Our Talking Island x3 server is up and running for 7 years. It was opened before official EU/NA Classic servers and kept growing all these years, outliving those official servers.
7 years - a long period of time, and no one but us managed to create such a long living project and connect players from all over the world.
During this time we withstood a lot of difficulties, such as forced domain change, social network accounts and content bans, and many others.
And here we are, still standing strong.
But for a very long time, we kept being asked for a new server, a fresh start, a new journey
And we feel, that now it's a time for a New Chapter of L2Classic.club story
New server Dion x3 Classic 1.5 is going Live on 14.01.2023!
How hard will it be:
ADENA: x2 (amount)
DROP: x1 (chance)
SPOIL: x1 (chance) x1 (amount)
QUEST: x2 (xp/adena)
Raid Bosses: x1 (chance)
Except: Queen Ant, Core, Orfen x2 (chance), Epic Jewels x1 (chance)
As our veteran players already know, we are not blindly following NCsoft updates, so there is a list of differences for Dion x3 from official servers
Full server description can be found HERE
Account registrations are now available for everyone! We will not be deleting accounts after the Open Beta ends. You will be able to use them on Live Server. Join our open beta which will launch today!
You can also download our Ertheia client from download section.
Do not forget to join our discord, so you do not miss any news.
I found something that is bothering me a lot on this system. When i spawn the npc and no active winner to show his monument the heading on npc is fine. When a winner exist and his monument spawn, heading is always to the east. i tryed to change is in the serverpacket and made it even static number to check and nothing happened. Any clue?
This article original appeared on MmoGah
In Torchlight Infinite, there are so many options that you could feel overwhelmed to choose. To help you avoid mistakes, we shared some tips for beginners in our previous two articles. So, this is the third one. If you find it helpful, be sure to share it with your friends.
It Would Be Better If You Read Tooltips Carefully
Sometimes you want to use a stick to beat enemies on the head, but you don't realize that it's a magic stick that is used to befuddle your enemies into tripping over their feet and falling off a cliff. It does not show the effects that you want enemies to be down at once because you don't read the weapon's purpose carefully and use the wrong weapon.
Although reading is boring, it's very important for providing multiplicative damage and outputting combat effectiveness. If you have checked your skills and talents, you can use what you have more efficiently.
So don't ignore information like tooltips.
It Would Be Better If You Cap All Your Resistances As Soon As Possible
You often die when shooting at bosses or can't survive as you progress. This is always because you're either not building enough life or your resistances aren't capped. If you add the points of your resistance, your survival will greatly increase.
Torchlight Infinite has many resistances, such as fire, cold, lighting, and erosion. These can inspire greater gear availability in the game, especially when you beat enemies or defend territory. And they can be consumed fast when you use them.
You'll need to cap all resistances at 75 percent as soon as possible because getting high resistance for your process would be better. So, you must check your gear and fix your resistance after a big event.
It Would Be Better If You Accumulated Enough Energy
Sometimes, your skills don't do as much damage as your gear support. Even if you have talents, you find them not doing anything as you expect. That's because you are lacking in energy and don't have enough support to improve your skills.
In Torchlight Infinite, there are five sections of support for each skill's improvement. You get the first section of support for free. Then on most skills, it costs 10, 15, 50, and 100 energy for other sections, respectively.
Your energy can be replenished by leveling up, progressing, and putting on your Torchlight Infinite items. If you want more energy from your gear, you'll need higher-level items, and you can roll energy via gear empowerment to make sure to get as much energy as possible for your skills to be as strong as they can be.
It Would Be Better If You Save Crafting Materials
When you see dropping materials that include things like Flame Sand, you should save your Flame Sand until level 60, when you unlock the player market. Then you can use Flame Sand to buy some cheap legendaries or other items. That will boost your character beyond just crafting or enchanting your stuff at a low level.
You can do something similar with flame Elementium when you get to a higher level. Flame Elementium doesn't start dropping until you're progressing in the end game. You can often use it to go to the market and buy some legendaries that are boss drops, which might be a little bit more expensive but can be much more powerful. Some enabling build items only cost a single Flame Elementium. So Torchlight Infinite Flame Elementium is especially important.