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Index: java/config/Character.properties
===================================================================
--- java/config/Character.properties	(revision 2190)
+++ java/config/Character.properties	(working copy)
@@ -449,6 +449,12 @@
# Retail: false
AutoLoot = False

+# This option when set to true will enable automatically picking up
+# items dropped by Raid Bosses. If set false it will force the player
+# to pickup dropped items. (This excludes herbs mentioned above)
+# Retail: false
+AutoLootRaid = False
+
# This is the time in seconds that it will take for the player command:
# //unstuck will take.
# Retail: 300
Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 2190)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -176,6 +176,7 @@
    public static int		ALT_PARTY_RANGE2;
    public static int		STARTING_ADENA;
    public static boolean	AUTO_LOOT;
+    public static boolean	AUTO_LOOT_RAID;
    public static int		UNSTUCK_INTERVAL;
    public static int		PLAYER_SPAWN_PROTECTION;
    public static boolean	RESPAWN_RANDOM_ENABLED;
@@ -1196,6 +1197,7 @@
                ALT_PARTY_RANGE2					= Integer.parseInt(Character.getProperty("AltPartyRange2", "1400"));
                STARTING_ADENA						= Integer.parseInt(Character.getProperty("StartingAdena", "100"));
                AUTO_LOOT							= Boolean.parseBoolean(Character.getProperty("AutoLoot", "true"));
+                AUTO_LOOT_RAID						= Boolean.parseBoolean(Character.getProperty("AutoLootRaid", "true"));
                UNSTUCK_INTERVAL					= Integer.parseInt(Character.getProperty("UnstuckInterval", "300"));
                PLAYER_SPAWN_PROTECTION				= Integer.parseInt(Character.getProperty("PlayerSpawnProtection", "0"));
                RESPAWN_RANDOM_ENABLED				= Boolean.parseBoolean(Character.getProperty("RespawnRandomInTown", "False"));
@@ -2049,6 +2051,7 @@
        else if (pName.equalsIgnoreCase("LifeCrystalNeeded")) LIFE_CRYSTAL_NEEDED = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("SpBookNeeded")) SP_BOOK_NEEDED = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("AutoLoot")) AUTO_LOOT = Boolean.parseBoolean(pValue);
+        else if (pName.equalsIgnoreCase("AutoLootRaid")) AUTO_LOOT_RAID = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("AutoLootHerbs")) AUTO_LOOT_HERBS = Boolean.parseBoolean(pValue);

        else if (pName.equalsIgnoreCase("AltKarmaPlayerCanBeKilledInPeaceZone")) ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(pValue);
Index: java/net/sf/l2j/gameserver/model/L2Attackable.java
===================================================================
--- java/net/sf/l2j/gameserver/model/L2Attackable.java	(revision 2190)
+++ java/net/sf/l2j/gameserver/model/L2Attackable.java	(working copy)
@@ -1356,7 +1356,8 @@
    				 if (Config.DEBUG) _log.fine("Item id to drop: " + item.getItemId() + " amount: " + item.getCount());

					 // Check if the autoLoot mode is active
-					 if (Config.AUTO_LOOT) player.doAutoLoot(this, item); // Give this or these Item(s) to the L2PcInstance that has killed the L2Attackable
+					 if (Config.AUTO_LOOT_RAID && isRaid()) player.doAutoLoot(this, item); // Give this or these Item(s) to the L2PcInstance that has killed the L2Attackable
+					 else if (Config.AUTO_LOOT && !isRaid()) player.doAutoLoot(this, item);
					 else dropItem(player, item); // drop the item on the ground

					 // Broadcast message if RaidBoss was defeated
@@ -1409,7 +1410,7 @@
             if ((random < Config.RATE_DROP_SPECIAL_HERBS) && !_spec) // && !_spec useless yet
             {
                 RewardItem item = new RewardItem(8612, 1); // Herb of Warrior
-                 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+                 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
                 else dropItem(player, item);
                 _spec = true;
             }
@@ -1423,7 +1424,7 @@
            		 if (i == 1) item = new RewardItem(8608, 1); // Herb of Atk. Spd.
            		 if (i == 2) item = new RewardItem(8610, 1); // Herb of Critical Attack

-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            		 break;
            	 }
@@ -1434,7 +1435,7 @@
             if ((random < Config.RATE_DROP_SPECIAL_HERBS) && !_spec)
             {
                 RewardItem item = new RewardItem(8613, 1); // Herb of Mystic
-                 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+                 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
                 else dropItem(player, item);
                 _spec = true;
             }
@@ -1447,7 +1448,7 @@
            		 if (i == 0) item = new RewardItem(8607, 1); // Herb of Magic
            		 if (i == 1) item = new RewardItem(8609, 1); // Herb of Casting Speed

-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            		 break;
            	 }
@@ -1458,7 +1459,7 @@
             if ((random < Config.RATE_DROP_SPECIAL_HERBS) && !_spec)
             {
                 RewardItem item = new RewardItem(8614, 1); // Herb of Recovery
-                 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+                 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
                 else dropItem(player, item);
                 _mp = true;
                 _hp = true;
@@ -1471,7 +1472,7 @@
            	 if (random < Config.RATE_DROP_MP_HP_HERBS)
            	 {
            		 RewardItem item = new RewardItem(8600, 1); // Herb of Life
-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            		 _hp = true;
            	 }
@@ -1482,7 +1483,7 @@
            	 if (random < Config.RATE_DROP_GREATER_HERBS)
            	 {
            		 RewardItem item = new RewardItem(8601, 1); // Greater Herb of Life
-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            		 _hp = true;
            	 }
@@ -1493,7 +1494,7 @@
            	 if (random < Config.RATE_DROP_SUPERIOR_HERBS)
            	 {
            		 RewardItem item = new RewardItem(8602, 1); // Superior Herb of Life
-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            	 }
             }
@@ -1504,7 +1505,7 @@
            	 if (random < Config.RATE_DROP_MP_HP_HERBS)
            	 {
            		 RewardItem item = new RewardItem(8603, 1); // Herb of Manna
-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            		 _mp = true;
            	 }
@@ -1515,7 +1516,7 @@
            	 if (random < Config.RATE_DROP_GREATER_HERBS)
            	 {
            		 RewardItem item = new RewardItem(8604, 1); // Greater Herb of Mana
-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            		 _mp = true;
            	 }
@@ -1526,7 +1527,7 @@
            	 if (random < Config.RATE_DROP_SUPERIOR_HERBS)
            	 {
            		 RewardItem item = new RewardItem(8605, 1); // Superior Herb of Mana
-            		 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+            		 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
            		 else dropItem(player, item);
            	 }
             }
@@ -1535,7 +1536,7 @@
             if (random < Config.RATE_DROP_COMMON_HERBS)
             {
                 RewardItem item = new RewardItem(8611, 1);  // Herb of Speed
-                 if (Config.AUTO_LOOT && Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
+                 if (Config.AUTO_LOOT_HERBS) player.addItem("Loot", item.getItemId(), item.getCount(), this, true);
                 else dropItem(player, item);
             }
         }
@@ -1578,7 +1579,8 @@
             if (Rnd.get(L2DropData.MAX_CHANCE) < drop.chance)
             {
                 RewardItem item = new RewardItem(drop.items[Rnd.get(drop.items.length)], Rnd.get(drop.min, drop.max));
-                 if (Config.AUTO_LOOT) player.doAutoLoot(this, item); // Give this or these Item(s) to the L2PcInstance that has killed the L2Attackable
+                 if (Config.AUTO_LOOT_RAID && isRaid()) player.doAutoLoot(this, item); // Give this or these Item(s) to the L2PcInstance that has killed the L2Attackable
+                 else if (Config.AUTO_LOOT && !isRaid()) player.doAutoLoot(this, item);
                 else dropItem(player, item); // drop the item on the ground
             }
         }

 

NOTE: Delete it if is already Shared.

 

Credits: L2JForum

Posted

Hmm.. l2jserver already have this fuction, but for other pack its very usefull. I thing so... but in other hand... Not very.. Becouse one man take all drop... Who did most damage/or a party leader... So.. Nothing good... But its my opion :) for copy/past job 8/10

Posted

Hmm.. l2jserver already have this fuction, but for other pack its very usefull. I thing so... but in other hand... Not very.. Becouse one man take all drop... Who did most damage/or a party leader... So.. Nothing good... But its my opion :) for copy/past job 8/10

Excuse me, i didn't share to say I SHARED something, i shared it because i think L2 Development Section needed this. RELAX, and stop Judgin' everybody. Oh god.

Posted

Excuse me, i didn't share to say I SHARED something, i shared it because i think L2 Development Section needed this. RELAX, and stop Judgin' everybody. Oh god.

 

Well, if he had told "Hey bro this is a really awesome (and not owsome) share" you would have thanked him 10000 times.

So, you should accept the bad comments as well.

 

As I previously told it exists in almost all packs, and there have been some extra configurations as well.

Posted

Even if it exists in the 90% of packs as you said, someone made it, it wasn't created by itself.

 

Anyway..

Posted

It does not exist in all packs ( Maybe in lives ) but if someone needs an unsupported pack to use ( L2J's IL ) he would need this.

 

@Cayote, stop bothering me with " owsome " :D

Thanks for your note Fakoulas, i gave credits in the first post. time ago :D

jeez mate are you retarted?its fakoykas not fakoulas hahahaha and also its coyote not cayote

OnTopic:Nice share mate,but i think that feature is basic on l2j packs.

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