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[HELP] Item buff.


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How create an it, and then it give me buff? or a GM Shop? For example tutorial guide, appear an htm file when select it. But other items no. WY? Please a guide.

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It is core side, there isn't any guide for making such things. Take a look on the code of other items that buff you and use them. If you want something that already has an entry in the code (for example an item for haste) then you can just copy an entry from the XML. I had made such an item but i had a problem selecting the buffs (i couldn't find an example of code about how users would select the buffs and not getting pre configured buffs) and i left the project ^^

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Posted

It is core side, there isn't any guide for making such things. Take a look on the code of other items that buff you and use them. If you want something that already has an entry in the code (for example an item for haste) then you can just copy an entry from the XML. I had made such an item but i had a problem selecting the buffs (i couldn't find an example of code about how users would select the buffs and not getting pre configured buffs) and i left the project ^^

 

ok killer is a good idea, i am making an item. but is dificult.

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    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
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