvement for Q10267 by nonom, also minor fix for L2StaticObjectInstanceAction.java by jurchiks. - BETA: Closing the unclosed connections when got catch thanks Sylar88 for report. - BETA: Do not restore items that already exist in OID map. Now you will have less OID spams in your console :) - BETA: Getting rid of printStackTrace() Continued [4187] and [4184] - BETA: Support for allowStore boolean in zones, thanks Zoey76 for help. - BETA: Support for Custom Items thanks to Gnacik and L2jfree for the idea This wont let you change the item name or item description but will let you use custom item id but with already existing one in the client so basicly if u create item that you need to looks like adena just put in it <set name="displayId" val="57" /> and it will be exactly as adena for the client but not for the server - BETA: Fix for SQL Exceptions after [5098] and [5100], thanks marcose for report. - BETA: Misc fixes: More GPL updates. Removed all non-JavaDoc? automatic comments, please in the future avoid them, instead use proper JavaDocs?. Minor JavaDoc? typo fixing. - BETA: PvP flag task fix thanks qwerty13 Quote
007florin Posted January 26, 2012 Author Posted January 26, 2012 Update with L2jServer BETA 8648 Fixed in this BETA: - BETA: Using new skill operative types, thanks UnAfraid?. Note: All new active skills will have "A1" as default value, later some of them will be changed/updated. - BETA: Some H5 NPCs Stats. - BETA: Quests tweak - BETA: Minor fixes for [8639], thanks jurchiks for report. - BETA: Typo fix for [L5146] thanks nonom. - BETA: Datapack part for [L5146]. - BETA: Reverting [7703] it was confirmed in retail again and is not a bug. - BETA: Java scripts review: Hellbound: Engine shouldn't NPE if Trust Points XML is not valid. Quests: Q10267_JourneyToGracia Q10268_ToTheSeedOfInfinity Q10269_ToTheSeedOfDestruction Q10271_TheEnvelopingDarkness Q10272_LightFragment Q10273_GoodDayToFly Q10274_CollectingInTheAir Q10275_ContainingTheAttributePower Q10276_MutatedKaneusGludio Q10277_MutatedKaneusDion Q10278_MutatedKaneusHeine Q10279_MutatedKaneusOren Q10280_MutatedKaneusSchuttgart Q10281_MutatedKaneusRune Q10282_ToTheSeedOfAnnihilation Q10283_RequestOfIceMerchant Q10288_SecretMission Q10289_FadeToBlack Q10290_LandDragonConqueror Q10291_FireDragonDestroyer Q132_MatrasCuriosity Q146_TheZeroHour Q147_PathtoBecominganEliteMercenary Q148_PathtoBecominganExaltedMercenary Q153_DeliverGoods Q179_IntoTheLargeCavern Q182_NewRecruits Q19_GoToThePastureland Q20_BringUpWithLove Q249_PoisonedPlainsOfTheLizardmen Q250_WatchWhatYouEat Q278_HomeSecurity Q279_TargetOfOpportunity Cleaned up 309_ForAGoodCause folder, thanks jurchiks for report. - BETA: Reverting [5144] it can cause inconsistency in db. - BETA: nextActionAttack should also consider that target is Attackable. - BETA: Core cleanup after [DP8648], if you want to keep backward compatibility skip this change set. - BETA: One more enchant related config MaxEnchantLevel? It will be used only for default value (When you haven't added maxEnchantLevel="XX") to enchants. - BETA: Misc fixes for [5146] Comments fixes and cleanup in Formulas. Fixed logger in Formulas. Comments fixes and cleanup in ConditionListener?. BaseStats? shouldn't NPE if statBonus.xml is not valid. - BETA: Reworks: Env OOP rework. Conditions cleanup and format. Formulas cleanup and format, more to come, lots of unused methods. Funcs cleanup and format. Deleting more empty folders. Note: Apologies to the forks and contributors for huge latest change sets, at some point this changes had to be done. - BETA: Typo fix after [5146] thanks Battlecruiser - BETA: More misc changes: Using default encode for all files (except shell scripts), requested by MELERIX. Deleting empty folders from [5146]. Renaming hitConditionBonus to HitConditionBonus?. - BETA: Classes rearranging: Moving char/npc templates to model/actor/templates. Moving skill related classes to model/skills/. Moving effect related classes to model/effects/. Moving some other related classes to model/items or model/skills. Moving conditions to model/conditions (they're not for skills only). Moving DocumentBase?, DocumentItem?, DocumentSkill? to engines/. Renaming SkillEngine? to DocumentEngine? (it's not for skills only). Renaming L2SummonInstance to L2ServitorInstance, summons are all "summoned" NPCs such as pets and servitors, servitors are those summoned by class skills. Added L2SkillOpType enum, contains current operative types and new ones. Added EffectState? enum. Note: Empty folders and minor fixes will be done in following commits, due Trac's limitations. - BETA: Misc fixes: NPE vulnerability for _partys in L2CommandChannel. In L2Manor if seeds.xml is not valid it shouldn't NPE. NPE vulnerability for clan in Fort. Hero rework. Performance fixes, using entries instead iterating over keys and getting the values. Cleanup. Fixed static variables assigned in instanced methods. Useless cast to float and then round in Siege. In MailSystem? if MailList?.xml is not valid it shouldn't NPE. Reverting [5143], hiding the problem won't fix it. Finalizing L2LoginServer class, uses Thread.start() in constructor if it's sub-classed the superclass thread will start before the sub-classed constructor is initialized. Quote
007florin Posted January 29, 2012 Author Posted January 29, 2012 Update with L2jServer BETA 8651 Fixed in this BETA: - BETA: Missing "H5 Item Change" from [8111], also minor fix for [8650] (the order). - BETA: Lets load [8649] thanks nonom. - BETA: Tired of Waiting (26) quest by corbin12, thanks. - BETA: Fix for Squad skills not available for sub-pledges, skill display require retail confirmation. - BETA: Partially reverting AccountingFormatter? changes from [5057], fall-though case is intended, this will restore player name/IP logging, thanks Vulcan for report. - BETA: Reverting [5157] and fixing minor typo in [5156]. Note: Fix typos, don't revert improvements. - BETA: Minor Fix for Util.java, (when date is not null shouldn't return null). - BETA: Review and minor fixes for recent commits: checkSkillCastConditions JavaDoc? fixes, comments and use of short circuit logic. L2VillageMasterInstance added own logger, cleanup for isValidName(..) method. Inventory own logger, JavaDoc? fixes, use of ternary operators. PcInventory? own logger. DecayTaskManager? removed unnecessary try/catch, remove(..) doesn't throw NoSuchElementException?, fixed NPE vulnerability, reused one method. gameserver/Util formatted and method formatDate changed, there is no need to instantiate the DateFormat? if the date is null. - BETA: Adding some basic methods like isPlayer, isMonster, etc.. Defined in L2Object and overrided in the necessary classes to avoid castings. Quote
007florin Posted January 30, 2012 Author Posted January 30, 2012 need good npc bufer Search on MxC, not on this topic. Quote
007florin Posted February 1, 2012 Author Posted February 1, 2012 Update with L2jServer BETA 8656 on February 1 Fixed in this BETA: - BETA: Wild Hog/Swoop? Cannon Skills, also more LF -> CRLF. - BETA: LF -> CRLF in few files. - BETA: Tutorial fixes by Sleek and me. More empty folders cleanup. - BETA: Quests in Java by nonom: Secret Meeting With Ketra Orcs (11) Secret Meeting With Varka Silenos (12) Parcel Delivery (13) Whereabouts of the Archaeologist (14) Sweet Whispers (15) The Coming Darkness (16) Light and Darkness (17) Meeting with the Golden Ram (18) Added SQL update queries for quests that changed it's name. Review, tests and fixes by me, thanks jurchiks for suggestions for improvements and typos. - BETA: Warnings cleanup - BETA: Half-Kill is now possible against monsters in h5. - BETA: Misc fixes: NpcTable? logs and iteration changes. - BETA: Seal of Limit blocks Vampiric Rage effects also. Ruoff confirmed. - BETA: Fix for disarm weapon logic: If there is no weapon to disarm should return true. Typo from [5049]. Fixes check with -beep-ts. Fixes check with Rent Pets. Added some comments and fixed some JavaDocs?. Quote
Zoey76 Posted February 2, 2012 Posted February 2, 2012 when h5 will be full stable ? It is already full stable, new changes are always done in beta first. Quote
007florin Posted February 3, 2012 Author Posted February 3, 2012 @Zoey76 L2jServer started to work on GoD or still working to code revamp and add missing features in H5? Quote
henriquesacramento Posted February 3, 2012 Posted February 3, 2012 recommend this to live server? Quote
007florin Posted February 3, 2012 Author Posted February 3, 2012 recommend this to live server? Yes but stable version is better. Quote
henriquesacramento Posted February 3, 2012 Posted February 3, 2012 i try it and post result before. Quote
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