Coyote™ Posted September 6, 2009 Share Posted September 6, 2009 Well, well. As I was checking some multisells, and the PHX Enchant exploit, suddenly, I got an idea for it's fix! I have searched to see if it's allready posted, but I found only similar topics with the fix. But not this one. This, is something completely different and easy. As we know, before we begin working with phx, we must first enchant our item one enchant less than the safe enchant of the server. So, if the safe is +5, we should enchant it on +4. And here's the solution! We simply change some values in our GM-Shop's and other shops' multisells. What do I mean? Check. This is a simple multisell that sells a short sword. <item id="1"> <ingredient id="57" count="100" enchant="0"/> <production id="1" count="1" enchant ="0"/> </item> You must have seen that the enchant value, in the production item id, is 0. What we must do, is to change the value, into our server's safe enchant. So if the server's safe enchant is for example 5, it will become like this: <item id="1"> <ingredient id="57" count="100" enchant="0"/> <production id="1" count="1" enchant ="5"/> </item> I didn't leech the guide from somewhere else, I was just inspired. So if you want to copy it, give the proper credits. P.S.: Hidden for 30 posts. If they are considered as many or low, then I please a mod to change them Best Regards. Link to comment Share on other sites More sharing options...
Commodus Posted September 6, 2009 Share Posted September 6, 2009 Hmm..you mean to change the multisell codes so when a player buy a weapon he will take it in safe enchant..? If it's that,good one.But its not boring to change all the multisell files?:S Link to comment Share on other sites More sharing options...
WizZy™ Posted September 6, 2009 Share Posted September 6, 2009 Also ,fix ur topic title. Should be [Guide]Alternative way - Anti-PHX enchant Link to comment Share on other sites More sharing options...
Coyote™ Posted September 6, 2009 Author Share Posted September 6, 2009 Hmm..you mean to change the multisell codes so when a player buy a weapon he will take it in safe enchant..? If it's that,good one.But its not boring to change all the multisell files?:S Well, I would sacrifise some of my time, in order to avoid such a good exploit, if I didn't have java knowledge... And btw the most important weapons are B A S... It's non sense to to this on a D grade weapon, as nobody could bring unbalance with an overenchanted D weap. Also ,fix ur topic title. Should be [Guide]Alternative way - Anti-PHX enchant Done. Link to comment Share on other sites More sharing options...
vamav3che Posted September 14, 2009 Share Posted September 14, 2009 :/ this will really fix multisell enchant bugs?? i dont see how buyn` a +5 or whatever safe ..weapon will stop phx from sending a packet that requests a +65535 ...testing anyways. Link to comment Share on other sites More sharing options...
big_boy3100 Posted October 25, 2009 Share Posted October 25, 2009 it is good Link to comment Share on other sites More sharing options...
big_boy3100 Posted October 25, 2009 Share Posted October 25, 2009 ye its koollll :D Link to comment Share on other sites More sharing options...
evilgenx Posted October 25, 2009 Share Posted October 25, 2009 Gonna give this a shot of dev and see what's up. Tnx for the share! Link to comment Share on other sites More sharing options...
Coyote™ Posted October 25, 2009 Author Share Posted October 25, 2009 doh, actually, it was made long ago, and also its just a way to avoid it a bit. It's not how to remove phx absolutely. So locked, to avoid further spamming. Link to comment Share on other sites More sharing options...
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