rasad Posted July 28, 2009 Posted July 28, 2009 i hope this is the right section.. if not pls a mod move it where it has to be ok now... if u want your pk guard to be the tough one on your server, u must do just few litlle modifications > 1. go to GameServer\data\stats\skills\ 2. get an editor and open a skill file ... i choosed 9900-9999.xml. no reason thats the one i picked/up if u dont have this one , no problem.... just edit another one and use save as.... this is how my file was looking before.. <?xml version='1.0' encoding='utf-8'?> <list> <skill id="9996" levels="1" name="Ice Heavy Armor Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='290' order='0x10' stat='pDef'/> <add val='2' order='0x40' stat='CON'/> <add val='1000' order='0x40' stat='maxHp'/> <mul val='1.06' order='0x50' stat='pAtkSpd'/> <mul val='1.06' order='0x40' stat='pAtk'/> <mul val='1.10' order='0x50' stat='pDef'/> <mul val='1.15' order='0x50' stat='mDef'/> <mul val='1.05' order='0x30' stat='regMp'/> <mul val='1.05' order='0x30' stat='pDef'/> </for> </skill> <skill id="9997" levels="1" name="Ice Light Armor Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='280' order='0x10' stat='pDef'/> <add val='2' order='0x40' stat='DEX'/> <add val='400' order='0x40' stat='maxHp'/> <add val='400' order='0x40' stat='maxMp'/> <add val='1' order='0x40' stat='pAtkSpd'/> <mul val='1.10' order='0x50' stat='pAtkSpd'/> <mul val='1.10' order='0x40' stat='pAtk'/> <mul val='1.10' order='0x50' stat='pDef'/> <mul val='1.10' order='0x50' stat='mDef'/> <add val='10' order='0x40' stat='rEvas'/> <mul val='1.05' order='0x50' stat='mDef'/> </for> </skill> <skill id="9998" levels="1" name="Ice Robe Armor Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='180' order='0x10' stat='pDef'/> <add val='2' order='0x40' stat='WIT'/> <add val='900' order='0x40' stat='maxMp'/> <add val='30' order='0x10' stat='mDef'/> <mul val='1.08' order='0x50' stat='mAtkSpd'/> <mul val='1.10' order='0x40' stat='mAtk'/> <mul val='1.08' order='0x50' stat='pDef'/> <mul val='1.10' order='0x50' stat='mDef'/> <mul val='1.02' order='0x50' stat='pDef'/> <add val='1000' order='0x40' stat='maxLoad'/> </for> </skill> </list> and now we just add few lines( in other words we just make 2 custom skills - just for pk guard) now the file will lokk like this: <?xml version='1.0' encoding='utf-8'?> <list> <skill id="9994" levels="3" name="xpatkSpd"> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <for> <mul order="0x30" stat="rootVuln" val="0.7"/> <mul order="0x30" stat="poisonVuln" val="0.6"/> <mul order="0x30" stat="poisonProf" val="1.4"/> <mul order="0x30" stat="rootProf" val="1.3"/> ----------> the red part i added as custom <add order="0x40" stat="accCombat" val="2"/> <mul order="0x30" stat="cAtk" val="1.15"/> <mul order="0x190" stat="pAtkSpd" val="19.04"/> <mul order="0x30" stat="mAtkSpd" val="1.04"/> </for> </skill> <skill id="9995" levels="3" name="xpatk"> <table name="#pAtk"> 2 3 4 </table> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <for> <mul order="0x190" stat="pAtk" val="190.085"/> <add order="0x90" stat="pAtk" val="#pAtk"/> </for> </skill> <skill id="9996" levels="1" name="Ice Heavy Armor Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='290' order='0x10' stat='pDef'/> <add val='2' order='0x40' stat='CON'/> <add val='1000' order='0x40' stat='maxHp'/> <mul val='1.06' order='0x50' stat='pAtkSpd'/> <mul val='1.06' order='0x40' stat='pAtk'/> <mul val='1.10' order='0x50' stat='pDef'/> <mul val='1.15' order='0x50' stat='mDef'/> <mul val='1.05' order='0x30' stat='regMp'/> <mul val='1.05' order='0x30' stat='pDef'/> </for> </skill> <skill id="9997" levels="1" name="Ice Light Armor Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='280' order='0x10' stat='pDef'/> <add val='2' order='0x40' stat='DEX'/> <add val='400' order='0x40' stat='maxHp'/> <add val='400' order='0x40' stat='maxMp'/> <add val='1' order='0x40' stat='pAtkSpd'/> <mul val='1.10' order='0x50' stat='pAtkSpd'/> <mul val='1.10' order='0x40' stat='pAtk'/> <mul val='1.10' order='0x50' stat='pDef'/> <mul val='1.10' order='0x50' stat='mDef'/> <add val='10' order='0x40' stat='rEvas'/> <mul val='1.05' order='0x50' stat='mDef'/> </for> </skill> <skill id="9998" levels="1" name="Ice Robe Armor Set"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <for> <add val='180' order='0x10' stat='pDef'/> <add val='2' order='0x40' stat='WIT'/> <add val='900' order='0x40' stat='maxMp'/> <add val='30' order='0x10' stat='mDef'/> <mul val='1.08' order='0x50' stat='mAtkSpd'/> <mul val='1.10' order='0x40' stat='mAtk'/> <mul val='1.08' order='0x50' stat='pDef'/> <mul val='1.10' order='0x50' stat='mDef'/> <mul val='1.02' order='0x50' stat='pDef'/> <add val='1000' order='0x40' stat='maxLoad'/> </for> </skill> </list> remember that u can adit any skill file that i like.and instead of 9994/9995 u can use anything u want 3. now go to your l2jdb in navicat. open the npcskills table and add this 2 lines 55560(your pk guard id) 9994(the custom skill that u just created) 3(level of skill) 55560(your pk guard id) 9995(the custom skill that u just created) 3(level of skill) save modifications. now open custom_npcskills table and add the same 2 lines 55560(your pk guard id) 9994(the custom skill that u just created) 3(level of skill) 55560(your pk guard id) 9995(the custom skill that u just created) 3(level of skill) save here too and now u have the toughest pk guard. u wont stand a chance not even with all armor +65535 ;) i hope this will help whoever needs it. btw... as a bonus... if anyone needs to know how to make your mana potions recharge more just post here.i can help. EDIT 18.08.2009 http://www.maxcheaters.com/forum/index.php?topic=69682.0 ---> here u will find about mana potions Quote
neptun444 Posted July 28, 2009 Posted July 28, 2009 LOL any way ty for share but i dont get why you cant just to add it p atk 99999 and atk speed 9999 and thets it here you got a god guard ;D Quote
rasad Posted July 28, 2009 Author Posted July 28, 2009 have u tryed a custom server ??? where armors give insane stats??and as i remember u cant set atk speed to 9999.. anyway try it first and tell me after that... this is mostly for servers with custom stats..but normal servers can use it too Quote
Matim Posted July 28, 2009 Posted July 28, 2009 Another funny "guide" ... about how to create Pk Guard ..it was already shared 20x + Quote
~Sensei~ Posted August 16, 2009 Posted August 16, 2009 have u tryed a custom server ??? where armors give insane stats??and as i remember u cant set atk speed to 9999.. anyway try it first and tell me after that... this is mostly for servers with custom stats..but normal servers can use it too ppl pls check dates and let this thread become a memory lol.. anyway i post cuz i think it may actually help some.. if youre one of those ppl that knows SQL more for its name than use and need some imba stats like 999999999999999.. patk.. then youll have to open the ex. weapons table (if you use some db editor like navicat, open it in design mode) and change the type of pAtk column from int (max 65536, with 0) to bigint or w/e you need, as long as its integer format, since strings or w/e will cause errors. Quote
pngchaves Posted August 18, 2009 Posted August 18, 2009 The mana potion recharge mods would be great. If there is a guide already to it, sorry for asking ;D Quote
MrPerfect20 Posted December 3, 2009 Posted December 3, 2009 Tnks very much!! Double post >.> This is usefull for nabs only ^_^ But anyway ty for sharing it :) Quote
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