Grim. Posted December 30, 2009 Posted December 30, 2009 Well first make a file called ScrollOfClanRepPoints at /java/net/sf/l2j/gameserver/handler/itemhandlers and then paste this /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.handler.itemhandlers; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; /** * @author Stefoulis15 **/ public class ScrollOfClanRepPoints implements IItemHandler { private static final int ITEM_IDS[] = { 9190 }; public void useItem(L2PlayableInstance playable, L2ItemInstance item) { L2PcInstance activeChar = (L2PcInstance) playable; if (activeChar.getClan() == null) { activeChar.sendMessage("You do not have any clan!"); return; } else if (activeChar.getClan().getHasUsedRepItem(true)) { activeChar.sendMessage("You have already used this item!"); return; } else if (!activeChar.isClanLeader()) { activeChar.sendMessage("You are not clan leader!"); return; } activeChar.getClan().setReputationScore(1000, true); activeChar.getClan().setHasUsedRepItem(true); activeChar.sendMessage("Your clan's reputation score is now " + activeChar.getClan().getReputationScore() + ""); activeChar.broadcastUserInfo(); playable.destroyItem("Consume", item.getObjectId(), 1, null, true); } public int[] getItemIds() { return ITEM_IDS; } } [code] ITEM_IDS[] = { [b]9190 };[/b] This is the item ID for the scroll [/code] Credits:Stef15 Quote
Elphiss™ Posted January 2, 2010 Posted January 2, 2010 looool i see this for first time in my L2JDev Life.. nice share thx now i will be +1! Quote
DāЯқŜiĐє Posted January 2, 2010 Posted January 2, 2010 Nice share m8....Is that already shared or not?? Quote
Kяaσh Posted January 2, 2010 Posted January 2, 2010 Nice share m8....Is that already shared or not?? no its not Quote
xAddytzu Posted January 3, 2010 Posted January 3, 2010 bullshit, the method setHasUsedRepItem(true)is undefined Quote
Leprus Posted January 3, 2010 Posted January 3, 2010 bullshit, the method setHasUsedRepItem(true)is undefined getHasUsed... omg :D otherwise, cool. i mentioned it here, but he didnt get it i think.. :D and btw mace... next time why dont you try to make your own file instead of copying from stefoulis's?: D Quote
xAddytzu Posted January 3, 2010 Posted January 3, 2010 i mentioned it here, but he didnt get it i think.. :D and btw mace... next time why dont you try to make your own file instead of copying from stefoulis's?: D aa, soz .. I have not seen Quote
xAddytzu Posted January 5, 2010 Posted January 5, 2010 Yeah? super share? i'ii use it Don't spam dude! :| bytheway the method setHasUsedRepItem(true)is undefined Quote
Mitjuh Posted January 5, 2010 Posted January 5, 2010 Great job! Btw is this possible to create for clan members to instead of only for the clan leader? Quote
xAddytzu Posted January 5, 2010 Posted January 5, 2010 Great job! Btw is this possible to create for clan members to instead of only for the clan leader? Yes, is possible. Here you go! if (player.getClan() != null) //to avoid NPE :D { player.getClan().setReputationScore(player.getClan().getReputationScore() + 3000, true); } Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.