mevacrana Posted December 16, 2009 Share Posted December 16, 2009 Im trying to let other ppl log into my server but i keep messing the IP's that i have to insert. Id appreciate a lil help here. Thank u. Link to comment Share on other sites More sharing options...
0 SySt3MGaM3RFr3aKs Posted December 16, 2009 Share Posted December 16, 2009 www.whatismyip.com [ take the ip and insert it, server.properties , loginserver.properties, External IP. ] Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 16, 2009 Author Share Posted December 16, 2009 So i replace just the external IP, the internall stays as it is right ? Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 16, 2009 Author Share Posted December 16, 2009 Well... it still doesnt wanna go through the login screen. i guess i need to modify some more IP's... If anyone can be a bit more specific it could help. Link to comment Share on other sites More sharing options...
0 Commodus Posted December 16, 2009 Share Posted December 16, 2009 Well... it still doesnt wanna go through the login screen. i guess i need to modify some more IP's... If anyone can be a bit more specific it could help. If you stuck at the part where is says the server's status and the server's name and your ping is 9999 change your max and min protocol revision from your server.properties file to 1 and 999 { min and max } . Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 16, 2009 Author Share Posted December 16, 2009 nope.. i dont stuck there... it just doesnt go through the login at all Link to comment Share on other sites More sharing options...
0 Commodus Posted December 16, 2009 Share Posted December 16, 2009 nope.. i dont stuck there... it just doesnt go through the login at all Can you paste the content of your 2 config files ? { gameserver.properties , loginserver.properties } Also , don't forget to edit the l2.ini ServerAddr must be 127.0.0.1 in your system and in players system the serveraddr must be filled in with your ip address. Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 17, 2009 Author Share Posted December 17, 2009 Well finally after all i think i managed to get the right IP's. My friend can go through the logic window succesfully but he cant get through the Server window. Any ideas ? Link to comment Share on other sites More sharing options...
0 Commodus Posted December 17, 2009 Share Posted December 17, 2009 Well finally after all i think i managed to get the right IP's. My friend can go through the logic window succesfully but he cant get through the Server window. Any ideas ? Gameserver/config/server.properties MinProtocolRevision = 1 MaxProtocolRevision = 999 Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 17, 2009 Author Share Posted December 17, 2009 Nope... i tried it it still doesnt work. the ping tho isnt 9999. Any other ideas ? Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 17, 2009 Author Share Posted December 17, 2009 I also tried changing the RequestServerID. It was 1 And the server i launched is named Sieghardt So i guess the RequestServerID should be RequestServerID = 2. I tried with 2 but still nothing. Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 17, 2009 Author Share Posted December 17, 2009 HERE IS THE GAMESERVER PROPERTIES: # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * ExternalHostname = 91.132.98.167 # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * InternalHostname = * # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Default: * GameserverHostname = 127.0.0.1 # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = root # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # Default: 83 MinProtocolRevision = 1 # Default: 87 MaxProtocolRevision = 999 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 17, 2009 Author Share Posted December 17, 2009 AND THIS IS THE LOGIN : # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # Default: 127.0.0.1 ExternalHostname = 91.132.98.167 # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # --------------------------------------------------------------------------- # Default: 127.0.0.1 InternalHostname = 127.0.0.1 # --------------------------------------------------------------------------- # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers # local IP if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # RouterHostname = # Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = * # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = * # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 Link to comment Share on other sites More sharing options...
0 Commodus Posted December 17, 2009 Share Posted December 17, 2009 Gameserver.properties InternalHostname = 127.0.0.1 GameserverHostname = * ( don't use 127.0.0.1 because you will be the only one who can login into the server ) Link to comment Share on other sites More sharing options...
0 mevacrana Posted December 17, 2009 Author Share Posted December 17, 2009 yes ! that was it! Thank u a lot dude ! Link to comment Share on other sites More sharing options...
0 Commodus Posted December 17, 2009 Share Posted December 17, 2009 yes ! that was it! Thank u a lot dude ! Finally , you fixed it :P Request to lock. Link to comment Share on other sites More sharing options...
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mevacrana
Im trying to let other ppl log into my server but i keep messing the IP's that i have to insert.
Id appreciate a lil help here.
Thank u.
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