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interlude [Interlude L2J] Lineage ][ - Eminence


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Posted

lol..this server is exactly like overdose...

our dream server but looks too good to be real

and nc soft is not a stupid company...probably they

would have thought the same things with you but probably

they would find a bug or smthing like this for not doing it to official

Posted

Registered 4 hours ago, 20 posts.

Seriously, what's that, a troll? ;D

You don't have the time with chat with me? Get out of here, then! Simply don't mess :)

And, by the way, do you actually know anything about L2Off, since you think that it's the best?

Firstly, in a C1 or a C4 pack, you might say that it's way better than l2j. And i agree. Because in C1 the files were open source, and in the files were totally leaked, so no point, a team of korean professional developers is way better. But after that, no other file were leaked and all the chronicle packs that came after C4 were made by simple developers, not payed for their work, just like l2j. So, come on, what's the real difference? Since a pack is written in c++, that means that all the bugs are fixed?

 

Anyways, if you wanna discuss, please explain some valid argument.

 

Best Regards,

Jake

What so eva, you write so many trash... anyway your mom didnt teach you to stfu when you don't know what you talking about? jeez i prefer have my "20" posts then be stupid like you.

 

C++ is dying? sure... Linux is C++ :), why you think the JavaGAMES are free? Tell me a good game in java :S

 

Worst Regards,

Underclass - your Grandpa!

Posted

lol C++ isn't dying for sure and owns java,but java is much easier and good

Btw Leeory is banned who take cares of the topic?

 

LoL Why he is banned ??

 

Someone can tell me please ?

Posted

lol C++ isn't dying for sure and owns java,but java is much easier and good

Btw Leeory is banned who take cares of the topic?

I think stefoulis.

 

 

 

LoL Why he is banned ??

 

Someone can tell me please ?

there were some fights on staff section as i know..
Posted

I think stefoulis.

 

 

there were some fights on staff section as i know..

 

ahh ... i hear about it from jake...

Btw can u add my msn brzoza1993@hotmail.com i want talk

 

Cheers!

Posted

Members dont need to complain about who get demoted/banned and why.Leeroy get banned for a reason these things dont make sense in this situation the server has a topic there are others who can take care of it.

Posted

What so eva, you write so many trash... anyway your mom didnt teach you to stfu when you don't know what you talking about? jeez i prefer have my "20" posts then be stupid like you.

 

C++ is dying? sure... Linux is C++ :), why you think the JavaGAMES are free? Tell me a good game in java :S

 

Worst Regards,

Underclass - your Grandpa!

I didnt say that C++ is dying. Another member said.

Anyways, just by looking at your posts, i can easily understand that you're an asshole!

No offense, but they are 24 posts of flames! You already have -2 karma rotfl.

So, who cares about you. Go trolling in another topic, i won't feed you. ;D

GTFO! ;D;D

Posted

yeye server helper choosed ... :)

 

1 is girl who make (probably) free blow job for be helper - she is the biggest spammer at whole forum srv ...

 

and gold member - billygay( smth like that ) choosed for racist and other things* lmao

 

only Kiefer and Coyote real helpers imo

Posted

Spam xD

 

Btw soon (i think so) he post at srv forum :P

 

I still w8ing for srv and i want nowwwwwww! :P

 

i thought you get a life and quit l2 for a long time but i was worng.

Posted

i thought you get a life and quit l2 for a long time but i was worng.

 

offtop idiot ...

u're the biggest idiot i ever seen :P

Posted

offtop idiot ...

u're the biggest idiot i ever seen :P

who got flame on every topic? LOL

WHo ask everyone about his msn ? 

Who spam on all l2threat?

Who  lie on every post?

Who is the wannabe gangster?

 

 

Posted

who got flame on every topic? LOL

WHo ask everyone about his msn ? 

Who spam on all l2threat?

Who  lie on every post?

Who is the wannabe gangster?

 

 

 

Answer: you ?? Correct ??

 

u're idiot if u want offtop leave it

Posted

Answer: you ?? Correct ??

 

u're idiot if u want offtop leave it

The only you can write is idiot? Out of idea? Or need  english lesson?

Oh By the way english lesson www.learn-english-today.com

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  • Posts

    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
    • Use only middleman this guy scammer old discord goddardshop   
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