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[Updated][BOT][Share]Pirox PvPTool


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Posted

THis program is cracked.In order to have it you have to pay.But No more. Here is is:

Virus total by TheEnd:

a-squared 	4.5.0.22 	2009.07.15 	-
AhnLab-V3 	5.0.0.2 	2009.07.14 	-
AntiVir 	7.9.0.215 	2009.07.14 	APPL/ACLSet
Antiy-AVL 	2.0.3.1 	2009.07.14 	-
Authentium 	5.1.2.4 	2009.07.14 	-
Avast 	4.8.1335.0 	2009.07.14 	-
AVG 	8.5.0.387 	2009.07.14 	-
BitDefender 	7.2 	2009.07.15 	-
CAT-QuickHeal 	10.00 	2009.07.14 	-
ClamAV 	0.94.1 	2009.07.15 	-
Comodo 	1654 	2009.07.15 	-
DrWeb 	5.0.0.12182 	2009.07.14 	-
eSafe 	7.0.17.0 	2009.07.14 	-
eTrust-Vet 	31.6.6615 	2009.07.14 	-
F-Prot 	4.4.4.56 	2009.07.14 	-
F-Secure 	8.0.14470.0 	2009.07.15 	-
Fortinet 	3.120.0.0 	2009.07.15 	-
GData 	19 	2009.07.15 	-
Ikarus 	T3.1.1.64.0 	2009.07.15 	-
Jiangmin 	11.0.706 	2009.07.14 	-
K7AntiVirus 	7.10.792 	2009.07.14 	-
Kaspersky 	7.0.0.125 	2009.07.15 	-
McAfee 	5676 	2009.07.14 	-
McAfee+Artemis 	5676 	2009.07.14 	-
McAfee-GW-Edition 	6.8.5 	2009.07.14 	Riskware.ACLSet
Microsoft 	1.4803 	2009.07.14 	-
NOD32 	4244 	2009.07.15 	-
Norman 	6.01.09 	2009.07.14 	-
nProtect 	2009.1.8.0 	2009.07.15 	-
Panda 	10.0.0.14 	2009.07.14 	-
PCTools 	4.4.2.0 	2009.07.14 	-
Prevx 	3.0 	2009.07.15 	-
Rising 	21.38.14.00 	2009.07.14 	-
Sophos 	4.43.0 	2009.07.15 	-
Sunbelt 	3.2.1858.2 	2009.07.15 	-
Symantec 	1.4.4.12 	2009.07.15 	-
TheHacker 	6.3.4.3.367 	2009.07.14 	-
TrendMicro 	8.950.0.1094 	2009.07.14 	-
VBA32 	3.12.10.8 	2009.07.15 	-
ViRobot 	2009.7.14.1835 	2009.07.15 	-
VirusBuster 	4.6.5.0 	2009.07.14 	-
Result: 2/41 (4.88%)

Use it on your own risk.

 

pvpTool is a World of Warcraft Bot, which

levels your characters, farms tons of gold, do fishing and makes PvP battleground honor.

 

pvpTool supports all battlegrounds and all citys

   * Alterac

   * Arathi

   * Warsong

   * EotS

   * Sota

   * Arena

The bot can also level your char!

 

pvptool1.1.6.gif

Features:

 

   * Bot multiple Accounts

   * Simple background mode

   * Advanced FishBot with more features

   * Full customizable profiles with many functions

   * Runs by Waypoints (Profiles)

   * Bot can level your char and farm gold /new

   * G15 LCD Display Support /new

   * Detects graveyards, Ghostwalk (respawn)

   * Very good combat system

   * Attacks players

   * Healer Mode for Healer

   * Able to loot corpses

   * Detects whispers and gm whispers

   * Can reply on whisper

   * Detects AFK debuff

   * Plays sounds on events like whispers and more

   * Settings can be saved to a setup profile

   * Use buffs and mount

   * Relog on disconnect/WoW error

   * Time scheduling

   * Randomized undetectable WoW Addon with many pvp functions

   * Many guides in forum (setup, class, functionen, addon info)

   * and much more, good support and a nice community ...

 

 

 

Bot uses customizable profiles and runs from point to point. So the bot moves your character always to the front. If someone is attacking you, the bot will fight back. (See "Guide Class Setup" for best setup).

 

The bot is not that stupid. If the target runs away form you and it is too far away, the bot will skip target.

If the bot gets stuck, it will try to unstuck itself.

The bot can buff itself and mount up and down.

 

 

This is a huge upgrade from PiroX AFK Bot!

 

 

Multi botting is possible with the semi background mode. Only the squares at the bottom have to be seen.

 

Because of the waypoints and the attack function, no other player will report you. This bot is totally save against player reports.

 

There are already good profiles. Also u can download selfmade profiles from others users

 

Download : Click me  Not Tested.

3.2.0

3.2.2

Pass: maxcheaters.com

 

Posted

Hey TheEnd, me and my friends are total noobs in botting in WoW. Is there any guide available for this bot? I don't play WoW myself but my friend does and he'd like to try this bot out, but we can't even launch it.

 

(The hell is that Guest acc and pass?)

 

Thanks in advance.

 

Posted

I will post one :D

For guest: Somewhere it would say about putting a key....

Put whatever you want , press activate or  what it is says it is work....

  • 3 weeks later...
Posted

any idea where i can get a guide? as the bot's main site seems to be down <_>

just something to get me started till you post you're guide :D

Posted

I'm agree with Zoom, I have spended some time in Google searching a full guide and nothing, and I would be very interested because at the end WoW has a hack of type "L2Walker" that was I was looking for, and I search in some forums but the "guide" only talk about mods and not about how to make work.

Thanks in advance;

  • 2 weeks later...
Guest
This topic is now closed to further replies.



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    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
    • We are certainly not an ambulance, but we will definitely cure you of blacklists and empty pockets. Live freely with SX! Each of you will receive a trial version of SX to familiarize yourself with the product, all you have to do is post in this thread
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