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Posted

new bosses, more and more and more TOUGH (and I do mean TOUGH) mobs, that'd give tons of xp/sp/loot, some of those mobs only soloable (somehow couldnt attack with party...).  would beat the hell outta killin 99999999999 mobs, just go and kill a couple and get better xp/loot, and a lot more challenging....

even better loots on raid bosses, make them even tougher (and bigger lol)...

item-dropping when pk'ed... thats sometn i LOVED about UO back when it was T2A.... u dropped all u were carrying... so u'd have to stash ur stuff... but since items r a lot more difficult to get now there (and here of course), there an insurance system that works nicely... u pay an amount (based on quality of the item, it should be.... so u'd pay say... 10% of the value of the item to insure it) and when u'd die it wouldn't drop, just the money u payed to insure it... it makes for better pk'ing :P lol

lemme see... new skills, sure.... new races and classes, specially races....

would luv to see some new dwarf-made-only potions... or maybe another class, say prophets of whatever... kinda like alchemy skill on UO... and some other stuff i can't quite dig up right now

Posted

bleed effect on every hit? D:

 

No, during your mother Menstruation, facking spammer -.-

 

Would you really go play then? ::) Even just to check it out?

 

Ofc

Posted

Thanks for the great suggestions so far!

 

Add blood D:

Would something like this do?

 

 

::)

 

Post serious idea's please; so always keep in mind like: "If a server would have this feature, I'd go there immediately and check it out!"

Posted

Nope, i want blood like if it was a shooter game (call of duty, etc) is not that hard xD

If it's not so hard, could you try explain it a bit better? Like blood when players are about to die, around their screen? (Like at COD) Or when they get hit? (Like at my SS?)

Thanks

 

keep the good idea's coming, I think this is great for all aspiring admins/devs to get their inspiration from, let the people speak :)

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