Jump to content

Recommended Posts

Posted

nai kai egw afto lew kai vlepoume, apo ti eida eixe kala grafika , alla episeis dn diaferei katholou apo to WOW peripou to idio game play eixe, p.x pick up apo to mobs, ta skills pou gemizoun ola mazi,petas , klp klp

Posted

Den leo oraio to AION alla san to Lineage tpt,to AION aplos mas entyposiazei me ta grafika you meta pou 8a to syni8isoume 8a epistrepsoume sto l2,gnomi m panta

Posted

H NCsoft θέλει το μονοπώλειο, γι αυτό και δημιούργησε το Aion.

Απ' οτι είδα σε video του youtube το παίχνιδι ξεχωρίζει ελάχιστα απο το WoW.Τα γραφικά ειναι κλάσης ανώτερα και το gameplay δεν απέχει πολυ απ' αυτο του WoW.

Πιστεύω πως οι λάτρεις του WoW θα περάσουν στο Aion (αποτέλεσμα η Blizzard να χτυπηθεί θανάσημα) καθως επίσης και πολλοι Funs toy Λ2. Με ολο αυτο η NCsoft καταφέρνει να εχει το μονοπώλειο στους 2 αυτους τυπους παιχνιδιών που λατρεύοντε απο τους gamers και φαντάζεσται και τι θα γίνει μολις κυκλοφορήσει το καινούριο lineage (III)..

 

Btw το παίχνιδι μου φάνηκε πολυ αντυπωσιακό, αξιος  διάδοχος του WoW και αλήθεια ειναι οτι μ πέρασε πολλές φορές απ' το μυαλό να το δοκιμάσω αν και δεν είμουν ποτέ Fun αυτου του είδους παίχνιδιων.Θα δούμε..

Posted

To AION einai free i plironeis gia na pexeis??

Λογικά θα πληρώνεις..Δεν πιστεύω πως η NCsoft θα δημιουργούσε ενα τοσο ακριβό project για να το πλασάρει δωρεάν.
Posted

paidia san to lineage den einai kanena oute WOW oute Aion gt molis vgei to lineage 3 oloi tha perasoun pali sto lineage parolo pou oute emena mou aresan tetoia games to l2 to xexwrisa kai akoma anakalyptw polla an kai paizw 6 xronia :):):)

Posted

Γιατί το έκανες ποστ εδώ; :S

 

 

Anyway απ'αυτά που ακούω και απ'αυτά που έχω δει, έχω σχηματίσει πολύ καλές εντυπώσεις. Δεν θα παίξω γιατί δεν έχω χρόνο τώρα με τα σχολεία αλλά και σιγά τώρα μην κάθομαι και πληρώνω κάθε μήνα..

Posted

Λογικά θα πληρώνεις..Δεν πιστεύω πως η NCsoft θα δημιουργούσε ενα τοσο ακριβό project για να το πλασάρει δωρεάν.

 

plhrwneis.Mono sto guild wars dn plirwneis.

 

 

Posted

To AION einai free i plironeis gia na pexeis??

 

Πληρώνεις για να το πάρεις + πληρώνεις κάθε μήνα για να παίξεις.Όπως στο λ2. :)

Posted

Πληρώνεις για να το πάρεις + πληρώνεις κάθε μήνα για να παίξεις.Όπως στο λ2. :)

 

Akousa pos bgike o protos AION free server. :)

 

Rosoi ton eftiaxan.

Posted

θα δοκιμάσω να παίξω AION αλλά ο DEX θα ανοίξει καινούριο server άρα πάλυ στο l2 γυρνάμε :D

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..