xNigga Posted December 21, 2009 Posted December 21, 2009 Hi katarxin. dn boro na valw access apto navi cat se l2j archid lol .. :s Quote
0 mjst Posted December 21, 2009 Posted December 21, 2009 den poly katalava ti 8es na kaneis.. ean einai na ton dokimasis monos sto spiti vale ta config etsi.. game server # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over Internet) # - Questions? => http://www.l2jarchid.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatsmyip.org # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=127.0.0.1 GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=127.0.0.1 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is already reserved AcceptAlternateID = False # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jarchid_db #URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db #URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password= Login=root Password= MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=1000 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 login # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://www.l2jarchid.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatsmyip.org # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=127.0.0.1 LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=127.0.0.1 # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = true # If false, the licence (after the login) will not be shown # It is highly recommended for Account Security to leave this option as default (True) ShowLicence = False # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jarchid_db #URL=jdbc:hsqldb:hsql://localhost/l2jarchid_db #URL=jdbc:sqlserver://localhost/database=l2jarchid_db/user=sa/password= Login=root Password= MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic), 0 to Disable. IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GameGuard Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 Pare ena fileedit anixe to l2.ini pane stin grami aftin k vale to 127.0.0.1 mono gia na pezeis lan ServerAddr=127.0.0.1 ean den exeis fileedit katevase apo edo nomizo ta exei ola... http://www.maxcheaters.com/forum/index.php?topic=69451.0 Modify: argisa na to kano post... malon li8ike to provlima pou den empenes... Quote
0 xNigga Posted December 22, 2009 Author Posted December 22, 2009 ti ari8mo bazeis sto acceslevel? 1 i 2 vazw (Master admin / head GM ) k dn ginete tpt pali dokimasa tpt... pff mhpws na kleisw ton server na to kanw k meta na bw? Quote
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xNigga
Hi katarxin.
dn boro na valw access apto navi cat se l2j archid lol .. :s
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