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[help]Prob to login to server...


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put the server.config of gameserver and loginserver.... and i will tell you what is wrong...and you try to log in from the same pc???

yy

 

GameServer:

#===============================================================================
# Starting L2JFREE 2741 PRE-CONFIGURADO POR CHRISTIAND VERSAO-2                =
#                                                                              =
# INFORMAΗΥES DE VENDA DE SERVIDORES EXCLUSIVOS E SUPORTE A LINEAGE II         =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
#                                                                              =
# HTTP://WWW.SECRETWAREZ.NET                                                   =
# VISITE NOSSO FORUM.                                                          =
#===============================================================================

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jfree.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip do gameserver, use 0.0.0.0 para vincular disponνvel em todos os IPs
# EXEMPLO: GameserverHostname=127.0.0.1 <----NO CAMINHO ABAIXO COLOQUE O IP DE SUA PLACA DE REDE

GameserverHostname= 127.0.0.1
GameserverPort=7777

# Esta ι transmitida para os clientes a partir de uma conexγo de rede externa, por isso tem de ser um IP pϊblico ou resolϊvel hostname
# EXEMPLO: ExternalHostname=l2mak.servegame.com <-----NO CAMINHO ABAIXO COLOQUE O SEU NO-IP AQUI

ExternalHostname= My NoIp here.no-ip.org

# Esta ι transmitida para o cliente a partir da mesma rede, por isso tem de ser um local IP ou hostname resolϊvel
# EXEMPLO: InternalHostname=127.0.0.1 <----NO CAMINHO ABAIXO COLOQUE O IP DE SUA PLACA DE REDE

InternalHostname= 127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)
InternalNetworks=

# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks=

# O Loginserver host e porta
# EXEMPLO: LoginPort=9014 <--NUNCA TROQUE ESSA PORTA
# EXEMPLO: LoginHost=127.0.0.1 <-- NUNCA TROQUE ESSE IP

LoginPort=9014
LoginHost=127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
# EXEMPLO: URL=jdbc:mysql://localhost/l2jdb <---CAMINHO E NOME DE SEU BANCO DE DADOS (l2jdb)
URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
#EXEMPLO: Login=root <--LOGIN DE SEU BANCO DE DADOS MYSQL QUE Ι ROOT COMO PADRΓO
#EXEMPLO: Password=suasenha <--SENHA DE SEU BANCO DE DADOS, Ι A MESMA QUE VC COLOCOU NO MOMENTO DE INSTALAΗΓO DO MYSQL
Login=root
Password=

MaximumDbConnections=50

# Datapack root directory, defaults to current directory from which the server is started
#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL

# Define character name template
# These ones are regular expressions, visit http://www.regular-expressions.info for details
# Note: Checking lengths are done server side, but keep it in pattern for future purposes
# Character name ( Default [A-Za-z0-9\-]{3,16} )
CnameTemplate=[A-Za-z0-9]{3,16}

# Pet name ( Default [A-Za-z0-9\-]{3,16} )
PetNameTemplate=[A-Za-z0-9]{3,16}

# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )
ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}

# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )
TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}

# Maximum number of chars per account - 0 = illimited - default = 7
CharMaxNumber = 5

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=500


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

#---------------------------------------------
# Safe Reboot configuration
#---------------------------------------------
# This will prevent some exploit during restart/shutdown process
SafeReboot = true
# To use following options, SafeReboot must be set to True
# Time in seconds before server complete shutdown/reboot, when 
# following striction take effect
SafeRebootTime = 10
# Disable item enchant
SafeRebootDisableEnchant=True
# Disable players teleportations
SafeRebootDisableTeleport=False
# Disable craft and crystallize
SafeRebootDisableCreateItem=False
# Disable trades and shops
SafeRebootDisableTransaction=False
# Disable actions between players
SafeRebootDisablePcIteraction=False
# Disable actions on NPC
SafeRebootDisableNpcIteraction=False

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = False
NetworkTrafficOptimizationMs = 1100

# Flood Protection
# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked
# warning not tested made a quickhack for squeezed :)
FloodProtection = False
PacketLimit = 500
PacketTimeLimit = 1100


# ================================================================
# JMX Administration
# ================================================================
# Port to connect with l2jmx, -1 to disable jmx completely
admin_portJMX=-1
# Port to connect to jmx via HTTP, -1 to disable
# disable it if it is not local test
# http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging)
# It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url !
admin_portHTTP=-1
# password for keystore_file, the keystore file should be in config folder.
# Comment it or remove the keystore file if you doesn't want to activate secure socket.
#keystore_password=password
# keystore file
# this file is used to store a SSL certificate for your jmx server.
# You have to create it with keytool like this :
# $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost"
# Change myKeystore, myPassword and myhost for your own needs
# You have to give this file to all people that will use l2jmx
#keystore=keystore.jks

 

Login Server:

#===============================================================================
# Starting L2JFREE 2741 PRE-CONFIGURADO POR CHRISTIAND VERSAO-2                =
#                                                                              =
# INFORMAΗΥES DE VENDA DE SERVIDORES EXCLUSIVOS E SUPORTE A LINEAGE II         =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
#                                                                              =
# HTTP://WWW.SECRETWAREZ.NET                                                   =
# VISITE NOSSO FORUM.                                                          =
#===============================================================================


# ================================================================
# General login server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip do gameserver, use 0.0.0.0 para vincular disponνvel em todos os IPs
# EXEMPLO: LoginServerHostname=127.0.0.1 <----NO CAMINHO ABAIXO COLOQUE O IP DE SUA PLACA DE REDE
LoginServerHostname=127.0.0.1
LoginServerPort=2106
GMMinLevel=100

# The port, ip on which login will listen for GameServers
# EXEMPLO: LoginHostname=127.0.0.1 <-- NUNCA TROQUE ESSE IP
LoginHostname=127.0.0.1
LoginPort=9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If false, the licence (after the login) will not be shown
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
# EXEMPLO: URL=jdbc:mysql://localhost/l2jdb <---CAMINHO E NOME DE SEU BANCO DE DADOS (l2jdb)
URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
#EXEMPLO: Login=root <--LOGIN DE SEU BANCO DE DADOS MYSQL QUE Ι ROOT COMO PADRΓO
#EXEMPLO: Password=suasenha <--SENHA DE SEU BANCO DE DADOS, Ι A MESMA QUE VC COLOCOU NO MOMENTO DE INSTALAΗΓO DO MYSQL
Login=root
Password=

# Utilizαvel valores: "True" - "False", utilize esta opηγo de escolher se vγo ser criadas contas
# automatico ou nγo.
# EXEMPLO: AutoCreateAccounts=true <--COLOQUE "false" CASO VΑ UTILIZAR UM SITE PARA CRIAR CONTAS NO SERVIDOR
AutoCreateAccounts=True

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# (0 = disable)
IpUpdateTime=0


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False

#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50

#Ban management
# number of attempt before a user is banned when he fails his login
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600

  • 0
Posted

Server.properties

 


GameserverHostname=0.0.0.0

InternalNetworks= Your Ip Adress ( cmd -> ipconfig -> Ip Address )

 

Loginserver.properties

 


LoginServerHostname=0.0.0.0

LoginHostname=0.0.0.0

 

What's the ServerAddr in YOUR l2.ini ?

 

  • 0
Posted

Server.properties

 


GameserverHostname=0.0.0.0

InternalNetworks= Your Ip Adress ( cmd -> ipconfig -> Ip Address )

 

Loginserver.properties

 


LoginServerHostname=0.0.0.0

LoginHostname=0.0.0.0

 

What's the ServerAddr in YOUR l2.ini ?

 

still no :/ l2.ini 127.0.0.1

 

Check maybe something wronk...

 

Gameserver:

#===============================================================================
# Starting L2JFREE 2741 PRE-CONFIGURADO POR CHRISTIAND VERSAO-2                =
#                                                                              =
# INFORMAΗΥES DE VENDA DE SERVIDORES EXCLUSIVOS E SUPORTE A LINEAGE II         =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
#                                                                              =
# HTTP://WWW.SECRETWAREZ.NET                                                   =
# VISITE NOSSO FORUM.                                                          =
#===============================================================================

# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jfree.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip do gameserver, use 0.0.0.0 para vincular disponνvel em todos os IPs
# EXEMPLO: GameserverHostname=127.0.0.1 <----NO CAMINHO ABAIXO COLOQUE O IP DE SUA PLACA DE REDE

GameserverHostname=0.0.0.0
GameserverPort=7777

# Esta ι transmitida para os clientes a partir de uma conexγo de rede externa, por isso tem de ser um IP pϊblico ou resolϊvel hostname
# EXEMPLO: ExternalHostname=l2mak.servegame.com <-----NO CAMINHO ABAIXO COLOQUE O SEU NO-IP AQUI

ExternalHostname= My NoIp Here.no-ip.org

# Esta ι transmitida para o cliente a partir da mesma rede, por isso tem de ser um local IP ou hostname resolϊvel
# EXEMPLO: InternalHostname=127.0.0.1 <----NO CAMINHO ABAIXO COLOQUE O IP DE SUA PLACA DE REDE

InternalHostname= 127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)
InternalNetworks=192.168.1.2

# Define optional networks and router IPs
# IP (200.100.200.100) or fully qualified domain name
# (google.com) that resolves to an IP (use ping to determine if a domain resolves).
# Format: ip,net/mask;ip,net/mask,net/mask
# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)
# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server
OptionalNetworks=

# O Loginserver host e porta
# EXEMPLO: LoginPort=9014 <--NUNCA TROQUE ESSA PORTA
# EXEMPLO: LoginHost=127.0.0.1 <-- NUNCA TROQUE ESSE IP

LoginPort=9014
LoginHost=127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
# EXEMPLO: URL=jdbc:mysql://localhost/l2jdb <---CAMINHO E NOME DE SEU BANCO DE DADOS (l2jdb)
URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
#EXEMPLO: Login=root <--LOGIN DE SEU BANCO DE DADOS MYSQL QUE Ι ROOT COMO PADRΓO
#EXEMPLO: Password=suasenha <--SENHA DE SEU BANCO DE DADOS, Ι A MESMA QUE VC COLOCOU NO MOMENTO DE INSTALAΗΓO DO MYSQL
Login=root
Password=

MaximumDbConnections=50

# Datapack root directory, defaults to current directory from which the server is started
#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL

# Define character name template
# These ones are regular expressions, visit http://www.regular-expressions.info for details
# Note: Checking lengths are done server side, but keep it in pattern for future purposes
# Character name ( Default [A-Za-z0-9\-]{3,16} )
CnameTemplate=[A-Za-z0-9]{3,16}

# Pet name ( Default [A-Za-z0-9\-]{3,16} )
PetNameTemplate=[A-Za-z0-9]{3,16}

# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )
ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}

# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )
TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}

# Maximum number of chars per account - 0 = illimited - default = 7
CharMaxNumber = 5

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=500


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

#---------------------------------------------
# Safe Reboot configuration
#---------------------------------------------
# This will prevent some exploit during restart/shutdown process
SafeReboot = true
# To use following options, SafeReboot must be set to True
# Time in seconds before server complete shutdown/reboot, when 
# following striction take effect
SafeRebootTime = 10
# Disable item enchant
SafeRebootDisableEnchant=True
# Disable players teleportations
SafeRebootDisableTeleport=False
# Disable craft and crystallize
SafeRebootDisableCreateItem=False
# Disable trades and shops
SafeRebootDisableTransaction=False
# Disable actions between players
SafeRebootDisablePcIteraction=False
# Disable actions on NPC
SafeRebootDisableNpcIteraction=False

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = False
NetworkTrafficOptimizationMs = 1100

# Flood Protection
# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked
# warning not tested made a quickhack for squeezed :)
FloodProtection = False
PacketLimit = 500
PacketTimeLimit = 1100


# ================================================================
# JMX Administration
# ================================================================
# Port to connect with l2jmx, -1 to disable jmx completely
admin_portJMX=-1
# Port to connect to jmx via HTTP, -1 to disable
# disable it if it is not local test
# http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging)
# It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url !
admin_portHTTP=-1
# password for keystore_file, the keystore file should be in config folder.
# Comment it or remove the keystore file if you doesn't want to activate secure socket.
#keystore_password=password
# keystore file
# this file is used to store a SSL certificate for your jmx server.
# You have to create it with keytool like this :
# $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost"
# Change myKeystore, myPassword and myhost for your own needs
# You have to give this file to all people that will use l2jmx
#keystore=keystore.jks

 

LoginServer:

#===============================================================================
# Starting L2JFREE 2741 PRE-CONFIGURADO POR CHRISTIAND VERSAO-2                =
#                                                                              =
# INFORMAΗΥES DE VENDA DE SERVIDORES EXCLUSIVOS E SUPORTE A LINEAGE II         =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
# suporte.makabro@hotmail.com           L2J & L2OFF                            =
#                                                                              =
# HTTP://WWW.SECRETWAREZ.NET                                                   =
# VISITE NOSSO FORUM.                                                          =
#===============================================================================


# ================================================================
# General login server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip do gameserver, use 0.0.0.0 para vincular disponνvel em todos os IPs
# EXEMPLO: LoginServerHostname=127.0.0.1 <----NO CAMINHO ABAIXO COLOQUE O IP DE SUA PLACA DE REDE
LoginServerHostname=0.0.0.0
LoginServerPort=2106
GMMinLevel=100

# The port, ip on which login will listen for GameServers
# EXEMPLO: LoginHostname=127.0.0.1 <-- NUNCA TROQUE ESSE IP
LoginHostname=0.0.0.0
LoginPort=9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If false, the licence (after the login) will not be shown
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
# EXEMPLO: URL=jdbc:mysql://localhost/l2jdb <---CAMINHO E NOME DE SEU BANCO DE DADOS (l2jdb)
URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
#EXEMPLO: Login=root <--LOGIN DE SEU BANCO DE DADOS MYSQL QUE Ι ROOT COMO PADRΓO
#EXEMPLO: Password=suasenha <--SENHA DE SEU BANCO DE DADOS, Ι A MESMA QUE VC COLOCOU NO MOMENTO DE INSTALAΗΓO DO MYSQL
Login=root
Password=

# Utilizαvel valores: "True" - "False", utilize esta opηγo de escolher se vγo ser criadas contas
# automatico ou nγo.
# EXEMPLO: AutoCreateAccounts=true <--COLOQUE "false" CASO VΑ UTILIZAR UM SITE PARA CRIAR CONTAS NO SERVIDOR
AutoCreateAccounts=True

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# (0 = disable)
IpUpdateTime=0


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False

#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50

#Ban management
# number of attempt before a user is banned when he fails his login
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600

  • 0
Posted

maybe there is something wrong with your host, try to put 127.0.0.1

127.0.0.1  local i want make it online (publish)

No-ip work perfectly...

Guys... No one know? :/

  • 0
Posted

Guys can i ask something. Loginserver -> condig -> loginserver.

it inportant to have extrenal and internal cuz my pack haven't got it :P

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    • I search job: posting your advertisement(sale,service) on various forums. Contacts for communication. You can find link for download messenger using Google search.   Telegram https://t.me/negotiato_r @negotiato_r   Element(based in United Kingdom) You can find me using this name. @negotiato-r:matrix.org   Session(based in Switzerland) You can find me using this name. 05770c2eda571fc8d10ec0e79e258ec0d9189def2a3e1f2ace1cd29a2174d40723   Delta Chat(based in Germany) You can find me using the link below. https://i.delta.chat/#1ABEBFFCBC1AEE629111387073FFDA1835BB423E&i=6WtJxcgJGcFD3vIpglQfhe5J&s=f2EkRsqxAeFYep9g9s1y1aIf&a=xuozjaudg%40nine.testrun.org&n=negotiator   I ask administrator or moderator not to consider this link an advertisement for messenger.  This is only link that people can use to contact me.  There is also QR code option,but you have to use mobile phone to access QR code.  This means you have to install VPN app on your mobile phone,then sync your account from your mobile phone to your laptop or computer.  This is a very cumbersome process.  It's much easier to use pre-made link for laptop or computer. Hello. I intermediary. I search job: posting your advertisement(sale,service) on various forums.  My service is free: posting your advertisement(sale,service) on various forums. I know these forum addresses,i can post your ad(for sale,service) on various forums. Dear sellers and those who provide any services. I offer you cooperation. My commission is not taken from your amount,my commission is added to your amount. From money received from guarantor,you pay me my commission.  Payment is made on Tether USDT TRC20 or on Tron TRX. Commission for sending from your wallet to my wallet paid by buyer. When communicating via messenger,please tell me what your commission is for sending on Tether USDT TRC20 or on Tron TRX.  Amount(fees) you'll pay as shipping fee to my wallet will be added to total amount. Payment will be made by guarantor to your payment details. Buyer deposits total amount with my percentage. Send me in messenger your ad copy with price(s). Independently from that through which messenger will be communication,buyer suggests using forum guarantor,gives forum address(http address) and send link(http address) to me,link i will pass on to you(seller) for consideration. If you as seller are not satisfied garant service on proposed forum,i say buyer goodbye and he goes to look for his product(service) from someone else,as result i will wait new buyer.   If sale amount is less than $1000,i receive 20 percent above your total amount. If sale amount is more than $1000,i receive 10 percent above your total amount. I do not deal with either buyers or sellers from Ukraine(i do not cooperate with this country). I will not accept any advertising related to Ukraine,as i do not cooperate with this country. For buyers from other countries guarantor's services are entirely at buyer's expense. You can offer me any other area cooperation that does not violate law.  I do not give 100% guarantee that i will accept your offer,which is not initially related to my advertising area.  It is 50/50 that i will either refuse you or accept your offer.  Everything will depend on whether this offer does not violate law.  I will read information about your product(service) in Google search engine that you offer me for advertising and make decision,which i will inform you in messenger for communication.  I will need some time to familiarize myself with information from Google search engine. I'm currently interested in 4 areas: 1)promotional offers with discounts only(coupons or promo codes):food,shoes,clothing,furniture,cosmetics,household appliances,consumer electronics,taxis,bus tickets,train tickets,plane tickets,hotel tickets,gas coupons or promo codes for car owners I do not advertise Ukraine,do not cooperate with it and have no dealings with it. I will not advertise anything related to carding.  Buyer deposits amount for product(service) plus my commission(20 percent based on amount for product or service) into guarantor and then receives their product(service) in forum transaction.  I would be grateful if it were possible for buyer to receive their goods somehow after depositing money with guarantor,without return address or contact information for future purchases. It's not in my best interests for buyer to communicate directly with you after first purchase. If this isn't possible,then you will simply agree with buyer to receive money with my percentage higher than your initial payment each time. If same customer purchases from you second time,customer pay you together with my percentage and i receive this percentage from you,this will provide additional incentive to advertise,i will promoting you on other forums.     2)selling real estate(houses or apartments) I'm not interested renting. I'm willing to advertise all countries except Russia and Ukraine.  I won't advertise these two countries. I don't advertise Ukraine,don't cooperate with it and have no dealings with it. I'm not interested house or apartment listings that appear on Google search pages,as buyer can find information there themselves without my help and buy house or apartment in desired country. I'm interested house or apartment that aren't listed on Google search. How i see this ad:buyer sees my listing for desired country and if they're interested,they deposit 10 percent listed price for house or apartment in Garant Service. Buyer sets  deadline in forum transaction,during which i either receive my money or don't.  Then buyer receive an address,day and time to meet with seller. Buyer takes lawyer and notary with them and flies(or is driving car) to  given address. If purchase transaction falls through,buyer collects their percentage from guarantor. I don't think buyer willing to buy  house or apartment worth more than 12545$ is willing to cheat me out  that 10 percent by making up  fake story about  failed deal.       3)selling telegram premium status Buyer has two options: 1) transaction through guarantor 2) transaction without guarantor   If transaction is through guarantor. I(intermediary) conduct transaction with guarantor. Buyer specifies following terms in terms transaction: 1) i authorize the disclosure of the transaction name to third parties(that is to you) 2) i authorize the disclosure of the seller's payment details(your payment details) to third parties(that is to you) 3) i authorize the disclosure of the total transaction amount to third parties(that is to you) 4) i do not authorize the disclosure of my profile link on this forum to third parties 5) i do not authorize the disclosure of my contact information(if i have any in my profile on this forum) to third parties   If activating premium status requires logging into buyer's account,i will do this.  You will provide me with instructions on how to activate premium status for buyer's account. If you want to contact me about selling premium status on telegram, but my telegram account is unavailable(account is frozen or telegram system has deleted it),you can contact me using my other contact information. To activate premium status by logging into buyer's account,i will download portable version telegram from official website and launch it on my laptop.  I will enter mobile phone number buyer provides me in messenger they originally contacted me through and send login code to this number.  Buyer will then send me login code. Once transaction is finalized and buyer has deposited funds into guarantor's account I'll notify you via messenger. You register on  forum suggested by buyer.  Message guarantor privately on forum,asking them to share all points I've outlined above.  Buyer will provide  link to guarantor's forum profile in advance or you can find guarantor's forum profile on forum yourself,it's up to you to decide. After verifying that your payment details are included and that transaction amount matches amount agreed upon in messenger, you upgrade buyer to premium status. Your payment details are specified in application,in formquestionnaire for forum transaction,but you won't receive money from guarantor until buyer will not receive service(product),as soon as buyer receives service from you,guarantor will pay you. If buyer has received premium status,you receive funds from guarantor and then pay me my commission using my payment details. The fee for sending from your wallet to my wallet is covered by buyer,not you. When communicating via messenger please tell me your fee for sending to Tether USDT TRC20 or Tron TRX. Buyer deposits funds into guarantor with total amount already including my percentage plus buyer's fee for sending,which you will spend by paying me my percentage when transferring from Tether USDT TRC20 or Tron TRX. If transaction is without guarantor. Buyer pays money to your payment details received from me via messenger and waits for service to be rendered. I will inform buyer total amount when communicating via messenger. You upgrade buyer to premium status through me and then you pay me my percentage to my payment details.  If activating premium status requires logging into buyer's account. I will do so.  You will provide me with instructions on how to activate premium status for buyer's account. Fee for sending from your wallet to my wallet is covered by buyer,not you.  When communicating via messenger please tell me your fee for sending to Tether(USDT TRC20) or Tron(TRX). Buyer pays you total amount,including my percentage plus buyer's fee for sending,which you will spend by paying me my percentage when transferring from Tether USDT TRC20 or Tron TRX.       4)i offer cooperation to specialists who provide services for collecting and submitting documents to consulate for citizenship,residence permits,visas and schengen visas I will advertise service collecting and sending documents to consulate only for following countries:Commonwealth of Independent States,Europe,Mexico,United states america,Canada,United Kingdom,Asia,Africa. Russia and Ukraine:these two countries i will not advertise. Buyer pays guarantor(amount from seller) for service for collecting and sending documents to consulate plus my commission(10 or 20 percent based on service fee). Buyer sets deadline in forum transaction within which they must receive service. Then in forum transaction buyer wait provision service. If after specified period(which will be specified in transaction),consulate refuses client's service,you as specialist have right to charge exact amount for your work through guarantor,since you spent your time on it(this clause will be specified in transaction). What will be amount you will decide,send solution through me.I'll let the buyer know. Client does not pay my percentage if consulate refuses client's service(this clause will be specified in transaction).  In case refusal to buyer from consulate you will need to confirm this refusal through website. Whenever you collect and submit documents on country's website,request is created through their website.  You will provide access to this request to guarantor.  This is necessary to ensure that buyer doesn't pay for nothing,meaning amount you will be required to receive through  guarantor for service provided if  consulate's request is unsuccessful.
    • Hey MaxCheaters! 👋 Introducing L2Soon.com — a free international platform for Lineage 2 server announcements.   Why L2Soon? No more searching through dozens of forums and Discord servers. All new L2 server openings are in one place — updated daily, with real player online counts so you always know where people actually play.   Features: 🔔 Telegram Bot (@l2Soon_bot) — alerts 24h & 1h before server launch 📅 Accurate launch times — in your local timezone ⚔️ All chronicles — Interlude, High Five, GoD, Classic, Essence, Grand Crusade and more 🎯 Filters — by chronicle, rates (x1–x1000+) and server type (PvP, RvR, GvE, Craft, Low Rate...) ⭐ VIP servers — verified projects pinned at the top 🌍 Multi-language — EN, UK, RU, PT   Listing is completely FREE. 🔗 https://l2soon.com/en Feedback welcome — drop a comment or contact us via Telegram @l2Soon_bot
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