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[Info]Russian hackers are DDoS'ing servers and ask for money!


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Posted

l2j has a license, but do you have to host a server?!?!

L2J just creates the emulator... they are allowed to do that...

You use the emulator, doent matter if the emulator is illegal or not... you arent allowed to USE the emulator TO CREATE A SERVER... you can do that if ncsoft permitted you

Posted

l2j has a license, but do you have to host a server?!?!

L2J just creates the emulator... they are allowed to do that...

You use the emulator, doent matter if the emulator is illegal or not... you arent allowed to USE the emulator TO CREATE A SERVER... you can do that if ncsoft permitted you

man it still depends on ur countrie's laws

Posted

well yeah, but in the most countries is forbidden... the best way is to make a server on a dedi, located in the country where it is allowed...

Posted

Attacker cannot be blamed since the defender cannot defend

his project properly.

If the servers/sites are fine and they (hacking team/group w/e)

still breaking thru, then they are realy genious.

Genious wont ask that kind of money from someone who CAN'T affort

to pay.

I believe you understood what i mean.

 

 

Posted

Attacker cannot be blamed since the defender cannot defend

his project properly.

 

Let's kill all the people of the road.Innocent and defendless.

 

 

@About teh hackers

 

For me they suck.Ok let's ddos a big server test our abilities our limits but doing this destroying players's fun and asking for that? Money ? 5000$ for a week? 20.000 for a month $ ? Meng i will pay you to keep my server alive !? an L2J !? and that? how do i know that you will keep your promise? Only from this action  they lost the respect from me (-1) cause they act like KIDDOS they suck ;x

Posted

Let's kill all the people of the road.Innocent and defendless.

 

My gosh....real life is a WHOLE diferent thing from internet.

How you can compare that ?

 

Will you blame any phx user since the server DIDN'T protected it ?

Will you blame botters and e-bayers since NC does NOT doin' something

to stop em ? Wtf....

Posted

My gosh....real life is a WHOLE diferent thing from internet.

How you can compare that ?

 

Will you blame any phx user since the server DIDN'T protected it ?

Will you blame botters and e-bayers since NC does NOT doin' something

to stop em ? Wtf....

 

 

My gosh you know well that azure/l2inc and the other servers that got DDoSed by these guys weren't random servers , they are well protected l2j servers and with big community and in conclusion your point is that the russian hackers aren't the bad guys of the story ? lul let's donate for them and give them a prize.The attacker didn't did the attack to help the admin of the project but only for money so the attacker isn't the good boy simple.

Posted

DDOS attacks can be blocked by the company which is hosting their servers...They should report those attacks to them with an e-mail or something...

 

My server had the same problem so they banned ip range(that included me) and had to unban ip's of players who had been banned(by one)

Posted

 

My gosh you know well that azure/l2inc and the other servers that got DDoSed by these guys weren't random servers , they are well protected l2j servers and with big community and in conclusion your point is that the russian hackers aren't the bad guys of the story ? lul let's donate for them and give them a prize.The attacker didn't did the attack to help the admin of the project but only for money so the attacker isn't the good boy simple.

 

Just read my first post in that topic.

 

Like I said, if they are PROS, they WONT

ask money that admin/manager can't pay.

And yea, if (e.g.) azure admin can affort to pay

that kind of money (20k bucks) then i couldn't care

less if they -beep-ed his server.

 

 

Posted

Who the hell said that having a private server is illegal? Slap your head a bit guys? Under some certain circumstances you can make it illegal.

 

-Blane

Then can you tell me, why L2Ownage closed??

No Donations, No patched system.

Just hosts and L2J. What about this?

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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