streamss Posted December 23, 2009 Posted December 23, 2009 Once your apply the core part, no one can't use most of the reinforcement skills, and toggle skills by the normal methods. It doesn't matter if you are in the event, or in a town, or in a arena, the only way to use those skills is pressing SHIFT + click. how i can fix this Quote
streamss Posted January 3, 2010 Posted January 3, 2010 TheFostOK this event don't work correctly. Quote
disorder25 Posted January 18, 2010 Posted January 18, 2010 Anybody have a patch for Death Match event for Gracia Epilogue? This one does not work on the latest revision. Thanks. Quote
iambackfrom Posted March 16, 2010 Posted March 16, 2010 i thas post here cuz it will be 20 post so i can download it l;/D Quote
PoRnosJH Posted March 18, 2010 Posted March 18, 2010 where i put the core and the dp files ??? i just copy paste em somewhere and then i do Simple build to my trunk?? ..ty Quote
niksan1 Posted April 24, 2010 Posted April 24, 2010 so I add the patch manually on the l2j epilogue but there is an error: if ((_inEventDM && !player._inEventDM) || (!_inEventDM && player._inEventDM)) if someone know how to fix it, I will be really grateful... ty Quote
Emrys Posted April 25, 2010 Author Posted April 25, 2010 so I add the patch manually on the l2j epilogue but there is an error: if ((_inEventDM && !player._inEventDM) || (!_inEventDM && player._inEventDM)) if someone know how to fix it, I will be really grateful... ty If i remember right, It needs : L2PcInstance player; Quote
Cod3x Posted April 25, 2010 Posted April 25, 2010 If i remember right, It needs : L2PcInstance player; You remember right or L2PcInstance player= (L2PcInstance) this; Quote
Coyote™ Posted April 25, 2010 Posted April 25, 2010 Or simply remove the "player.", since it's not defined above.. It's obvious from here too: sendPacket(ActionFailed.STATIC_PACKET); You remember right or L2PcInstance = (L2PcInstance) this; wut? Quote
Cod3x Posted April 25, 2010 Posted April 25, 2010 wut? You can define the player this way.. L2PcInstance player = (L2PcInstance) this; Quote
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