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Posted

Rolf cake whats going on guys ...

 

darious told me to post this here cause its unfair guys wtf he got a ban for the most failed reason ever he flamed lain in the flame topic ? WOOT?

 

@lain u have to grow up mate ;)

Posted

on flame topic :O

Bad language means ban! Even in flame topic. Anyway i can't tell more cause Flame topic was a big mistake ! Both of them are banned for 2 days.

Posted

thats not about bad language

 

thats about pointless flame okay if somebody has a point and hes right yes he can say such things but pointless flame...the 2 day ban was the right reaction

Posted

In this topic we can discuss about something or someone we dont like or hate.

 

Immo, wtf? Admin created topic so we can obviously flame.

If admin says smth, and obviously mods have another mind about this, We cant be sure about nothing.

 

Maybe Maxtor made a mistake, but still he told us we're allowed to flame, so wts the point of banning some1 about this?

 

What GrisoM did, (no offence) is like banning some1 cause he spams at spam section? so rofl.

Posted

What GrisoM did, (no offence) is like banning some1 cause he spams at spam section? so rofl.

 

No little man.What Grisom did is a normal reaction for a totally pointless flame against him its pretty easy to understand.

Posted

No little man.What Grisom did is a normal reaction for a totally pointless flame against him its pretty easy to understand.

For god's shake. He got Flammed in [EN] The Official Flames® Topic! 

We're supposed to tell our opinion about the others there. Even if its really bad.

Posted

Grisom got flamed multiple times from the same person for no-reason and he continued it.

Lain got flamed from Dariuse multiple times, and he showed 1 rl photo public without asking/taking any permision to do that

 

So, i think it was right..

Posted

For god's shake. He got Flammed in [EN] The Official Flames® Topic! 

We're supposed to tell our opinion about the others there. Even if its really bad.

GrisoM took a right decision ! That's all....! There is no reason to discuss it.

Posted

GrisoM took a right decision ! That's all....! There is no reason to discuss it.

Well, im not taking any1's part. I cant tell that gerero was wrong, or that Grisom was wrong. Im not a mod. U have ur own priv section to discuss theese things ;)

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    • L2jBayev Chronicle 3: Rise of Darkness – AiEngine Edition In short: this is a C3 build with a full-fledged AI engine, live mercenaries, a built-in quiz, a “personal account” in the Community Board, and server logic neatly distributed across thread pools. The project is about a living world without lags : bots farm, communicate, gather parties, teleport along routes, and the server remains cold and stable.   What's inside (the most delicious) 1) Full-fledged AI engine for characters Behavior types: farming ( FarmAI ), combat ( CombatAI ), party logic ( PartyAI ), trading/walking ( TraderAI / WalkerAI ), support roles (healer, etc.). Class profiles: for mages/archers/daggers, etc., “smart” skill rotations, distance control, sleep/save skills, healing, loot pickup, etc. are implemented (see examples of classes like SpellSingerAI , NecromancerAI , etc.). 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Developers who want a clean, predictable backend with thread pools and a neat task model without “magic”.   How it differs from standard assemblies Not macros - AI profiles with “brains”: rotations, positioning, healing, decision making. Not a decoration pet - a mercenary with his own modes, progress, skill tree and lines. Not a faceless gamemod - an event quiz with UI, schedule, tops. No chaos in flows - strict pools, planning and task managers designed for online and growth. No separate scripts - a single personal account in KB for most activities.   TL;DR (one paragraph for the project card) AiEngine C3 is a build with live AI, smart bots, mercenaries (modes/progress/skills), built-in quiz, premium logic and a convenient personal account in KB. Under the hood are distributed thread pools and task managers without sleep(), so even with a dense online the server remains stable and responsive.   Additionally add - there is still a lot of interesting things command .assassin or shift+target (order murder), shift+target for admins on AI characters for control, admin panel is completely rewritten, many additional functions, mercenaries change their appearance depending on trust, deepseek and chatGPT system is connected for communication of characters like real players, GPT - for newer java, there is still a very large list of fixes after the last versions, a lot has been fixed, including height coordinates (Z) geo-Squares, pathfinding, visibility through obstacles, fix pet summons, trade packages, shop packages, many effects, quests (including the original ones like nipples, etc.), Ai behavior of NPC and RB monsters, absolutely all epics have been transferred to AiLoader no longer in python scripts. Attention! 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