Jump to content

Recommended Posts

Posted

Well I'm currently rewriting the buffer, but there's one thing - I will share only a promo buffer, that won't have scheme system, pet buffing and some of the configuration features. So what I say is - only beta testers, chosen by me, will get full version of the buffer, and the rest of you will be able to buy it for 5$ or so. The price isn't that high. As far as I know, it's like buying 2 large bottles of coke in Europe.

Posted

Well I'm currently rewriting the buffer, but there's one thing - I will share only a promo buffer, that won't have scheme system, pet buffing and some of the configuration features. So what I say is - only beta testers, chosen by me, will get full version of the buffer, and the rest of you will be able to buy it for 5$ or so. The price isn't that high. As far as I know, it's like buying 2 large bottles of coke in Europe.

When you have it ready, pm me , i will buy for sure =)

  • 4 weeks later...
Posted

i think, all ppl already sayed that, but, nice works!

realy.

He works like a charm on my epilogue server.

The question is: how i can fix this console error?

 

10 sept. 2010 00:19:44 com.l2jserver.L2DatabaseFactory$ConnectionCloser run
ATTENTION: Unclosed connection! Trace: sun.reflect.GeneratedMethodAccessor20.invoke(Unknown Source)
java.lang.RuntimeException
    at com.l2jserver.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:223)
    at sun.reflect.GeneratedMethodAccessor20.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.python.core.PyReflectedFunction.__call__(Unknown Source)
    at org.python.core.PyMethod.__call__(Unknown Source)
    at org.python.core.PyObject.__call__(Unknown Source)
    at org.python.core.PyInstance.invoke(Unknown Source)
    at org.python.pycode.serializable._pyx1284070287676.onAdvEvent$14(__init__.py:768)
    at org.python.pycode.serializable._pyx1284070287676.call_function(__init__.py)
    at org.python.core.PyTableCode.call(Unknown Source)
    at org.python.core.PyTableCode.call(Unknown Source)
    at org.python.core.PyTableCode.call(Unknown Source)
    at org.python.core.PyFunction.__call__(Unknown Source)
    at org.python.core.PyMethod.__call__(Unknown Source)
    at org.python.core.PyObject.__call__(Unknown Source)
    at org.python.core.PyObject._jcallexc(Unknown Source)
    at org.python.core.PyObject._jcall(Unknown Source)
    at org.python.proxies.main$Quest$432.onAdvEvent(Unknown Source)
    at com.l2jserver.gameserver.model.quest.Quest.notifyEvent(Quest.java:405)
    at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.processQuestEvent(L2PcInstance.java:1790)
    at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:221)
    at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:93)
    at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

 

nvm, thx for sharing.

  • 2 weeks later...
  • 5 months later...
Posted

The reason for this post is to report a problem that can seriously affect the performance of your servers. Some of you maybe have not noticed, ought not to have many people using the buffer at the same time, but in my case 1 week ago, I had two total freezes when the whole server (500-700 players) attempted use the bufer after an event ;D. But I found something, a person is enough to knock over a server, with many people. Looks this code in script both original rin4a's buffer and my version have a problem, but is easy to fix.

 

as you can see in these lines of code, is open a connection to the database but is never closed, every time a user attempted to remove a buff of his scheme, open a new connection that was never closed causing a total server freeze.

 

                          if event == "remove_buff" :
                                      event = eventParam1.split("_")
                                      scheme = event[0]
                                      skill = event[1]
                                      level = event[2]
                                      con=L2DatabaseFactory.getInstance().getConnection()
                                      rem=con.prepareStatement("DELETE FROM buffer_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1")
                                      rem.setString(1, scheme)
                                      rem.setString(2, skill)
                                      rem.setString(3, level)
                                      try : rem.executeUpdate()
                                      except : pass

 

to fix the problem only adds to what I show below  :). thats all!

 

                          if event == "remove_buff" :
                                      event = eventParam1.split("_")
                                      scheme = event[0]
                                      skill = event[1]
                                      level = event[2]
                                      con=L2DatabaseFactory.getInstance().getConnection()
                                      rem=con.prepareStatement("DELETE FROM buffer_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1")
                                      rem.setString(1, scheme)
                                      rem.setString(2, skill)
                                      rem.setString(3, level)
                                      try :
                                                   rem.executeUpdate()
                                                   rem.close()         # <------------ADD----------
                                                   con.close()         # <------------ADD----------
                                      except : pass

 

After this modification, the performance of my server increase substantially (not more freezing, less lagg).

 

PD: I would recommend that only allow certain people to use the buffer for servers with more than 100 users (Use the VIP Option, i used and everything is fine).

 

I added that lines on your VIP buffer but when server try to load the script i got this error:

 

Error on: C:\Server\gameserver\data\scripts\custom\55555_NPCBUFFER\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
  (no code object) at line 0
SyntaxError: ('invalid syntax', ('__init__.py', 1216, 17, '                con.close()'))

 

i see you fixed this for the first buffer (555), can you fix this for the other version too (555555) ?

 

here is mine with your fix (not working) http://www.mediafire.com/?j9mmoh3c839stqz

 

thanks!

  • 4 weeks later...
Posted

Well I'm currently rewriting the buffer, but there's one thing - I will share only a promo buffer, that won't have scheme system, pet buffing and some of the configuration features. So what I say is - only beta testers, chosen by me, will get full version of the buffer, and the rest of you will be able to buy it for 5$ or so. The price isn't that high. As far as I know, it's like buying 2 large bottles of coke in Europe.

When done it, pm me , i will buy them ;]

  • 3 weeks later...
  • 2 months later...
Guest
This topic is now closed to further replies.



  • Posts

    • Website: https://l2aurum.com/ Discord: https://discord.gg/ngaD9DJRjE   Dear Players, We are excited to announce that the x300 Summer Season Beta server will open on 19‑06‑2026 at 20:00 GMT+2. As previously mentioned, there will be no wipe and no account deletion. All accounts, characters, items, and progress from Season 1 will remain completely safe. To ensure a fair and competitive start for new players, all Season 1 accounts will be temporarily locked. The official Summer Season launch will take place on 26‑06‑2026 at 20:00 GMT+2. A few weeks after the official launch, Season 1 accounts will be unlocked so previous players can access their characters and continue their journey. This approach allows new players to enjoy a fresh start while preserving the progress and achievements of our long-term community. Thank you for your continued support, and we look forward to welcoming everyone to the new Summer Season. L2Aurum Team   Explore L2 Aurum Features Discover the Enhancements that set us apart!   Information Server Version: Interlude - PvP Server Client Interface: Unique Interface   Rates     Additional Features and changes When you create a new character, you will start in Giran Harbor at Level 1, equipped with full No-Grade items. Auto Farm is available for free for 2 hour daily without VIP. VIP players receive 4 hours of Auto Farm per day. The Auto Farm time resets with the server restart at 5:30 AM. Status Noblesse: Last hit Barakiel. Player Spawn Protection: 7 seconds. Geodata + Pathnodes: Enabled. All commands are available in the Community Board. Maximum 3 Bishops Per Party: Enabled. Boss Protect - Anti-Zerg: Enabled. Shift + click on monsters to see the droplist. Offline shop. Mana Potion Restores 1000 MP with a cooldown of 8 seconds. Inventory Slots: 250.   Weapon Information Lv1 Black Chaotic Weapons. Lv2 Aurum Weapons.   Armor Information Lv1 Blue Apella Armor. Lv2 Aurum Apella Armor. Misc additions Accessories +50 and +150 pdef|mdef. Tattoos: Resolve | Soul | Avadon. Agathions: Cosmetic only (no stats).   Buffs / Dances / Songs / Prophecies Duration: 2 hours. Total Buff Slots: 32 + 4 (Divine Inspiration). Vote Buff: You must vote on 3 of 6 vote sites to get the vote buff blessing. Castle Reward Every clan that captures a castle receives the castle owner clan blessing buff. To receive it, the clan leader must be online.   Events   Raid Bosses Epic Bosses Final Bosses     For full server information please visit website PvP: Server Features   Website: https://l2aurum.com/ Discord: https://discord.gg/ngaD9DJRjE      
    • ⭐ L2Dexter.eu – Interlude x200 The Ultimate PvP Experience 🔥 RATES XP/SP x200 Adena x60 Drop x30 – Spoil x20 Safe Enchant +3 / +4 Armor Max Enchant +16   ⚔️ GAMEPLAY Main Town: Giran NPC Buffer: 3h buffs Auto Loot • Offline Shop • Anti‑Bot Max 5 clients per HWID Unique PvP Zones with rewards Upgraded Armor System Auto Learn Skills • 30+4 Buff Slots Subclass: Free Nobless: Quest or alternative path Shift+Click drop info Global Shout: 7 sec   🏆 OLYMPIAD Cycle: 14 days Hours: 18:00–00:00 GMT+2 Classed & Non‑Classed 1 char per PC   🐉 EPIC BOSSES Baium: 120h Antharas: 192h Valakas: 264h Zaken: 48h AQ: 24h Frintezza: 48h Anakim/Lilith: 56–84h   💠 SOUL CRYSTALS 10→12: Baium/Zaken/Anakim/Lilith 100% 12→13: Valakas/Antharas/Frintezza 100%   🏰 CLAN SYSTEM Max players in epics: 72 Alliances: 3 clans Clan penalty: 1 day Alliance penalty: 2 days Sieges: Clan lvl 6 + rewards   💰 CURRENCIES Vote Coins – Voting Rune +6% P.Def/M.Def, +4% Speed Event Medals – Events, streaming, RB kills Premium Account – Donate, RBs, Top10 NPC Donate Coins – Donate, RBs, competitions
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..