DominiQue Posted December 30, 2009 Posted December 30, 2009 /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ /** * * @author x.v3ndetta@yahoo.com * */ package net.sf.l2j.gameserver.handler.itemhandlers; import java.util.logging.Level; import java.util.logging.Logger; import net.sf.l2j.gameserver.ThreadPoolManager; import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.serverpackets.ActionFailed; import net.sf.l2j.gameserver.serverpackets.MagicSkillUser; import net.sf.l2j.gameserver.serverpackets.SystemMessage; import net.sf.l2j.gameserver.util.FloodProtector; public class FBuff implements IItemHandler { protected static final Logger _log = Logger.getLogger(Potions.class.getName()); private static final int[] ITEM_IDS = {7163}; private int _herbstask = 0; private class HerbTask implements Runnable { private L2PcInstance _activeChar; private int _magicId; private int _level; HerbTask(L2PcInstance activeChar, int magicId, int level) { _activeChar = activeChar; _magicId = magicId; _level = level; } public void run() { try { usePotion(_activeChar, _magicId, _level); } catch (Throwable t) { _log.log(Level.WARNING, "", t); } } } public synchronized void useItem(L2PlayableInstance playable, L2ItemInstance item) { L2PcInstance activeChar; if (playable instanceof L2PcInstance) activeChar = (L2PcInstance) playable; else if (playable instanceof L2PetInstance) activeChar = ((L2PetInstance) playable).getOwner(); else return; if (activeChar.isInOlympiadMode()) { activeChar.sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT)); return; } if (activeChar.isAllSkillsDisabled()) { activeChar.sendPacket(new ActionFailed()); return; } L2Skill skill; int itemId = item.getItemId(); if (itemId == 7163) { skill = SkillTable.getInstance().getInfo(1204, 2); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1303, 2); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1040, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1068, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1035, 4); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1045, 6); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1048, 6); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1078, 6); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1062, 2); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1085, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1059, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(267, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(268, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(304, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(305, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(308, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(349, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1284, 3); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1363, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(273, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(276, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(267, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(365, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1389, 2); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(304, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(4702, 13); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(4702, 13); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(349, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); skill = SkillTable.getInstance().getInfo(1323, 1); skill.getEffects(activeChar, activeChar); activeChar.broadcastPacket(new MagicSkillUser(activeChar, activeChar, skill.getId(), 1, skill.getHitTime(), 0)); } } public boolean usePotion(L2PcInstance activeChar, int magicId, int level) { if (activeChar.isCastingNow() && magicId>2277 && magicId<2285) { _herbstask += 100; ThreadPoolManager.getInstance().scheduleAi(new HerbTask(activeChar, magicId, level), _herbstask); } else { if (magicId>2277 && magicId<2285 && _herbstask>=100) _herbstask -= 100; L2Skill skill = SkillTable.getInstance().getInfo(magicId, level); if (skill != null) { activeChar.doCast(skill); if (!(activeChar.isSitting() && !skill.isPotion())) return true; } } return false; } public int[] getItemIds() { return ITEM_IDS; } } CREDITS : V3ndetta[ME}
K4rmaArr0ws Posted February 5, 2010 Posted February 5, 2010 Dude tell us for what cronicle is your share? ???
varo Posted February 6, 2010 Posted February 6, 2010 Nice one dude. You could make and one for mages. Anyway thnx a lot.
mtixd Posted February 6, 2010 Posted February 6, 2010 so its a item where players have avilabe a Fighter buffs only ? if yes , yea try a mak The same for mage. @ Ty For share And keep working.
pngchaves Posted February 6, 2010 Posted February 6, 2010 Well so, how does this work? Didn't understand, no explanation in the topic.. :/
gyberg Posted February 19, 2010 Posted February 19, 2010 give us some infos to deal with in the main topic dude! :O
EdenEternal Posted August 6, 2010 Posted August 6, 2010 chronicle? it's for interlude but you can adapt it
Recommended Posts