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Posted

Hi all:p

my name is Kevin and im 17 years old

I played all kinda servers

from 1x to 50x to 100x to 500x to 1000x to 5000x and 10000x

i like the most about 500+ servs

I like Interlude the most about Cronicles

I played since the end of C2 and the Beginning of C3 on Dragon Network (dragon Server)

Now im making own server with some other friend

Still until it issn't done i search servers:p and i looked this week already for like 30 servsXD

never found any good one;)

 

End of my introduction:D

  • 8 months later...
Posted

hey there, welcome to mxc, have fun and read rules.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

oh wait, this does not sound good to me :P

Posted

your to late

almost 1 year >.>

 

 

1.010.847 Posts in 70.546 Topics by 68.941 Members. Latest Member: Chucky123

 

 

to bad that Chucky already existed >.>

can som1 delete that profile

and gimme the name Chucky?

  • 1 month later...
  • 3 weeks later...
Posted

I'm 17 years old

 

Gotchya lying! So u are not 38 nor 15 y/o huh :) ?

 

 

Now im making own server with some other friend

Still until it issn't done i search servers:p and i looked this week already for like 30 servsXD

never found any good one;)

 

Any news about that? Rates at least...

By the way i got a server its low populated at the moment its highrated, safe 5 / max 10, normal 50%, blessed 95% - get your gear ++ in like 1-2 days...

If you are interested to play let me know, i dont know why am i playing that server but anyway, at least i will got a person to talk to and play. (Never seen a better-playing player there :S)

 

Also i find you funny and a good person, welcome!

 

Im feeling like a newb:(

 

IMO you should... j/k

 

P.S Whatafack? You are here already 1 year, jeez, didnt notice that ^^

Guest
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  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
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