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Posted

shut up nooB!!!! both codes are cool stop acting like [gr] (xazo)[/gr] :)

P.S {your's XD {credits Savormix} w/eeee

off topic : if you wanna add this code send me a message here with your msn and i will help ya

yes but the topic is mine =]
  • 3 weeks later...
Posted

If your player X kill your box Y, you wont get +1 to pvp stats.

 

I'm still a little doubt. If Player X to kill Player Y  so he can win the point of pvp player Y again if he kills another player? Correct? Is there a delay? For example, it can kill the player Y again after 10 minutes without killing another player?

 

I await a response.

  • 5 months later...
Posted

I'm still a little doubt. If Player X to kill Player Y  so he can win the point of pvp player Y again if he kills another player? Correct? Is there a delay? For example, it can kill the player Y again after 10 minutes without killing another player?

 

I await a response.

If you kill the same character 2 times you wont get pvp point =]
Posted

If you kill the same character 2 times you wont get pvp point =]

and that's good?

 

it would be better if that doesn't give u pvp point every 1 minute,or not in the same pvp

you may be having 1v1 with one guy,why not get pvp point?

Posted

and that's good?

 

it would be better if that doesn't give u pvp point every 1 minute,or not in the same pvp

you may be having 1v1 with one guy,why not get pvp point?

As i said already someone may find it useful dunno if you dont like it.
  • 2 months later...
Posted

Great job, but have one question and idea.

The player would win the point again this flag after leaving the flag and then have returned the flag?

Not the best time to add one?

 

time = 60 / / per second Protection

if (targetPlayer.getLastKillerId () <= time & & targetPlayer.getLastKillerId () == getObjectId ())

 

Show Message; Blocked by % time% blablabla

 

Of course that is ridden very simple idea just to have something more dynamic ..

 

But still a great job he'll be arranging and placing the Time

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